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Alright now we finally have tint-able surface appearance materials. All the tricks discovered, needed no more. Great Update #RobloxDev

31,077 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Leôn
Leônvor 2 Jahren

I can also already find great possibilities to utilize this for color change in textures that have two-split colored sections. Utilizing overlay on a transparent object. This would allow for color change on two different properties, base color and top layer

Profilbild von Leôn
Leônvor 2 Jahren

For example - A character with both changeable tint on one property like the jacket (Could be the base color layer) and then the rest of the body be the top texture with transparency on the jacket part!

Profilbild von Leôn
Leônvor 2 Jahren

orrr - a characters skin color The clothing and everything has a separate tint which is the texture while the skin color is the base color layer!

Profilbild von inkwaves
inkwavesvor 2 Jahren

all the gatekeepers who post in the rtc about this trick are falling to their knees rn

Profilbild von Taro
Tarovor 2 Jahren

emission update when... alpha update when....

Profilbild von Mr. Turtle
Mr. Turtlevor 2 Jahren

Is it one of em qol features that changes rue game

Profilbild von RoNews
RoNewsvor 2 Jahren

Amazing model btw!

Profilbild von emotivecloudiest.bsky.social
emotivecloudiest.bsky.socialvor 2 Jahren

SINCE WHEN WAS THIS A THING

Profilbild von ona
onavor 2 Jahren

Only took them 4 years to release this… 🫠

Profilbild von Dorito
Doritovor 2 Jahren

But we still don't have EMISSION MAPS

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