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Introducing the world’s first AI boss built with NVIDIA ACE. MIR5 from Wemade Next features an AI Boss who utilizes an AI response system to analyze the player and recall past battles, creating a unique & challenging new battle every time⚔️ Learn More:

102,011 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Reanimation𝙓𝙋
Reanimation𝙓𝙋1 год назад

so in other words we can’t face the boss and learn and adapt, instead it’s doing the opposite and learning us, so every time we play it’s like our first time. doesn’t sound very fun.

Фото профиля FRANK E ELKINS
FRANK E ELKINS1 год назад

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Фото профиля CalvKelv
CalvKelv1 год назад

I think Alien:Isolation utilizes the same mechanics, Xenomorph in that game learns players’ behavior overtime and it became smarter than IGN reviewers. So naturally IGN reviewers buried that game.

Фото профиля Austin Crane
Austin Crane1 год назад

It seems cool, but it defeats the purpose of bosses in most games. The purpose IS to learn the patterns so you can get better, and once you are better THEN you can defeat the boss. That's what makes it FUN... something that people forget to include in games these days.

Фото профиля Greed
Greed1 год назад

The games of the future promise to be out 🤩

Фото профиля Danno Manno
Danno Manno1 год назад

Is someone out there begging for harder-to-defeat bosses? I'm not.

Фото профиля Cosmic Creature
Cosmic Creature1 год назад

I like this kind of scaling of difficulty instead of just increased hp and damage.

Фото профиля Wilder World
Wilder World1 год назад

AI final boss: Activated

Фото профиля American Dust 🇺🇸
American Dust 🇺🇸1 год назад

You know this is how Skynet started

Фото профиля Saywhat Noneya 🖕
Saywhat Noneya 🖕1 год назад

Yay Ai games......... just was every PC gamer has wanted. Might as well just go ahead and make black ops 7 and sell it for $70

Фото профиля ᜱꙨΐԺꙨᕓߥ 🐙
ᜱꙨΐԺꙨᕓߥ 🐙1 год назад

This is where AI will truly revolutionize gaming, NPC behavior and dialogue. Enemies that don't act with the intelligence of a brick but can analyze and adapt to their surroundings. Dialogue where you can tell the NPC anything and it'll respond appropriately. Truly immersive!

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