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adobe is cooking a new method that can automatically rig 3D assets by generating joints, skeletons, and skinning weights 👀
99,404 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

the method is called RigAnything, no code because adobe, but alternatives are never far away!

Everyone is getting ahead with AI. You should be too. Summarize documents, craft emails, and generate custom content instantly with this powerful tool. It's like having ChatGPT tailored for your job. Try it for free.

And here is how you can do it in Blender 3D already today without Adobe, using existing tools for free so you don't have to rely on Adobe and avoid lock in

SHIP IT ADOBE SHIP IT - mixamo is flipping old now and damn near legacy tech

They needed this last decade. After Effects and Animate still have some of the worst internal rigging systems on the market. The question is, with the advancements in generated video, will rigs even be needed in a few years?

I've been waiting for this. We're so back once there is an open source version.

And I’m not whining at all :) This is what Humanity calls Progress. Adapt or be left behind.

Another non affordable product soon

Mixamo for animals. Awesome

Yes!

The future is actually about to be crazy soon.
