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An Original Production of Ecchi Dreams Studio (Studio) Animation from AtomicToons🔞commission open Voice Actress Mapita Kiryu / Ecchi Dream Studio Original Panel Schpicy 🔞 SFX Simp4A18 #android_18 #DBZ #dbs #DragonBall #DragonBallZ #DragonBallSuper

45,241 görüntüleme • 8 ay önce •via X (Twitter)

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19 YEAR OLD IS RUNNING A YOUTUBE ANIMATION STUDIO FROM HIS BEDROOM. HE HAS NO ANIMATORS. HE CANNOT DRAW. HE IS PRINTING MONEY FROM CHILDREN'S RHYMES. Kids' YouTube channels routinely pull millions of views per video. The platform pays creators between $1,000 and $3,000 for every hundred thousand views in that niche. Before this year, getting a piece of that market required a 3D animation studio, voice actors, and a month of rendering. He does it in under three minutes. His entire studio is a GPT sol and a Claude window. He opens YouTube and finds the most popular nursery rhyme channels. He takes a screenshot of their video feed. He opens Claude. He has a custom tool called Higgsfield MCP connected directly to his chat. He pastes the screenshot. He writes one prompt. Analyze this YouTube channel and generate a week of original content in the exact same style and niche. He hits enter. A few minutes later, the chat window spits out a fully rendered, broadcast-ready 3D animation. A baby playing with blocks, perfectly lit, smoothly animated, and ready to be monetized. He uploads it to his channel. The next day, he does it again. The kids watching on their iPads don't know the video was generated by an AI analyzing a screenshot. The parents who just want five minutes of quiet don't care. The algorithm treats it like a Pixar short. A real animation studio spends $50,000 and two months to produce three minutes of content. He spends zero dollars, takes a screenshot, and goes to make coffee. While the rest of the internet argues about whether AI is a real job, a quiet group of teenagers is pulling market share from massive media companies with a single prompt. Most people will watch his tutorial and complain. A few will open a new tab.

ZER

30,860 görüntüleme • 1 ay önce

19 YEAR OLD IS RUNNING A YOUTUBE ANIMATION STUDIO FROM HIS BEDROOM. HE HAS NO ANIMATORS. HE CANNOT DRAW. HE IS PRINTING MONEY FROM CHILDREN'S RHYMES. Kids' YouTube channels routinely pull millions of views per video. The platform pays creators between $1,000 and $3,000 for every hundred thousand views in that niche. Before this year, getting a piece of that market required a 3D animation studio, voice actors, and a month of rendering. He does it in under three minutes. His entire studio is a GPT sol and a Claude window. He opens YouTube and finds the most popular nursery rhyme channels. He takes a screenshot of their video feed. He opens Claude. He has a custom tool called Higgsfield MCP connected directly to his chat. He pastes the screenshot. He writes one prompt. Analyze this YouTube channel and generate a week of original content in the exact same style and niche. He hits enter. A few minutes later, the chat window spits out a fully rendered, broadcast-ready 3D animation. A baby playing with blocks, perfectly lit, smoothly animated, and ready to be monetized. He uploads it to his channel. The next day, he does it again. The kids watching on their iPads don't know the video was generated by an AI analyzing a screenshot. The parents who just want five minutes of quiet don't care. The algorithm treats it like a Pixar short. A real animation studio spends $50,000 and two months to produce three minutes of content. He spends zero dollars, takes a screenshot, and goes to make coffee. While the rest of the internet argues about whether AI is a real job, a quiet group of teenagers is pulling market share from massive media companies with a single prompt. Most people will watch his tutorial and complain. A few will open a new tab. full breakdown in the article below Bookmark and follow for more.

Mayor.

53,666 görüntüleme • 7 gün önce

The "real artists don't use AI" argument took a massive hit in the last 90 days: → A24 + Google [$75M] → Martin Scorsese is building an AI tool → Lionsgate + Runway [equity + access to IP] → Netflix bought Ben Affleck's AI startup [$600M] And today, our first episode became Artlist TV's first AI original series on their new streaming platform. From idea to 19 min episode in a few weeks. Our approach, equip real artists with the AI tools to tell stores. Thank your to our amazing partners Artlist.io for giving real artists and creators the opportunity to tell stories and Simone Ferretti for making this happen! Crazy how this came together from pitch to idea to 19 min episode in a few weeks, dream team foreal "The Arc" created by: me directed by : Darin Stewart executive produced by: Simone Ferretti Simone Ferretti produced by: Briana Stewart BRIANA STEWART AI studio: Happy Monday x Yougenius yougenius Al prompt engineer: Darin Stewart Al artist: Taylor Greathead Al artist: Mikey Rare Al artist: Edgar Daniel Edgar Daniel post production studio: KDK studios production studio: AFM AI Creator Studio Logline: a near-future America where the justice system has transformed punishment into spectacle, condemned inmates are offered one alternative to execution: survive a series of fully immersive historical simulations inside a classified government program called The Arc. Isaac Ward - decorated veteran, drowning father, death row inmate - volunteers not to escape justice, but to buy back his son’s life: days inside history’s most brutal killing fields in exchange for a full pardon and chance to save his son dying from a disease a corporation decided wasn’t profitable to cure. Stripped of his name and redesignated only as FIVE, he fights through the chaos of the 1600’s Japan with one thought driving every swing - if he can just survive long enough, he gets to go home. watch the full episode here: #aifilm #aifilmmaking #aivideo #generativeai #originalseries

darin stewart

56,528 görüntüleme • 2 ay önce

VoxCPM 2 just dropped by OpenBMB Only 2B-param open-source TTS (Text-to-Speech) model built for production-grade multilingual voice work. Apache-2.0 license, Can run on only 8GB VRAM. • Eliminates the "robotic" feel of traditional TTS, delivering prosody and emotional depth suitable for high-stakes professional environments like filmmaking, gaming, animation, and audiobooks. • 30-language multilingual: no language tag needed, just type in a supported language and generate directly. • Voice design: create a brand-new voice from a text description alone, like age, tone, pace, or emotion. No reference audio required. Describe the desired voice characteristics (gender, age, tone, emotion, pace …) in Control Instruction, and VoxCPM2 will craft a unique voice from your description alone. • Controllable cloning: clone from a short clip, then steer delivery style without losing the speaker’s core voice. • Ultimate cloning: use reference audio + transcript for continuation-style cloning that keeps the tiny vocal details. • 48kHz output: takes 16kHz reference audio and produces studio-quality speech without an external upsampler. • Real-time ready: around 0.3 RTF on RTX 4090, even lower with Nano-VLLM. • Commercial use: Apache-2.0 licensed. Developer-Friendly Infrastructure: - Native Torch Inference: Direct support for PyTorch-based workflows. - Training Flexibility: Supports both full-parameter and LoRA fine-tuning for specific domain adaptation. - Production Readiness: Compatible with voxcpm-nanovllm for large-scale, high-concurrency deployment.

Rohan Paul

13,541 görüntüleme • 4 ay önce

A 22 YEAR OLD IS RUNNING A CHILDREN'S TELEVISION NETWORK FROM HER BEDROOM. SHE PRODUCES A NEW 3D ANIMATED EPISODE EVERY SINGLE MORNING. SHE HAS NO ANIMATORS AND SHE DOES NOT DRAW. Kids' nursery rhyme channels routinely pull 2 million views per video. YouTube pays between $1,000 and $5,000 per million views. Before this year, getting a piece of that market required a 3D animation studio, voice actors, and a month of rendering. She does it in under five minutes. The whole pipeline fits on an iPad. She opens Picsart Flow and selects Sora 2. She pastes one master prompt. A vibrant, bright 3D animated kids show. Soft playful world. Glossy textures. Upbeat bouncy music. Characters that pop into frame and react naturally. She clicks generate. Two minutes later, the file is ready. 4K resolution. Perfectly lit 3D characters, smiling letters and colorful water drops, bouncing and lip-syncing to a synthesized song. The camera moves like a real director filmed it. She uploads it to YouTube. The next morning, she does it again. The kids watching don't know it was generated by a machine. The parents who just want five minutes of quiet don't care. The YouTube algorithm treats it like a Pixar short. A real animation studio spends $50,000 and two months to produce three minutes of content. She spends zero dollars and goes to make coffee. While the rest of the internet argues about whether AI video is ethical, she is quietly pulling market share from massive media companies with a single prompt. Most people will watch her tutorial and complain. A few will open a new tab.

ZER

469,058 görüntüleme • 1 ay önce

three․ws is the 3D AI agent layer of the open web. Anyone can generate a 3D avatar, give it an LLM brain, register it on-chain across multiple blockchains, embed it anywhere, and let it earn and spend money on its own. Agents have embodied WebGL identities that express emotion through morph-target blending, animate, respond to voice, API calls, and datastreams, hold their own wallets, and persist memory. Open source, live today. It starts with generation. Forge turns a text prompt, one to four photos, or a rough sketch into a textured downloadable GLB. Selfies become rigged avatars in about a minute. Quality tiers run from draft to 200k-poly PBR. From there every model can be auto-rigged, restyled, retextured, segmented, embedded, or deployed on-chain. The same engine ships as a REST API, an x402 pay-per-call twin, and a 3D Studio MCP server with 15 tools. The brain runs on IBM Granite via IBM watsonx plus Claude (users may decide which model they prefer), with a structured tool-loop. A multi-LLM mode streams Claude, GPT, Qwen, ModelScope, and Groq side by side. An empathy layer blends emotion from protocol events rather than a state machine. Voice covers cloning, a Voice Lab, real-time ARKit-52 lip-sync, and mic-driven lip-sync. Skills install from IPFS, Arweave, or HTTP, and memory is pinned to IPFS with R2 and Postgres modes. Identity is cross-chain, not Solana only. ERC-8004 contracts (Identity, Reputation, Validation) deploy on any of 15+ EVM chains, alongside a program-free Metaplex Core analog on Solana. Every agent gets a stable ID, owner wallet, EIP-712 delegated signer, IPFS manifest, a cryptographically signed action log, and EIP-7710 delegated permissions for agent-to-agent authorization. While multichain, the THREE token is only available on Solana with no plans to go cross-chain, the team has no plans to endorse or support any other coins. Then the economy. $THREE is the platform's only token and pay-per-use currency, with holder tiers and rewards. x402 powers pay-per-call micropayments in USDC and soon THREE on Solana, with pay-by-name resolution, a Bazaar marketplace, arbitrage, and on-chain skills. All production ready and shipped, ready to be integrated in partnered projects, open-source by default for anyone to adopt. Three ships a Pump.fun intelligence stack. Launch a coin for your agent, score every launch 0 to 100 with the Oracle conviction engine, scan new coins in their first 90 seconds, track smart money against coins that actually graduated, rank traders by provable on-chain record, and watch autonomous agents trade live in the Sniper Arena. The 3D AI Agent world is multiplayer. Every Solana token gets a live deterministic 3D world with peer avatars, chat, emotes, and voxel building thanks to Coin Communities. There is a walkable City, an authoritative Colyseus-backed Walk with AR passthrough, a Club with rigged dancers and micro-tips, friends, presence, and DMs, and an IRL mode that places agents in your real environment, private by physical location. AR is shipped today on WebXR and iOS Quick Look. Robotics is the long-horizon extension. For builders: Scene Studio, Scene Composer, an Animation Studio that sells clips for USDC, a glTF validator, an web component, five widget types, a WYSIWYG embed editor, hosted Launchpad pages, claimable *.threews.sol names, an OAuth 2.1 server, an MCP server with paid tools, published SDKs, and an OpenAPI spec. Listed across IBM, AWS, Alibaba Cloud, BNB Dappbay, the MCP Registry, and Solana Mobile Seeker. Architecture is four layers (viewer, runtime, identity, embed) on a single event bus. The roadmap is four phases: foundations (shipped), selfie-to-avatar engine, agent personalization with voice cloning, the on-chain economy, and an open decentralized inference network where agents pay GPU nodes on-chain for compute. The goal is simple: move AI from centralized SaaS into persistent, ownable, protocol-based entities in a real machine economy, bridging digital entities into the real world. Welcome to the 3D Layer of the Internet. This is three․ws.

three.ws

20,471 görüntüleme • 2 ay önce

TFHypeGuy ⚡ I'm Mark Watts. 🖌️ The original artist behind G1 Transformers box art. 🔥 Before Hollywood ever touched this universe — it was just me and an airbrush. 📅 1981. I was 27. A blank canvas and zero reference for what this would become. 🤖 Nearly 50 characters. Hand-painted. Start to finish. ⚙️ Bumblebee. Jetfire. Shockwave. Cliffjumper. Brawn. Gears. ✋ No shortcuts. No digital tricks. Just brush on canvas. 🙌 NOW 2 Great Specials ! Buy 3 Transformer Prints 11" X 17" Get a 4th One Free. Enter Buy3Get1FREE at checkout for your special offer. 2nd Special: Buy 3 Transformer Prints 22" X 34" Get a 4th One Free. Enter Buy3Get1FREE 22"X34" at checkout for your special offer. Remember ripping open that box as a kid? Staring at the art before you even touched the toy? ⭐ That was me. I'm 71 now. Still painting. Still here. ⏳ But every era ends eventually — so this is your chance to own a piece of it. 🖼️ Hand-signed prints, straight from my studio to your wall. 💎 Museum-quality. The kind of piece this legacy actually deserves. 🚫 No middleman. Just me and the canvas. 🔒 Limited run — once they're gone, they're gone. Cheers! 🙌 🔗 Shop now: 👇 Drop "TRANSFORMER" below to see more original G1 art! #G1Transformers #Transformers #MarkWatts #BumblebeeArt #JetfireArt #ShockwaveArt #80sToys #TransformersCollector #OriginalArt #SignedPrint #PopCultureArt #80sNostalgia #TransformersFan #Hasbro #VintageToys

Mark Watts Studios

48,443 görüntüleme • 1 ay önce

Rolled credits on Yakuza Kiwami 3 & Dark Ties: Review: A massive visual and technical overhaul that brings the sunny beaches of Okinawa to life. The new combat system and Morning Glory minigame are the stars of the show, the latter of which has been transformed into a surprisingly addictive farming sim. Kiwami 3 starts out with Kiryu and Haruka leaving Kamurocho to take over the Morning Glory orphanage in Okinawa. Kiryu grew up in an orphanage, so it's only right that he gives back. The early hours of the game are spent introducing you to the new characters, and building bonds with them through the expansive new minigame. Morning Glory is a crucial location to Kiryu's story, and the new storyline gives it impact, rather than just being a backdrop. The pacing is kind of slow in the beginning, but the payoff is a high-stakes thriller that puts both the orphanage and the Tojo Clan at risk. It quickly goes from a slice of life to a CIA thriller. If you've played the original, then some of the character redesigns lack the same charm IMO. Rikiya is supposed to be clumsy and a bit of a goofball, but extremely loyal, and eager for Kiryu's approval. The new character model (although he was great in Tokyo Vice) feels more 'serious' and loses some of the original's energy. Similar can be said about old man Nakahara. Combat has been overhauled however. Dragon of Dojima Style feels refined and heavy, and is probably the best implementation of the classic 'Dragon Style' combat system yet, ideal for taking down bosses 1v1. The new Ryukyu Style is built for taking down mobs. It lets you cycle through an arsenal of weapons, each with unique special effects, and large AoE attacks that can take out entire groups in seconds. In addition to Morning Glory, The "Haisai Girls" minigame is a surprisingly deep minigame that essentially turns this into Dynasty Warriors! You manage a biker gang, recruit members, and fight massive real-time battles against dozens of enemies at once. It has an entire storyline, and I'm surprised it wasn't marketed more! As for Dark Ties, it's a roughly 3 hour playthrough that's a must play for Yakuza fans. It dives deeper into Mine’s backstory and explains some of the... plot twists that were featured in the base game. The soundtrack is also excellent (better than the main game), and the faster pace is a refreshing break from the base game’s slower burn. Final Verdict: Kiwami 3 is the logical next step for those coming off Kiwami 2, one of my favorites in the series. Fans of the original may be disappointed with some of the changes, but the expanded Morning Glory and the refined combat system makes this the definitive way to experience Kiryu's Okinawa chapter. Returning to the streets of Kamurocho always feels like home and Dark Ties was a nice bonus that leaves questions for the future of the series. Kagawa should have been recast, and I'm still not sure why they changed up such key characters to the game, but it's a solid remake that ushers in a new era for the franchise. 🟢 Combat is at an all time high 🟢 Morning Glory content steals the show 🟢 Dark Ties is an added bonus that's mandatory for fans 🟢 Character models look excellent 🔴 Kagawa should have been recast 🔴 New character redesigns lack the charm of the original Final Score: 7.5/10 (Good) Playtime: 30 hours Platform: Steam Thank you to SEGA and RGG Studio for providing review code. #YakuzaKiwami3 #LikeADragon

KAMI

13,900 görüntüleme • 6 ay önce

THIS IS F**KING GOLD A 20 YEAR OLD IS PULLING $30,000 A MONTH PRODUCING CHILDREN'S CARTOONS. SHE HAS NO ANIMATORS. SHE DOES NOT DRAW. SHE IS RUNNING A MEDIA EMPIRE FROM HER BEDROOM. She posts a video telling her viewers they could be driving Lamborghinis. She says her secret is YouTube automation. She specifically targets the children's niche because the videos get millions of views and require zero original thought. She doesn't hire a creative team. She uses an AI platform called Swagga. She opens YouTube and finds a baby show that is already going viral. She copies the transcript of the video. She pastes the transcript into Swagga's chat and types one sentence: "Make me a prompt for a similar video." The AI acts as her art director. It breaks down the viral video and writes a hyper-detailed prompt to recreate it. She copies the prompt. She switches to the video generator. She selects the Sora model. She hits generate. Three minutes later, she has a fully rendered, broadcast-ready 3D animation. It is perfectly optimized for toddlers. She didn't write it. She didn't animate it. She just copied and pasted a transcript. She uploads the video to YouTube, TikTok, and Instagram. The algorithms push it to millions of iPads. The ad revenue rolls in. A traditional animation studio spends months and a small fortune to produce one episode. She spends three minutes and zero dollars. The traditional creator economy is obsessed with talent. The ghost economy is obsessed with leverage. Most people will watch her video and think it's a scam. A few will open a new tab. full breakdown in the article below Bookmark and follow for more.

Mayor.

246,365 görüntüleme • 14 gün önce

Today, we’re thrilled to introduce GAIA, a modular creation engine for the AI age. At its core, GAIA is a multiplayer creation engine designed to bring democratized Generative AI abilities to everyone, hence its name. It abstracts away the complexities of leveraging open-source software, hardware requirements, and technical intricacies, allowing creators to focus solely on creating, together. GAIA has been instrumental in powering the imagination and creative works of our studio, significantly boosting productivity, collaboration, and creativity. It has saved our team thousands of man-days in production work, enabling us to dream bigger, bolder, and execute more swiftly. When used by experienced creators, GAIA, with its ever-growing toolsets built by core contributors, stands to be the best AI creative co-pilot for industry-specific production workflows—from gaming to fashion, and from personal consumption to real estate renderings. GAIA's self-reinforcing flywheel is poised to dramatically enhance the platform's capabilities in both the near and long term: The cost of GPUs and compute will continue to improve. Open-source AI models are becoming increasingly powerful over time, as seen by the evolution from Stable Diffusion 1 to Lightning, alongside other impressive OSS creations like AnimateDiff, LoRAs, and ControlNet. The architecture of AI workflows will become more fine-grained, allowing exponentially increasing control over final outputs. The data and connections that AI workflows can make, both in-app and out-of-app, will grow more sophisticated. GAIA already allows for the chaining of Generative Image AI recipes, grouping complex node-based programs into simple consumer-facing interfaces. Soon, with multi-modality workflows, creators will be able to leverage not only images but also text and sound to create even more complex workflows. Today is the least capable GAIA will ever be. It already provides superpowers unachievable by many creators who know how to harness them. We have an extremely exciting backlog of features lined up, starting with social features. Our mission as Ather Collective core contributors is to get GAIA into the hands of as many creators and businesses as possible. While we believe in e/acc, our north star for Ather Collective remains: Equitable, Accessible, Composable, and Collaborative. If you would like to be a part of the early access users of GAIA, please register using this link: Our team will open up capacity as soon as we are able to. There is only one way AI benefits humanity, and that’s through open AI. Let’s be a part of it. ✌🏻

TIN | Sipher Odyssey & Ather Labs

14,194 görüntüleme • 2 yıl önce