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AI pathfinding, movement blending, player detection and many other important features were ported to Godot this week. The AI ​​system was the last "scary" porting topic, the rest should be quite easy and quick to implement.

125,899 Aufrufe • vor 2 Jahren •via X (Twitter)

30 Kommentare

Profilbild von TactiGamer
TactiGamervor 2 Jahren

Watching this entire process has been so cool - I'm thoroughly impressed at the speed you work

Profilbild von The Rundown AI
The Rundown AIvor 2 Jahren

AI won't replace you, but a person using AI will. Join 500,000+ readers and learn how to use AI in just 5 minutes a day (for free).

Profilbild von Game Union TV ⭐
Game Union TV ⭐vor 2 Jahren

Be careful with too consistent walking and running animations, it brings uncanny valley feel (not in a good way). When it will all work together, add some variable speeds into it.

Profilbild von BadCheetah
BadCheetahvor 2 Jahren

The gravel sounds have got to go. That's hard packed road walking on it does not resemble accurate sound. Shouldn't sound soo loose. Looking really good with the pathing

Profilbild von Road to Vostok
Road to Vostokvor 2 Jahren

I agree, all footstep sounds are being reworked and new ones added probably next month :)

Profilbild von Top Kick Clips
Top Kick Clipsvor 2 Jahren

It's quite cool to see this game unfold

Profilbild von Cidraque
Cidraquevor 2 Jahren

Jesus christ how are you so efficient? Can you give me some tips?

Profilbild von SepticFalcon
SepticFalconvor 2 Jahren

Amazing work my friend!

Profilbild von KryptonRaptor
KryptonRaptorvor 2 Jahren

Looking great. When ever I see your updates I chuckle at all the folks who say Godot only does 2D. Great work! What pathfinding are you using? Your own, some external one? I can't remember if Godot has it's own.

Profilbild von CodeRed
CodeRedvor 2 Jahren

50% ported?

Profilbild von Buzz
Buzzvor 2 Jahren

Really exciting to watch your progress updates.

Profilbild von StayAtHomeDev - Making Children of Kronos
StayAtHomeDev - Making Children of Kronosvor 2 Jahren

@Akien Looking great!

Profilbild von Bill M.
Bill M.vor 2 Jahren

Looks amazing!

Profilbild von TheN1kky
TheN1kkyvor 2 Jahren

Can’t wait to play this. Great work on this amazing game and bringing us in your journey creating it.

Profilbild von Ndyy
Ndyyvor 2 Jahren

You're quick asf, nice work!

Profilbild von thalesr
thalesrvor 2 Jahren

awesome

Profilbild von VoyVivika 🏳️‍🌈
VoyVivika 🏳️‍🌈vor 2 Jahren

Ngl I think this game looks really good so far

Profilbild von Craytex ✪
Craytex ✪vor 2 Jahren

Looks great, What version of godot are you using?

Profilbild von 5F Voltage
5F Voltagevor 2 Jahren

looks like hes just tracking you through walls....

Profilbild von --•• • •-•• •-• --- -•-- •- (#MPTrilogyForSwitch!)
--•• • •-•• •-• --- -•-- •- (#MPTrilogyForSwitch!)vor 2 Jahren

"Rest should be quite easy and quick" Famous last words before disaster.

Profilbild von The Musty Chapstick 💄
The Musty Chapstick 💄vor 2 Jahren

Keep up the great work

Profilbild von chatarrajr
chatarrajrvor 2 Jahren

Parece un movimiento muy fluido

Profilbild von 軒遊kenyu
軒遊kenyuvor 2 Jahren

It's looks great!

Profilbild von Fisk
Fiskvor 2 Jahren

<3

Profilbild von Loony
Loonyvor 2 Jahren

Will AI have some kind of awarness in way of if you shoot their limbs or mostly fine but shot will they hid in to some cover?

Profilbild von Ben Joe
Ben Joevor 2 Jahren

Are you using the built-in navigation system for AI pathfinding or third party or did you make your own?

Profilbild von Nathan Cesena
Nathan Cesenavor 2 Jahren

Is this like a dayz/tarkov remake?

Profilbild von itsDevanTV
itsDevanTVvor 2 Jahren

Glad to see everything’s going good!

Profilbild von Space
Spacevor 2 Jahren

The graphics are so good I could’ve mistaken this footage to be Unreal 5. Keep up the work!

Profilbild von Talib.K
Talib.Kvor 2 Jahren

I love this game if it is online PVP. I will make some good content of it in future.

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