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Adding USD support.
57,696 views • 1 year ago •via X (Twitter)
11 Comments

This is brilliant, thanks for USD support, at least now scan and doodles from VisionOS can be read instantly

Buy $TRUMP token with USD or crypto.

👏 very interesting update

Will this work for unity models? Sick if so. What’s the sub fee?

are you possibly developing a hard surface system to combat zmodeler? we’re ready to support you.

Nice!

EUR next please

Thank you! Are you planning to support variants support down the line as well?

No, only one material per object in Nomad.

Cool! For materials, will you use MaterialX/OpenPBR or just UsdPreviewSurface? And will it support lights etc?

Just UsdPreviewSurface for now. I don’t think I can multiply vertex color against texture color though. Yes I’ll add light/camera support, but I don’t expect a 1:1 mapping. It also seems that you cannot have primvars (e.g: color) on blendshape, except offset
