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Analyzing the camera from THPS 1+2, and did I just find a MASSIVE BUG?!? oh wait no, it's just super thoughtful design my bad.

138,614 次观看 • 3 年前 •via X (Twitter)

11 条评论

Walaber 的头像
Walaber3 年前

Bumping this for the Monday morning #gamedev crowd 🤓

RedDeer.Games 的头像
RedDeer.Games1 年前

You can check out My Cozy Room over here 👉 ✨

Austin Ivansmith Games 的头像
Austin Ivansmith Games3 年前

Neat. Watching this scene over again, i dont know if its a camera offset, or an animation override. Because the board swings up but out camera is following more of the “center of mass” of the player. If the camera stayed on the board it could be jarring and snappy.

m gratch 的头像
m gratch3 年前

@MLPcampos That’s so tricky I love it I also love how the animations always return the board right to the origin of the camera as the player lands or ends a trick, really helps the timing of landing stuff as you can tell how far you are as you slide closer to that invisible origin

Spencer Campbell 🇰🇷🇺🇸 的头像
Spencer Campbell 🇰🇷🇺🇸3 年前

please, never stop making these. I wanna see every game

CaballolDev 的头像
CaballolDev3 年前

About the offset on the slopes, I think the camera actually tracks the shoulders, so when the body leans to the side it causes this effect where the skateboard goes off center.

Matt Nolin 的头像
Matt Nolin3 年前

@momoMonkeys you might know the origin of this!

Aces_Gaming 的头像
Aces_Gaming3 年前

I think I speak for a lot of people when I say, please make another Trampoline game!

Walaber 的头像
Walaber3 年前

Unfortunately the sales from Pro Gymnast Simulator would sort of indicate otherwise 😢

Haydn 的头像
Haydn3 年前

Whoa i never thought about how the camera can help sell that tony hawk "magnetism" compared to something like skate

Tim Aksu 的头像
Tim Aksu3 年前

The shadow trickery is insane, I didn't notice it until you pointed it out. It should be so obvious... crazy what you can "get away with"!

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