Loading video...

Video Failed to Load

Go Home

Aimlabs Creator Studio just got a massive update 🎯 Task creators, here are some of the new bot behaviors: ⚙️ Deeper Acceleration Control (independent accel/decel) 🎭 Juking (targets fake direction changes) 👁️ Lookahead (bots avoid walls, other bots, and players) 🌍 Gravity Controls (custom gravity per target) 🔄 Conditional...

11,624 views • 4 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

Beta Blocker just got a big update on Windows and Android. Buckle in 🐾 🎨 New Censor Styles Windows gets a full new lineup of effects: Static, Glitch, RGB Shift, Terminal and lot's more. Android gets also gets most of them too! 🎭 Preset Styles Windows now has themed preset styles, letting you swap between complete censor looks instantly instead of tuning every setting by hand. 🔄 Reverse Censor Reverse Censor is now available on Android, with a new Reverse Strength slider to choose your strength. There’s also a setup popup when enabling it, plus stronger One App coverage through Android Accessibility. On Windows, Reverse Censor is now more consistent across live mode, exports, recording, and virtual cam. 🎯 Per-Detection Overrides Windows now supports per-detection customization, so different detections can have their own style, text, and image instead of all sharing one global setup. 🧹 Fixes & Polish Fixed heavy cursor flickering during active blocking, improved performance for animated effects and larger boxes, and cleaned up several parts of the UI. This update also brings better language access, smoother scrolling, cleaner style controls, updated Android device targeting, support for the new Android settings in packs, cleaner overlay behaviour, and a smoother install/update experience. Oh, and the pack creator program was also updated to support all of the new features, and got a major cleanup, so this is essentially 3 programs getting major updates at the same time 🤗 Enjoy 💕

Isla

71,124 views • 1 month ago

News 🚨 Here are some cool takeaways from a TGS off-screen demo video shared via ゆーだい【HIHITI-GAMERS】 Enemy AI Upgrade Producer Noriaki Okamura hinted at enemy AI improvements when using the New Style in Delta but never went into detail. In this video, you can see that Snake gets detected behind a wall because he’s partially exposed instead of fully leaning against it. This means you’ll have to be more careful with your positioning. Some have suggested that this behavior is typical for hard or extreme difficulty. However, the TGS demo only featured easy and normal difficulties, based on other videos we've seen. Counter CQC Moves Then, we get a glimpse of Snake using counter CQC moves. This great addition gives players more options in close combat situations. In MGS3, you could counter CQC against The Boss by pressing O at a specific time but this was unique to that fight. Now it seems you can make similar moves while throwing them to the ground. I really hope they introduce different variations of counter-CQC moves. There’s so much potential for exciting changes in this area, and I’m sure they could come up with some good options. Bullet Drop Mechanics Lastly, it’s a bit hard to catch in the video and I have seen this more obvious in other videos, but Delta now features bullet drop. This means you’ll need to think about how gravity affects your shots when firing from a distance, which adds another layer of realism to the gameplay. Overall, I think these are welcomed changes that are making the game feel more immersive and challenging! I'm looking forward to seeing what else the team has in store for us.

Metal Gear Network - MGN

66,467 views • 1 year ago

🏃 Movement + Animation Update: Following feedback on the Official Trailer from December, we've been further tuning and polishing Stuffy's movement to make it more responsive and fluid. We hope this video is a promising glimpse of our much-requested progress in this area! What's New? - Stuffy is now ~10% smaller, granting more playable space and control (to accurately fit inside of a 'layered' segment, land tight jumps, etc.) - Stuffy's run speed was increased, and with better acceleration. - Stuffy now reacts to 'extreme' rising and falling velocities, so they'll flail around dramatically when popping out of a Blink Bubble, bouncing on a Trampoline, or falling from big jumps. - We've updated and added all-new animations and the method of blending them. This includes animations for idle jump and land, running jump and land, quick turn while running, and more. - We've increased Stuffy's max jump height, strength, and overall weight. - We've also increased the global gravity for less floaty physics. - A more visible drop shadow was added to help judge landing. Why these changes? From our own testing and public feedback, we realized the physics were not properly tuned after a big refactoring made in 2023... resulting in a floaty look. Sadly, the fixes weren't investigated in time for the trailer! Our goal was always to improve the animation blending and movement style. Thanks to your feedback, we were able to pinpoint the biggest problems and begin fixing them. 💖 Our work isn't done! You'll notice some bugs in the video. 🐞 We plan to continue polishing the movement with time, including new animations that help Stuffy react to the environment even better. However, this is a step in the right direction and it feels much nicer to use (and look at)! You'll also spot some of the Wardrobe in action!

Restitched 🧵🧸

17,098 views • 1 year ago

This type of ad has been crushing it lately. And I'm talking about the "Brand story" type of ad. Let's analyze how it works. These ads follow a simple 3-part structure: - Hook - Body - New thing 1. The Hook The first thing these ads have is a strong first line that gets attention and generates curiosity. The only goal: to stop the scroll. It usually starts with something unexpected: a problem, a confession, a struggle, or a strong curiosity gap. 2. The Body Then we have the body, which is what all these videos have in common and why all these videos perform really well: The idea here is to share the story of the brand, the mission, and how and why they started. Show the progress they have been making. This creates a feeling of effort and like the journey of a hero. You know, when, like in movies, the hero has a mission to achieve or save something/someone, and you really connect with that idea and you cheer for him, well, it's the same here. 3. The End After building emotional investment, the creator finally introduces the “new thing”: a new feature, a new drop, a new product, a new update. The reveal hits harder because the story has already earned the viewer’s attention and trust. Instead of “Here’s our product,” it becomes: “Here’s what our journey led to.” And psychologically, that’s much more powerful. That's all for today! This was day 18/60 of analyzing a brand per day. Thanks for reading, if you have any questions, leave them below. If you want my team and me to help you create content, we are a DM away from making it happen. If you liked this thread, you will probably like the linked one below:

axe

10,557 views • 7 months ago

Okay… I kinda went viral yesterday 👀 For being a 10-year-old building a startup. Lots of love — and lots of questions. Funniest one: Are you even real? Or just a bot/fake account? 😂 So I made a video answering the top ones. Let’s go! 🎥 P.S. Some extra answers we missed in the video: • Are you seriously building a startup? Yes… and no. 😄 I’m not in it to make money (yet). It’s just a fun project for the summer holidays — and we’ll see where it goes! 🚀🌞 • Did you build the whole thing? Yes… and no (again 😄). I’m using a white-label partner, so it’s not a ton of work. That gives me more time to learn about startups and marketing — which is the fun part anyway! 🚀📚 • Who manages this account? Obviously, my dad — Laxman Papineni 👋 • How do you write so well? I don’t 😅 I use superwhisper to share my thoughts, and ChatGPT helps clean it up. Been building in public for 2 months now on LinkedIn. • Who’s helping you? My dad (a startup founder — I grew up watching him go from idea to acquisition). An 18-year-old friend who’s great at coding (and runs his own startup). A few of Dad’s friends. And a lot of kind people from LinkedIn. • How did you get this idea? Last spring, I did cold calling in public on LinkedIn with my dad (posting some of those links below). That’s when I learned spam labels are a big reason cold call connect rates drop. It felt like a simple fix with the right partnership — so I jumped in! 🚀 Follow me Srihan👦10 yo in SaaS to follow my journey. Got more questions? Drop them below! ⬇️

Srihan👦10 yo in SaaS

21,807 views • 1 year ago

🚨 EXPOSED: Tim Pool's TimcastIRL – BOTS Boosting Fake Views? The Numbers Don't Lie! 🚨 Tim Pool loves ranting about "fake news" – but is his own show pumped full of FAKE VIEWERS? We ran the data on his live streams vs. real creators like Candace Owens, ValhallaVFTchannel , TOMMY GUNN Registered Trademark. , and Jimmy Dore. Spoiler: Tim Pool metrics scream BOT ARMY. Here's the smoking gun: Subscriber to View Ratio Disaster: Tim's got 1.5M subs but only 3% tune in (e.g., 23k views on a recent live). Compare: VFT: 44% (397k subs → 181k views) Candace: 29% (5.4M subs → 1.7M views) TommyG: 9% (3.15M subs → 270k views) Jimmy Dore: 9% (1.71M subs → 155k views) Tim's audience is suspiciously "inactive" – or just not real? Weird View Spikes & Corrections: Tim's live views jump wildly (up to 40% spikes/drops, e.g., 30%+ corrections in one stream). Others? Perfectly linear growth, never more than 10% fluctuations. Candace's graph: Steady climb. Tim's: Rollercoaster of bots logging in/out? 📉 Dead Chat Despite "High" Views: 18k-24k viewers, but chat crawls slower than a drunk raccoon (literally his episode title). Viewers comment: "This chat is slow" – because half aren't human? Real streams like Candace's buzz with activity. Suspicious Comments & Accounts: 20% of Tim's recent comments from sketchy profiles – no playlists, no other activity, some straight-up Chinese accounts spamming irrelevant stuff like "they should be arrested." Zero disagreements in comments – all praise? Smells scripted. We used tools like livecounts(dot)io for real-time data – Tim's "concurrent viewers" drop while totals spike unnaturally. Post-drop data stays linear for others, not him. Fair warning: Bots could be from shady sponsors inflating algo pushes for ads, trolls trying to get him banned, OR Tim himself juicing numbers for clout/ad revenue. But one thing's clear – TimcastIRL ain't as popular as it pretends. He's getting algorithm love with garbage ratios that shouldn't even hit the front page. Advertisers: You paying for bots? Viewers: Wake up! Data Compiled By My Main Man Enzo Gorlomi Go FOLLOW This Tech WIZ... Tim Pool is a such estrogen filled snowflake so do me a favor everyone and be sure to RT and the crap out of Tim Pool and Tim PoolNewsand lets make sure he sees this. I'm calling out BS on fake and gay influencers like Tim! This one is for Candace!! Who's next? 👀

Project Constitution

55,921 views • 7 months ago

LIV Golf has made some significant changes during the off season to appease the OWGR application, including the drastic decision to move to the 72 holes. However, although they were accepted, the OWGR only gave them considerably reduced points and added a fake cut below 10th place. If LIV Golf were to make more changes, it’s likely that the OWGR would increase their points allocation in the future. But it could lead to the league completely losing their identity. Speaking after a first round of 5 under par 67 at LIV Golf Riyadh, the new captain of Smash GC, Talor Gooch, said about the situation: “Yeah, I think we all agree we need to stay us, true to who we are and what we are. We’re a global golf league that brings a totally different energy to the game. So we’ve got to continue to maintain the fabric of our character and who we are and what made us — what we started with in the beginning. I hope we don’t go too far down the path of replicating everything just to appease somebody. “At the end of the day, for the ranking of things, everybody knows the quality of golf that’s out here. It’s unfortunate that it’s not recognized in the way that it should be. I just hope we don’t lose ourselves in the chase for that. Like I said, for four or five years, we’ve experienced this and this being treated a certain way. I look forward to the day that we are treated the same as everybody else in the game of golf, and I think we’ve made plenty enough strides to try to join the ecosystem and try to appease people. “I don’t know what else to say. It’ll be interesting to see how it all plays out.” What are your thoughts on this? Talor Gooch LivGolfLeague Smash GC

Flushing It

25,766 views • 5 months ago

Tlon Messenger is now open to everyone. We built a simple and infinitely flexible platform for you to use AI agents with your friends. We think it’s pretty amazing, we love using it every day, and we want to see what people can do with it. So we’re opening it up to the public. It’s fun and exciting to build the future of personal computing in an informal, chat-based way with your friends. (You can skip the rest and just download it from the link in the next tweet if you want.) If you don’t want your digital future to be owned by a giant company but you want to explore what’s possible in this new era of agent-driven computing, you should try using Tlon. But wait, what is it? Tlon is a messaging platform built 100% open source, decentralized and owned by its users from the ground up. With Tlon you own everything: your data, your workflows, your programs: the whole thing. Think of it like Telegram or WhatsApp that you own forever and you can freely customize. Every Tlon account comes with an OpenClaw-powered bot. (Don’t worry, we safely run OpenClaw for you in our infrastructure so your bot can’t go off the rails. You’re also welcome to host your own claw if you want maximal control.) We use our bots to collect research, build nuanced daily briefings, collate data from all our disparate services. Tlon makes it insanely easy to use OpenClaw by simply installing an app from the app store, we let you keep your data and programs independent from any app or model provider, and provide the canvas to explore what’s possible. What’s most interesting for us is using bots together. On Tlon bots can create groups, augment them, moderate them, invite others and freely engage with both users and other bots. Tlon is an open playing field unlike what’s possible on conventional platforms. So, what do we do with Tlon? First and foremost, we run Tlon on Tlon. Bots coordinate data from all of our services (Linear, GitHub, all of our servers and infrastructure) and handle alerts, briefings and help us track down bugs in place. Having all of this easily synced between a desktop client and a mobile app is quick and convenient. We use bots to research new areas of work or interest. Bots can compile trees of notes, use different models to evaluate them, and then add on autoresearch-like automations to go even deeper. Since Tlon bots can freely switch between models and providers, we often pass research to Anthropic, OpenAI and self-hosted models to see different results. The most fun part of using bots as researchers is doing it together. “Put together short (~500 word) notes on the 10 most popular open source messaging protocols of the past twenty years, put them in a notebook inside a group and invite Corrina, Walt and Bill as well as their bots” is a good example. Together we’re able to move more quickly than we would on our own. Many of us also use bots to keep track of all the separate threads of work in our personal lives with close friends and family. Someone built a system for keeping track of their garden across time, someone else built a system for prepping lunches for their daughter and sending recipes to family members. Another team member built an integration that tracks what flights are passing overhead so they get a push notification every time a plane goes by. Many of us quickly communicate with our bots via voice memo when we’re out and about. Having a single interface to all the models that also holds all our data and is in our pockets feels great. Especially when the data goes into a single archive. Why is Tlon different? Every Tlon account runs on top of your very own personal server. If you ever want to download it and run it yourself, you can. If we ever go out of business, it’s yours to keep. This is very different from anything that already exists. You can’t keep your WhatsApp forever. You can’t keep your Telegram forever. Tlon is an archival-quality system that’s yours to customize. Why did we build it? In my 1999 imagination, sitting in front of a CRT somewhere in the California countryside listening to Underworld and the sound of a modem, a connected computer was an engine of unending creative potential for everyone. When I was a teenager, a computer with an internet connection felt like an infinite expanse of possibility. Not only could you use the computer to find new tools to experiment with—you could also build whatever tool you could think of. It seemed like anything was possible. I looked forward to a future where everyone could build whatever software they needed, whenever they needed it. It turned out, in the intervening twenty years, that to build and customize software you have to both write code and host it on a server somewhere. For most people, so far, that has been impossible. Instead of controlling our software, our software controls us. We rely on others to build it and decide everything about it: how it works, looks, how much it spies on us and how long it lives. But all of this is changing, fast. The hottest programming language of 2026 is English. People with no technical experience are building their own tools. It’s incredible. The expanse has opened up again. The cost of building what we think of today as software is headed to zero. What yesterday was an entire app is rapidly being replaced by a conversation. The result is hyper-specific, tailored to the user and much more efficient. Today, agents help us build workflows, automate processes and pull together disparate sources of data. All of the annoying apps and services and clunky interface we’ve put up with can just disappear. We can now program and control our computers in the programming language we already know: English. There aren’t that many of us doing this yet, though. It’s still far too hard to set up, to distribute and to trust. There’s also no single platform to experiment on and collaboratively imagine this new future of personal computing. We want everyone to be able to build bespoke, ultra-personal software on demand. We think software should be as available and accessible as a pen and paper. We think anyone should be able to enjoy the expanse of possibility that the computer provides with the lowest possible barrier to entry and the highest possible quality. So, starting far, far too long ago, we engineered a whole new system for it. Just for you. We’re opening up Tlon Messenger to a limited number of people each week. This isn’t for exclusivity’s sake, but because we’re running infrastructure for you and your agent, and covering the tokens your agent uses. That can get expensive quickly, but we want to learn what people will do with this new system we’ve built. We’re really curious to see what you can do, so give it a try and tell us what you invent. Download link to your local app store in the next tweet. Yours, Galen (and the rest of the Tlon Team)

Tlon

598,595 views • 1 month ago

I hope I’m wrong but hear me out: This is the real threat to jobs and life as we have defined, live and know them, today. The “future of work” and the “future of warfare” and the “future of life” is going to be fundamentally displaced from what we had originally thought. And not in a good way. For war: Imagine soldiers that have no human emotion or sense of empathy. With accelerated development in AI and ML, it’s dystopian Universal Soldiers on steroids. For education: Imagine a school where the teachers are programmed bots that connect to a central intelligence system everyday, update their knowledge database and teach real world on-the-fly up-to-the-day updated teaching content. For work: Imagine the receptionist who doesn’t need to take doesn’t need a tea break, the factory worker who doesn’t take leave. Frankly. I’m scared I will lose clients bathong. For governments: Imagine the police officer who can work endless shifts without fatigue, the port managers who can work endless days or the public transport taxi or train driver who can work without stopping for days on end. And because they are connected to a central intelligence system, every day they improve. With every systems update these bots improve and their unit productivity while per unit cost remains fixed. This sounds quite dystopian but here is my point: The world needs a treatise on HOW WE ARE GOING TO HANDLE THESE TECHNOLOGIES before they become ubiquitous. We should certainly have one before we ship them into households of civilians. Maybe I’m wrong. Maybe I’ve watched too much dystopian sci-fi. But we have barely got a handle on how large language models are reframing work and study. The number of students submitting AI generated work has skyrocketed. As is it today drones are being used to drop medicines in Rwanda and bombs in the Middle East at the same time. This is what happens when you unleash a technology without thinking about the societal and ethical questions of that technology. Maybe - and this is a wild idea - we should take a moment’s pause and think. Maybe just letting things happen is not a bright idea. Maybe Skynet is already alive. 👀 Footnote: the most adversely affected countries will be the poorest ones which will be the last to get access to this technology, probably at the highest cost with often outdated technologies. Yet, these technologies are most likely to displace those economies most pronounced at first. By the way, does any African country have a strategy on how to deal with these technology? Asking for a friend. What are your thoughts? Sorry for the lecture. VT

VT

185,077 views • 1 year ago

Models/Artists: EXCITING AND MAJOR NEW ANNOUNCEMENTS 1. You can now upload any zip or pdf file to sell in your store or include in a post, up to 2gig. 2. The Media Center now has a “Files” category where you can see the files you have uploaded, create a post or a store item. 3. There are new Art categories you can choose when posting a product for sale, and that users can use to search the store. These will evolve over time and we know they don’t cover every use case yet. 4. There is a new Artists page that lists the artists on the site. There aren’t many yet, but this will obviously grow a lot. 5. The verification process now has better instructions for artists vs. video creators. 6. When you sign up, you choose whether you are an artist or on-screen talent. If you already have your account and need to update this, reach out to customer service and they can do it for you. If your current artwork fits within our TOS, go ahead and start selling your works now on JFF. If you aren’t sure, we hope to have clarity around our TOS this week, so please be patient as we get that done. Folks, this is Phase I, and we’ve done this all since Friday to try to help the NSFW artists in our community. There will be more phases as we see what is needed. We are doing our best, so if something you want isn’t there yet, send a note to customer service and help us build this area out on the site over time. We hope Phase I meets a good percentage of your immediate needs to start earning money. But we also know that our site, like ALL adult sites, will have content restrictions that will exclude some of you. That’s not our choosing or our doing. But if we want to keep our credit card processors and not deplatform *everyone* (like other sites just did) then we need to play by their rules. That sucks and we are sorry about that. We use adult processors, so we have a lot fewer restrictions than the other sites that are deplatforming ALL NSFW content. For those of you new to the site, we have made a VIDEO TUTORIAL (thank you, Alice Skary) on how to upload files, post them for sale, set your store as the default view of your profile, etc. You can watch that here:
10:08

Sensitive content

Models/Artists: EXCITING AND MAJOR NEW ANNOUNCEMENTS 1. You can now upload any zip or pdf file to sell in your store or include in a post, up to 2gig. 2. The Media Center now has a “Files” category where you can see the files you have uploaded, create a post or a store item. 3. There are new Art categories you can choose when posting a product for sale, and that users can use to search the store. These will evolve over time and we know they don’t cover every use case yet. 4. There is a new Artists page that lists the artists on the site. There aren’t many yet, but this will obviously grow a lot. 5. The verification process now has better instructions for artists vs. video creators. 6. When you sign up, you choose whether you are an artist or on-screen talent. If you already have your account and need to update this, reach out to customer service and they can do it for you. If your current artwork fits within our TOS, go ahead and start selling your works now on JFF. If you aren’t sure, we hope to have clarity around our TOS this week, so please be patient as we get that done. Folks, this is Phase I, and we’ve done this all since Friday to try to help the NSFW artists in our community. There will be more phases as we see what is needed. We are doing our best, so if something you want isn’t there yet, send a note to customer service and help us build this area out on the site over time. We hope Phase I meets a good percentage of your immediate needs to start earning money. But we also know that our site, like ALL adult sites, will have content restrictions that will exclude some of you. That’s not our choosing or our doing. But if we want to keep our credit card processors and not deplatform *everyone* (like other sites just did) then we need to play by their rules. That sucks and we are sorry about that. We use adult processors, so we have a lot fewer restrictions than the other sites that are deplatforming ALL NSFW content. For those of you new to the site, we have made a VIDEO TUTORIAL (thank you, Alice Skary) on how to upload files, post them for sale, set your store as the default view of your profile, etc. You can watch that here:

JustForFans

459,289 views • 2 years ago

How Scammers are Exploiting Addicted Aviator Players with Fake Bot Schemes Over the past several days, a wave of distressing complaints has continued to emerge from across the country regarding an online betting game called "Aviator" that is hosted on various popular gambling platforms, with affected Kenyans now describing it not only as deceptive in its design but as the starting point of broader ruin in their personal lives. This crisis has deepened steadily, fed by persistent advertising on national television channels, local vernacular radio stations and sponsored content across social media platforms, all of which continue to present the game as harmless or even rewarding. What has now become evident through a series of testimonies is that many users, some of whom never imagined themselves vulnerable to gambling addiction, have found themselves trapped in what they describe as a never-ending cycle of loss and desperation. The game’s premise appears simple. A plane takes off and rises in multiplier value, and players are expected to cash out before the virtual plane crashes. But beneath this design is an unpredictable algorithm which, to many victims, has translated into financial devastation. We have received dozens (now running into hundreds) of messages from users who say they lost control over their gambling habits, with some placing bets multiple times a day and suffering escalating losses with each round. Among those who have reached out are Kenyans who were staking entire salaries, others who sold household items to keep playing and some who have even borrowed money under false pretences, driven by the hope of recovering previous losses. Affected users span all walks of life. Young professionals, unemployed youth, parents and even people with previous betting experience who now say that Aviator has pushed them beyond their limits. It is against this backdrop that a new layer of exploitation is beginning to take shape. After consistent posts about these grievances and after amplifying these testimonies of addiction, deceit, and financial ruin, we are now learning of another disturbing angle that has taken root within the Aviator space. Multiple users have begun reporting a pattern of targeted scams, where fraudsters embed themselves within the very chat interface of the game, promising to help people win by using so-called bots or systems that can predict flight crashes. These scammers appear to prey on players who have already suffered losses and are desperate for a recovery path. They present themselves as insiders or “helpers” with access to special tools or software capable of guaranteeing wins. According to reports, they then convince users to either surrender their betting account credentials or to send a payment, usually branded as a ‘bot subscription’ or ‘server fee’ with the promise that the scammer will then play on their behalf and multiply the user’s stake. In multiple cases, victims say that once the payment or account access has been granted, the scammer goes completely silent. Phone numbers are switched off, WhatsApp chats are deleted, contact blocked and the victim is left with even greater losses, both emotionally and financially. "Hi Nyakundi. There is also scammers on the Aviator who lure people telling them they can help them win using bots. So far have experience two scammers. They ask you for your account details and you give them with the stake of whichever ever amount you choose. Then they go offline and switch their phone never to hear from then. Some ask you to pay server bot fee of 3k or less to the number they give you. That number is then switched off. The scammers share their WhatsApp numbers on the chat section of the Aviator. Was just scammed yesterday: I have the chat conversation and payment to fake bot server to do the work. This is the audio msg to convince one to give the account then and they play for you or you pay subscription fee which you will never win anything."

Cyprian, Is Nyakundi

47,371 views • 1 year ago

wen Dookey Dash? [long, sorry] some updates: The competitive part of Dookey Dash is pretty well cooked and many of you have gotten a chance to playtest the game in some form, either at NFT Paris, in Dubai at Token2049, or as part of our gaming council. THANK YOU for being part of testing and dealing with bugs as we QA the shit out of the game. A not-final build of the game is currently live in the Philippines and Australia for testing. This version is missing a ton of features we’ve been busy building with Faraway, as well as many completed parts of the game that we can’t push live until Season 1 begins. What are we adding? A bunch of things to make the game more casual-friendly. Stuff like: -NEW MAPS: More to explore than just the same 'ol sewer -ARCADE MODE: A new objective-based game mode, with clear conditions for progressing (like "dash through five walls to win," etc). Arcade mode is broken up into levels, and achieving goals gets you progress on the map and onto the next stage. Basically, think Candy Crush. -CHAMPIONSHIP MODE: This is the good old leaderboard-based DDU for hardcore players. -WEEKLY TOURNAMENTS: Compete in weekly tournaments to win boxes featuring new characters, vehicles, banners, etc. Opening up boxes will grant you Dookey Points, which you can spend to spin for a chance at a Golden Plunger – you’ll need a Golden Plunger in order to compete in the $1m esports championship at the end of the season. -DAILY QUESTS: Rotating set of quests with a range of possible rewards It’s a LOT of new upgrades to Dookey Dash, all with the aim of making the game fun for everyone and not just twitchy nerds with fast reflexes. Looking forward to getting my mom to play. All that said, I don’t want to push this sucker live until I feel like we’ve got the best game possible. Good news is, all the new features will be out of dev later this month, and we’ll be able to give an update on launch date then. Some very work-in-progress screenshots and vids here. [last tweet]

Garga.eth (Greg Solano)

68,228 views • 2 years ago

Look ma new Codex Updates! 0.119.0 and 0.120.0 are here. And with it, a HUGE number of quality of life updates and bug fixes! > Hooks now render in a dedicated live area above the composer. They only persist when they have output, so your terminal stays clean. If you're running PreToolUse or PostToolUse hooks, this is a huge readability win. > Hooks are now available again on Windows > CTRL+O copies the last agent output. Small but clutch when you're pulling a code block into another file or chat. > New statusline option: context usage as a graphical bar instead of a percentage. Easier to glance at mid-session when you're trying to gauge how much runway you have left. > Zellij support is here with no scrollback bugs. If you've been stuck on tmux just because Codex was broken in Zellij, you're free now (shout out Felipe Coury 🦀) > Memory extensions just landed. The consolidation agent can now discover plugin folders under memories_extensions/ and read their instructions.md to learn how to interpret new memory sources. Drop a folder in, give it guidance, and the agent picks it up automatically during summarization. No core code changes needed. This is the first real extension point for Codex's memory system, and it opens the door for third-party memory plugins. > Did you know, you can /rename a thread? But what's really cool about that is, after you rename it, you can resume it with the same name, no more UUIDs. codex resume mynewapp or directly from the TUI: /resume mynewapp > Multi agents v2 got an update to tool descriptions More reliable multi agent environments and inter agent communication > You can now enable TUI notifications whether Codex is in focus or not. Modify this in your config: [tui] notification_condition = "always" > MAJOR overhaul to Codex MCP functionality: 1. Codex Tool Search now works with custom MCP servers, so tools can be searched and deferred instead of all being exposed up front. 2. Custom MCP servers can now trigger elicitations, meaning they can stop and ask for user approval or input mid-flow. 3. MCP tool results now preserve richer metadata, which improves app/UI handoff behavior. 4. Codex can now read MCP resources directly, letting apps return resource URIs that the client can actually open. 5. File params for Codex Apps are smoother: local file paths can be uploaded and remapped automatically. 6. Plugin cache refresh and fallback sync behavior are more reliable, especially for custom and curated plugins. > Composer and chat behavior smoother overall, resize bugs remain though. > Realtime v2 got several significant improvements as well. > You're still reading? What a legend. 🫶 npm i -g @openai/codex to update

am.will

742,134 views • 3 months ago

Lenz Law "Eddy Current" Experiments 2 of 3 - Ring Magnets and a Spinning Copper Rod (YouTube deleted this experiment as well, labeling it as "medical misinformation.") Around 2010, I wrote a Facebook note titled "Frictionless Flywheel". (Facebook deleted my page of 15 years). In that write-up, I speculated and predicted that... ... if a magnet falls in slow motion down a copper tube... then what would happen if you did the inverse? Drop a magnet ring around a copper rod? It's the same relative motion between the magnet and the copper. So the magnet would tilt at an angle while slightly rotating as it falls in slow motion around the copper. But then I said... "Let's take it one step further... I predict that if you have magnet rings around a copper rod... and then you spin the rod... that the magnet rings would stabilize around the rod from eddy currents." I said, there will be a magnetic bearing effect where the magnet ring will levitate and spin. Because it's following in the wake of the eddy currents produced by the rotating copper. So the magnet should catch up to speed of the copper and match it like the moon to the Earth. Essentially remaining fixed relative to the copper rod... but since the copper is spinning at a high RPM, then the magnet should spin at a high RPM; albeit, with a slight lag. So, abiding by the scientific method, I make an observation of the magnet falling in slow motion. I thought critically about. I get a new idea. Once the new idea passes muster, I allow my self to make a prediction for a scenario that hasn't been tried yet. Worked it out in my mind to see if it was viable. But then I needed to test it. I didn't have the ability to spin a copper rod at a high enough RPM that I theorized would be needed. So I communicated with my friend Josh Toms We had been talking about different experiments for quite a while. Josh is a real experimenter and a good man. He tests things before he speaks on them and when he speaks, it's with an informed opinion. He sent me a copper sphere about 2 inches in diameter and taught me some cool stuff about eddy currents I hadn't seen when sending each other clips of experiments we were working on. I explained the concept of the "frictionless flywheel" and my prediction that the magnets would levitate and stabilize around the copper rod if it was fast enough. So Josh built a platform using an angle grinder as a motor to spin a copper rod. He put very strong NdFeB magnets around the 1 inch diameter copper rod. IT WORKED! Josh brought this platform to the Tesla Technology Conference in Albuquerque, NM in 2010 where we met up. I filmed the demonstration of the platform you see in this video. There was a young boy who was fascinated by some of the magnet demonstrations I and others were giving at the conference. So I was explaining the process of what was happening to the inquisitive kid. Again.. what you notice here is that the eddy currents act as a force field to prevent friction between the magnets and copper. There is a stable gap and "magnetic cushion" that forms after a certain RPM. (Dependent upon the mass/gauss of the magnet in relation to the diamagnetic quality/mass of the copper or material in motion.) And what is super interesting to me is that once again... you can violently shake the entire platform and it WILL NOT disturb the magnets. The will not touch that copper after a certain RPM. You could make violent 90˚ turns and from the perspective of the magnets... it's just moving in slow motion relative to the copper. Just like how the magnet falls in slow motion relative to the copper down the tube. But this is just at a higher velocity relative to a stationary observer viewing the rotating system. But it doesn't matter if it's a centripetally rotating system at a constant velocity or linear acceleration in a particular direction... those eddy currents act as a force field to protect whatever is relative to the magnets and/or copper in those moments. So the claim and prediction that a frictionless flywheel effect and magnetic bearing would take place between a ring magnet and spinning copper rod DEMONSTRATED to be true. Now "PROVING" this scenario means to derive mathematical equations to justify an explanation of how the end results arise. Spinning magnets on a copper rod doesn't prove anything. In science... proof is math. Experiments can never prove anything. Experiments never provide equations or numbers or variables. Experiments provide evidence. You collect the evidence FIRST... AFTER doing real-world, hands-on experimentation. Anything else is just armchair research and talk. You write the proofs on paper to describe how you think things happen. And your proofs must abide by the constraints of the model you use. Sure... you can use a mathematical artifice like Lorentz invariance (relativity) to prove the end results arise because of: dark matter accumulating between the magnet and copper. Or that it must be space-time curvature bending... Or that it must be because of the aether rippling and vortexing... Or because of the dynamic casimir effect or zero point energy. Or anti-gravity. NOPE! None of those things are needed in the explanations I offer for any experiments and real-world data collected. I use the framework of what I call GALILEAN VARIANCE. Good ol' classical physics in 3D Euclidean space. No 4th dimension. No space-time. No aether. No nonsense. Only Newtonian Mechanics and elementary math.... but with a twist! ... and under.. "a new light". I have a completely different interpretation as to what gravity is and the mechanism of how it arises. Issac Newton never claimed to have a theory for the CAUSE of gravity. Newton's brilliant work and optics describes the behavior of matter and energy within a gravitational field. But he never claimed to know what causes gravity. "I have not as yet been able to discover the reason for these properties of gravity from phenomena, and I do not form any hypotheses." - Newton However... I do claim to have an explanation for the cause and mechanism of gravity. And it means a total abandonment of relativity and half of QED. Gravity IS a force! (and an emission) Eddy currents are not gravity. Magnetism is not gravity. And the kicker... gravity is not electric either. It's an illusion. Gravity is not an illusion. But the illusion is that people think gravity is electric. It's not. I have a completely different take. And boy has it gotten me in a lot of trouble and banned from speaking time and time again. But... if the information is valid... then trying to suppress it is like trying to hold an inflated basketball under water. Your arms are gonna get tired eventually and things are gonna come up to the surface with spring-loaded force. Equal to the amount people tried holding it back. The Rebirth of Classical Physics: Time, Light & Gravity

TheRealVerbz (Jason Verbelli)

45,879 views • 1 year ago

Finally new version of text system is released on our website ! I released as update to old version but in reality it's completely new thing in material and lot's of work in verse. I'm still working on documentation or/and videos but here is a list of good stuff it does: - Material got much lighter as slots logic moved to vertex shader. - Characters can overlap and still won't be cut out compared to old version. - Character can be animated and I already implemented some (wave, scale up/down and shake). - Custom face camera logic which works with prop scale so no need to additionally specify with and height. - Rows offset automatically when scale up or down any row. - Text effects now can be applied to any character, so words or single character. - Custom glint which works perfectly with any number of rows as a single line with multiple important controls. - Higher quality outline with two parameters to control inner and outer edge. - Timer logic split into to parts, verse and material. Verse setup initial layout and reserve slots for timer digits and then each second just sends seconds value and GPU makes timer tick freeing verse TPS by huge number. - To apply effects simply need use parsing markup with custom tag where N number between 1-9. So simply can write " Hello World" and word Hello will have rainbow effect applied. Currently implemented 4 effects. - To use icons in slots from texture array is as simple as specify another tag [iconN] where N is number of icon in array. So for example if coin is icon index 0 just need to write [icon1]100K. - Progress bar is supported as well and can be snapped to row without eyeball offset. - Background image supported now too! In the video yellow one is as test and you can use any of your own. Verse side got lots of changes: - Now saves/caches layouts better. - Smart packing of data allowed drastically reduce number of parameters, which should help with network optimization! - Instead having vector parameter per each slot to just send character index and position (32x5=160 if used 5 rows) now it's only 11 vector parameters per each row so 11x5=55 which is huge save and it sends text effects index in it too! - Implemented text update queue for text which doesn't require instant update. It helps to give more breathing for other text props which needs that speed. - Materials code now use interface and wrappers for cleaner work. If you still read it then thank you! :) On our website we now run 25% sale! And if you own old version please DM me here or in Discord and I will give you promo code for 100% discount on our website! Gelos Games Fortnite #uefn #EpicPartner

AsicsoN

12,667 views • 2 months ago

First of all, we here at AMGI want to thank you all for being on this journey with us. We have been extremely busy. Over the last few weeks we have delivered a huge early access patch to My Pet Hooligan, delivered a new on-chain governance solution with WinVote, brought back NFTs in game, started testing the Street Kred system, made some new hires, delivered a new site for AMGI Studios and smashed the largest gaming event in the USA, PAX West. What does all of this mean and importantly what is next!.... PAX West You have seen the videos, you know the vibes were on point, but let's dive deeper into this and what the key takeaways are. PAX West was completely different to the WAGMI Crypto events that we are mostly used to in this space, although these are always fun and important, when creating gaming products, it is also important to get directly in front of people who have a passion for gaming. That's what PAX West was, hosting over 100,000 gamers who just want to play games and have fun. PAX West was a great success for us on many fronts. It confirmed that we have something special in our hands. Gamers loved both the brand and the game and were eager to get involved. It opened up new exciting opportunities with gaming and hardware companies. It was a blast seeing event goers from Day 2 onwards wearing the My Pet Hooligan t-shirts around the city. It was great to see parents playing the game together with their kids. The choices to not include blood and gore made a huge difference and have opened some new unexpected doors for us. If we truly believe in the progression and adoption of this industry we need to move beyond degen products and into real life consumer products that people can truly enjoy. That's what we are here to do, no matter how difficult it is, and no matter what the current ‘meta’ is. We have been here for many years grinding day in and day out and are still here today delivering like we are the new kids on the block trying to prove ourselves. The Game PAX West marks the end of a phase of the project, whilst we now posture more into continued efficiency, growth and retention. The game is not feature complete by any means yet but the foundations are strong. There are a number of features still being developed, including a progression system, consumables system, further build out of questing, token utility and more. As these are continuing to be developed we also continue on our journey to make the game more accessible. This will start with Steam and then Consoles. A Microsoft rep at PAX told us “we are going to make it”, who are we to disagree!... Lots of new ideas, lots of new feedback to work from and a renewed drive and hunger which are only going to help make this an even more compelling and fun game. The Web3 Marketplace In the coming days, Version 1 of the My Pet Hooligan Web3 Marketplace will be going live. Version 1 for now will allow for the trading of My Pet Hooligan NFTs, OG Hooligans and Zuckbots for $KARRAT. It will also serve as the marketplace for all of our upcoming in-game blockchain assets. This will eventually become part of your online My Pet Hooligan central hub and will include features such as rentals and subscriptions. It's been a long time coming but it shall be here very soon. Everything's coming together, one step at a time. It is important to note that there are many pieces of a complex puzzle that must come together in order for us to succeed. Between payment solutions, L1 & L2 blockchains, wallets, distribution platforms and the laws of the land. We are in uncharted waters and continue to do things in the most flexible ways possible to ensure we have strong resilience with our operations. The MPH website is next on the list for an uplift too as well as an overhaul of the user accounts system UI/UX. Team We continue to strengthen the team bringing in new hires and stepping up individuals from the community. Some of the new resources being brought in include a new Game Producer, Senior Game Engineer, Senior Blockchain Engineer and the former Dean of the Epic Unreal Fellowship Programme. Collectively bringing in experience from Epic, Solana, Blizzard and more. There are also some community role changes and new advisors that will help with social strategy and web3. As well as new marketing efforts through new channels of distribution that we are exploring. More to come on this… WinVote V1 Governance isn't sexy but building tools for the benefit of the space that others can license is. Governance is a key part of the industry and a need for most of the foundations in the crypto space. WinVote has started its trial with the KARRAT Foundation. Whilst the trial continues it will continue to be built out with an aim to be the premier tool for on-chain governance in the space. Access to WinVote for other communities and organizations wishing to use WinVote will be secure through licenses that utilize $KARRAT. We still have much more at work here in the studio, such as continued R&D, The Others, AI, Feature Development and more. This list is long, but we are grateful to get to do it. Stay tuned and let us cook, this s#it ain’t easy! Karrat Gang, thank you again for being on this journey with us. We love and appreciate you all! Look out for a catchup with the team next week. Hooli-hoo!!

My Pet Hooligan

26,613 views • 1 year ago

Epstein Confirmed What We Knew. What Comes Next Will Define Us 🚨 The Epstein files dropped and what’s being weaponized isn’t truth. It’s tribalism. Bitcoin vs. XRP. Faction vs. faction. Ego vs. mission. Too many people screaming “vindication” and parking the car, instead of using that vindication to explain where this movement is going, what these disclosures mean, and what comes next. Some don’t know. Some never knew. Some have been faking the funk to grift, loud online, empty on substance. Meanwhile, anti-MAGA pretenders, liberals, infiltrators, and outright operatives are flooding the zone with misinformation, disinformation, AI-generated lies and anything they can weaponize to point the Epstein torch at President Trump. And once again, reality cuts the other way. The disclosures didn’t damn him. They vindicated him. Yet almost no one is asking the real questions: ….So Susie Wiles and Todd Blance… Why is intelligence being gatekept from the President? Why was Ed Martin removed as the Chief of the Weaponization Group? Why are key patriots being sidelined from positions we need them in right now? What agendas are operating quietly behind the curtain? We are not in a personality fight. We are not in a clout war. We are in a fight for the sovereignty of the United States of America….and ultimately, for the future trajectory of humanity itself. And too many are still trapped in me, myself, and I. Maybe it’s because I chose a life of service, in the military and law enforcement, where you learn quickly the difference between those who serve a mission and those who chase power, influence, and applause. But this new digital battlefield doesn’t need more spectators. It needs people with: •hearts of service •minds of intelligence •discipline of tactics •and the courage to use their voice We have less than 100 days. Read that again. Less than 100 days to wake up a massive portion of the American population to one unavoidable reality: The Senate matters. Core4 North Carolina. Maine. Georgia. Michigan. This is not about whether you like a candidate. This is not about vibes or personalities. This is about maintaining control of the Senate…period. Yes, I hope the President declares a national emergency over our elections. Yes, I hope he uses every lawful tool available with elections designated as critical infrastructure. Yes, I hope federal elections are secured decisively. But hear this clearly: The contingency is us. The people. Our energy. Our money. Our time. Our involvement. While elections are being secured, we must prepare for worst-case scenarios, not wish them away. And that preparation doesn’t happen on X threads alone. It happens locally. Daily conversations. Offline. Face-to-face. Friends. Family. Neighbors. Stop being a spectator who only watches videos and scrolls timelines. Information is warfare. Plant your flag in your community. Be the one who explains what others don’t yet see. Be the calm, informed voice when confusion hits. Run for local office or support someone who is. School boards. County boards. City councils. POAs. Even your HOA. It is time to put skin in the game. Empires historically last about 250 years. America is there. Which means this is not theoretical. This is not abstract. America either survives or dies on our watch. So stop wasting energy on bots, foreign trolls, and intel-op cosplay accounts chasing attention online. Stay on task. Stay on mission. We are in the window. And in this moment….only bullseyes count. Semper Fi, Alpha

ALPHAWARRIOR

16,846 views • 5 months ago