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Adventure Mode in 2D Fighting Game This is not a separate project. It’s a selectable mode similar to Super Smash Bros. Interested in creating a sub space emissary experience with fighting game characters P.S Darkstalkers would work so well as a beatemup *This is an older video and version...

58,248 görüntüleme • 7 ay önce •via X (Twitter)

31 Yorum

2Dee profil fotoğrafı
2Dee7 ay önce

Next step would be fleshing out each individual world/stage

Ninja Stylish profil fotoğrafı
Ninja Stylish7 ay önce

Honestly, I wish more fighting games would have a mode like this.

David Tran profil fotoğrafı
David Tran7 ay önce

Should make it at final fight type game.

2Dee profil fotoğrafı
2Dee7 ay önce

Hey, I’m glad you said that. I’d put it like this… Adventure Mode = Platforms, Traps, Items etc Sub Space Beatemup Mode = Linear Streets of Rage/Guardian Heroes/Guilty Gear Isuka like gameplay. This will be a separate mode all together. Why not have more content

FatPack profil fotoğrafı
FatPack7 ay önce

Reminds me of Guilty Gear Judgement’s Adventure mode.

Caster with a blaster! profil fotoğrafı
Caster with a blaster!7 ay önce

@ZettaSlowOG

Ω Rugal 悪 ⭕ ⚜ profil fotoğrafı
Ω Rugal 悪 ⭕ ⚜7 ay önce

Guilty Gear Isuka is kind of like that

2Dee profil fotoğrafı
2Dee7 ay önce

Just for the record. IkemenGo supports Z-axis.

Ω Rugal 悪 ⭕ ⚜ profil fotoğrafı
Ω Rugal 悪 ⭕ ⚜7 ay önce

Sweet! Getting Beats of Rage vibes. This is good stuff.

RESTING RICH FACE profil fotoğrafı
RESTING RICH FACE7 ay önce

BB HOOOODDDD

Smiling_dog03 OPEN COMMISSIONS/COMISIONES ABIERTAS profil fotoğrafı
Smiling_dog03 OPEN COMMISSIONS/COMISIONES ABIERTAS7 ay önce

yo siempre pense que en el genero beatemup quedaria mejor el darkstalkers

Eyime profil fotoğrafı
Eyime7 ay önce

This is why 2d games are so much fun

Jelly profil fotoğrafı
Jelly7 ay önce

Poor red earth lion guy

3TwoSplit profil fotoğrafı
3TwoSplit7 ay önce

Yo I need a DmC style B.B.Hood game in my life...😮‍💨🙏🔥💯

Andy Lee profil fotoğrafı
Andy Lee7 ay önce

Awesome footage. How does blocking work in your game? Is block assigned a button? Or proximity directionals? Or something else?

SparktDog profil fotoğrafı
SparktDog7 ay önce

Ok now port a MK Mythologies stage into Mugen and see how well that'll hold up (you won't)

2Dee profil fotoğrafı
2Dee7 ay önce

People always think they know everything don’t they?

chicknwaffls profil fotoğrafı
chicknwaffls7 ay önce

Blazblu sort of did it, with entrophy effect. Used the characters but modified how they played

Kwehtzalcoatl profil fotoğrafı
Kwehtzalcoatl7 ay önce

Reminds me of Tekken 3

lazert.13 profil fotoğrafı
lazert.137 ay önce

This looks hella clean bruh. Hope you find your people

Digy Echoheart profil fotoğrafı
Digy Echoheart7 ay önce

I love this

Richard | Emperor Paine profil fotoğrafı
Richard | Emperor Paine7 ay önce

Look up an OG Sega Saturn fame called Guardian Heroes

NeffSaid profil fotoğrafı
NeffSaid7 ay önce

I want this for Marvel Vs Capcom so badly it hurts

VFC | Cyberia profil fotoğrafı
VFC | Cyberia7 ay önce

@kono_Nio_da

jackwhite profil fotoğrafı
jackwhite7 ay önce

🤔this looks incredible! are you using Mugen by chance?

2Dee profil fotoğrafı
2Dee7 ay önce

This is IkemenGO. To put it simply: MUGEN forces you to build your entire project around a single mode, with no ability to support multiple gameplay types simultaneously. IkemenGO, on the other hand, allows you to create distinct game modes that coexist cleanly.(much like a console game with multiple gameplay options) Creators such as Borg push MUGEN to extraordinary limits, but they still rely on external front ends to compensate for its restrictions. IkemenGO eliminates that need. Historically, video games were complete experiences. IkemenGO aims to restore that PS2 era standard. In this context, “video game” refers to the full experience from the initial boot onward, not just the gameplay loop. MUGEN is comparable to an FPS template in Unreal Engine. The core exists, but the creator must build everything else and few people take it that far. Follow this creator. He’s a great demonstration of MUGEN’s full potential. But since not everyone has his level of coding expertise, it’s important that these alternative options exist. For the record, MUGEN isn’t the issue. The problem is that most people using it can’t code and treat it like a meme generator. SaltyBet completely reshaped MUGEN’s reputation because that’s all the public ever saw.

n1lknarf profil fotoğrafı
n1lknarf7 ay önce

This the type of game I make too, adventure game but plays like a fighting game

Lord MagNegro profil fotoğrafı
Lord MagNegro7 ay önce

The problem with sub space emissary is they never created an actual boss character that you could fight or unlock idk why they didn’t add new original characters for that mode

Dekoma profil fotoğrafı
Dekoma7 ay önce

This would make an interesting mode in ikemen go.

ArgenTOdoroki 🇦🇷 profil fotoğrafı
ArgenTOdoroki 🇦🇷7 ay önce

Is this made in Mugen?

Asouva profil fotoğrafı
Asouva7 ay önce

It's 2D Tekken Force Mode! This is awesome!

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