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anatomy of the Sim thinking loader dispatch return orchestrate think formation work stand by
17,540 Aufrufe • vor 4 Tagen •via X (Twitter)
32 Kommentare

@simdotai sick 👌🔥

@simdotai thanks!

@simdotai woah

@simdotai 🫡

@simdotai so sick

@simdotai thank g

@simdotai Love it

@simdotai How to make these ANOTOMY ?

@simdotai just take a bit of creativity and a bit of thinking outside the box, but mostly it just takes an understanding that however you think this was possibly made you've probably gotten it all wrong.

@simdotai Yeah. Truly, this is really good. I need to up my creativity.

@simdotai good stuff

@simdotai thanks a lot glad you liked it

@simdotai Love it!

@simdotai beautiful

@simdotai thanks!

@simdotai 🔥🔥

@simdotai cheers brotha!

@simdotai motion designers are the ones who make design fun

@simdotai Insane

@simdotai cheers!

@simdotai Now this is called "CRAZY"

@simdotai Oh this is beautiful

@simdotai thanks!

@simdotai I love a loading state that admits it is thinking instead of pretending nothing is happening. Awkward click paths teach the product; I keep those moments visible long enough to learn from them.

@simdotai i literally have the animation from your landing page as a gif in my excaliboard as i've wanted to create something similar cause it's so cool! Thank you for the breakdown

@simdotai Amazing! Happy it was a piece of inspiration for you. Cheers.

@simdotai do the states map to real backend events or is the sequence choreographed?

@simdotai backed

@simdotai Impressive

@simdotai thanks, cheers!

@simdotai Looks Dope 🔥

@simdotai the "stand by" part might become a bottleneck if not optimized for speed


