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#Animation BTS in #blender🧙‍♂️

34,411 views • 1 year ago •via X (Twitter)

18 Comments

LlamQwQ's profile picture
LlamQwQ1 year ago

you are truly a wizard !

Giorgi ジオ's profile picture
Giorgi ジオ11 months ago

another one i did with blender a while ago

DMFSXQ's profile picture
DMFSXQ11 months ago

Teacher, how did you achieve this animation effect using blender software? 🥺🥺🥺

Giorgi ジオ's profile picture
Giorgi ジオ11 months ago

It's mainly projection mapping of multiple layers of the illustration. here's couple of videos that show the general process

DMFSXQ's profile picture
DMFSXQ11 months ago

you are my hero 🥺🥺

Shy ⚡️Comms open's profile picture
Shy ⚡️Comms open11 months ago

You killed it man 🫡

Giorgi ジオ's profile picture
Giorgi ジオ11 months ago

you did too with the EP 🗣️🔥

Shy ⚡️Comms open's profile picture
Shy ⚡️Comms open11 months ago

Thanks Giorgi 🫰❤️

SubWay's profile picture
SubWay11 months ago

Holy hell, this is amazing! Great job! How long have you been using Blender?

Giorgi ジオ's profile picture
Giorgi ジオ11 months ago

june 2020 is when i started using it

MysticalCyan 🏳️‍🌈's profile picture
MysticalCyan 🏳️‍🌈1 year ago

Holy Perspective Magic

Eman Vallejos | 3D Artist ♨️'s profile picture
Eman Vallejos | 3D Artist ♨️1 year ago

Love the render and Ui preference 😘

Squishey's profile picture
Squishey1 year ago

I think someone using Live2D would've made it cleaner

Giorgi ジオ's profile picture
Giorgi ジオ1 year ago

probably, but i mainly use blender for most things. + for illustrations, projection mapping lets you do cool 3d effects that would otherwise be more complicated

DuBack's profile picture
DuBack10 months ago

you use CoaTools to make 2D animation? or just put the rig on image?

Giorgi ジオ's profile picture
Giorgi ジオ10 months ago

@vfxbyDuBack i slice different illustration layers in 3d for geometry and then make a rig myself

DuBack's profile picture
DuBack10 months ago

you edit the mesh too?

Giorgi ジオ's profile picture
Giorgi ジオ10 months ago

@vfxbyDuBack i just give it depth by scaling it towards the camera

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