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Adventure Mode in 2D Fighting Game This is not a separate project. It’s a selectable mode similar to Super Smash Bros. Interested in creating a sub space emissary experience with fighting game characters P.S Darkstalkers would work so well as a beatemup *This is an older video and version...

58,248 次观看 • 7 个月前 •via X (Twitter)

31 条评论

2Dee 的头像
2Dee7 个月前

Next step would be fleshing out each individual world/stage

Ninja Stylish 的头像
Ninja Stylish7 个月前

Honestly, I wish more fighting games would have a mode like this.

David Tran 的头像
David Tran7 个月前

Should make it at final fight type game.

2Dee 的头像
2Dee7 个月前

Hey, I’m glad you said that. I’d put it like this… Adventure Mode = Platforms, Traps, Items etc Sub Space Beatemup Mode = Linear Streets of Rage/Guardian Heroes/Guilty Gear Isuka like gameplay. This will be a separate mode all together. Why not have more content

FatPack 的头像
FatPack7 个月前

Reminds me of Guilty Gear Judgement’s Adventure mode.

Caster with a blaster! 的头像
Caster with a blaster!7 个月前

@ZettaSlowOG

Ω Rugal 悪 ⭕ ⚜ 的头像
Ω Rugal 悪 ⭕ ⚜7 个月前

Guilty Gear Isuka is kind of like that

2Dee 的头像
2Dee7 个月前

Just for the record. IkemenGo supports Z-axis.

Ω Rugal 悪 ⭕ ⚜ 的头像
Ω Rugal 悪 ⭕ ⚜7 个月前

Sweet! Getting Beats of Rage vibes. This is good stuff.

RESTING RICH FACE 的头像
RESTING RICH FACE7 个月前

BB HOOOODDDD

Smiling_dog03 OPEN COMMISSIONS/COMISIONES ABIERTAS 的头像
Smiling_dog03 OPEN COMMISSIONS/COMISIONES ABIERTAS7 个月前

yo siempre pense que en el genero beatemup quedaria mejor el darkstalkers

Eyime 的头像
Eyime7 个月前

This is why 2d games are so much fun

Jelly 的头像
Jelly7 个月前

Poor red earth lion guy

3TwoSplit 的头像
3TwoSplit7 个月前

Yo I need a DmC style B.B.Hood game in my life...😮‍💨🙏🔥💯

Andy Lee 的头像
Andy Lee7 个月前

Awesome footage. How does blocking work in your game? Is block assigned a button? Or proximity directionals? Or something else?

SparktDog 的头像
SparktDog7 个月前

Ok now port a MK Mythologies stage into Mugen and see how well that'll hold up (you won't)

2Dee 的头像
2Dee7 个月前

People always think they know everything don’t they?

chicknwaffls 的头像
chicknwaffls7 个月前

Blazblu sort of did it, with entrophy effect. Used the characters but modified how they played

Kwehtzalcoatl 的头像
Kwehtzalcoatl7 个月前

Reminds me of Tekken 3

lazert.13 的头像
lazert.137 个月前

This looks hella clean bruh. Hope you find your people

Digy Echoheart 的头像
Digy Echoheart7 个月前

I love this

Richard | Emperor Paine 的头像
Richard | Emperor Paine7 个月前

Look up an OG Sega Saturn fame called Guardian Heroes

NeffSaid 的头像
NeffSaid7 个月前

I want this for Marvel Vs Capcom so badly it hurts

VFC | Cyberia 的头像
VFC | Cyberia7 个月前

@kono_Nio_da

jackwhite 的头像
jackwhite7 个月前

🤔this looks incredible! are you using Mugen by chance?

2Dee 的头像
2Dee7 个月前

This is IkemenGO. To put it simply: MUGEN forces you to build your entire project around a single mode, with no ability to support multiple gameplay types simultaneously. IkemenGO, on the other hand, allows you to create distinct game modes that coexist cleanly.(much like a console game with multiple gameplay options) Creators such as Borg push MUGEN to extraordinary limits, but they still rely on external front ends to compensate for its restrictions. IkemenGO eliminates that need. Historically, video games were complete experiences. IkemenGO aims to restore that PS2 era standard. In this context, “video game” refers to the full experience from the initial boot onward, not just the gameplay loop. MUGEN is comparable to an FPS template in Unreal Engine. The core exists, but the creator must build everything else and few people take it that far. Follow this creator. He’s a great demonstration of MUGEN’s full potential. But since not everyone has his level of coding expertise, it’s important that these alternative options exist. For the record, MUGEN isn’t the issue. The problem is that most people using it can’t code and treat it like a meme generator. SaltyBet completely reshaped MUGEN’s reputation because that’s all the public ever saw.

n1lknarf 的头像
n1lknarf7 个月前

This the type of game I make too, adventure game but plays like a fighting game

Lord MagNegro 的头像
Lord MagNegro7 个月前

The problem with sub space emissary is they never created an actual boss character that you could fight or unlock idk why they didn’t add new original characters for that mode

Dekoma 的头像
Dekoma7 个月前

This would make an interesting mode in ikemen go.

ArgenTOdoroki 🇦🇷 的头像
ArgenTOdoroki 🇦🇷7 个月前

Is this made in Mugen?

Asouva 的头像
Asouva7 个月前

It's 2D Tekken Force Mode! This is awesome!

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