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Anduin is one of the most realistic characters we’ve ever created. All elements were high res even at base topology. The cloak I made for example, is over 100k polys and isn’t displaced at render time. Instead we relied on true geometry to have it fully visualized at all... show more
148,441 views • 1 year ago •via X (Twitter)
11 Comments

Thanks everyone! Great seeing all the love in the comments. The team worked really hard on him 💪🏽 You can check out more of my work and contributions on my website:

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yeah this was insanely impressive

Man, this is an absolutely INSANE piece of Art ❤️

still not over that close up on the beard groom!! insane amount of detail on that lad 👌

So, how do I hire you to make my vtuber model 😭

Exceptionally good.

This was phenomenal work. Hats off to the team.

Impressive as all hell 😲

watching this cinematic for the first time with friends was truly something special. we were in awe of this whole production. breath taking and magical to say the least 💜

It's a testament to today's hardware being able to handle so much geo in the viewport. Render all the threads!!

