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AGIBOT has unveiled AGILE (AgiBot Generative Intelligent Locomotion Engine), a perception-control foundation model for whole-body humanoid locomotion. - It fuses visual perception, balance, and motion planning end-to-end, replacing the traditional split between "seeing" and "moving." - The robot reads terrain and obstacles in real time and adjusts its gait...

14,020 views • 3 months ago •via X (Twitter)

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AGIBOT just dominated its debut at the 2nd World Humanoid Robot Games in Beijing. The company finished #1 in both the gold medal table and the overall medal table: • 18 gold medals • 16 silver medals • 12 bronze medals • 46 medals total What stands out is the hardware behind those results. AGIBOT says its competition lineup, including OmniHand, G2, A3 and X2, consists of robots already in mass production or deployed in real-world applications, rather than machines built only for competition. Some of the strongest results: • OmniHand reached all 8 dexterous-hand finals and won 7 gold medals, including Block Building, Powder Weighing and Bean Picking with Tweezers. • AGIBOT A3 won gold in Tai Chi, testing whole-body coordination, balance and controlled posture transitions. • AGIBOT X2 took gold in the obstacle race. • AGIBOT also won 5 gold medals across scenario-based tasks including hotel services, library operations and emergency response. • AGIBOT G2, used during the Games, has already been deployed in factories operated by companies including Longcheer and SAIC. AGIBOT also announced in June 2026 that its 15,000th robot had rolled off the production line. The World Humanoid Robot Games are becoming much more than a showcase of running and dancing robots. Dexterous manipulation, industrial tasks, service work and emergency-response scenarios are increasingly part of the competition. For AGIBOT, 46 medals provide another public test of the same robotic platforms it is trying to move from demonstrations into real-world deployment.

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