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Anime.js 4.2.0 is out! 🧩 All modules can now be imported individually with subpaths 🎨 CSS variable values support 🏹 Simpler spring API with bounce & duration params 📈 More WAAPI built-in easing functions 🎛️ And an easing editor! Plus tons of fixes and improvements!

293,438 Aufrufe • vor 1 Jahr •via X (Twitter)

49 Kommentare

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

I'm particularly happy with the new spring system, big thanks to @k_grajeda for digging up the SwiftUI equations for converting bounce and perceptual duration 🙏, that helped a lot

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

The spring editor allows you to switch from perceived to physics parameters seamlessly.

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

Check out the easing editor here: And full release notes here:

Profilbild von jay
jayvor 1 Jahr

So cool, gotta give props where it’s due 👍

Profilbild von Numman Ali
Numman Alivor 1 Jahr

Do you have a recommended workflow to utilise anime.js with coding models?

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

@nummanthinks This is a good start

Profilbild von Numman Ali
Numman Alivor 1 Jahr

Amazing thank you do much!

Profilbild von Eduardo Developer
Eduardo Developervor 1 Jahr

Its so crazy... 😮

Profilbild von Felipe H 🦾
Felipe H 🦾vor 1 Jahr

@DotCSV maybe useful for your videos

Profilbild von Yionidas 🌍
Yionidas 🌍vor 1 Jahr

Ok… that's cool…

Profilbild von Miles Thatch
Miles Thatchvor 1 Jahr

Could I ask if you could also add a basic X/Y plot graph exporter as well? This would do absolute wonders for game development.

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

The CSS linear easing kind of does this already I think, the y is the value, and x is the number of points divided by the total of points. What would be the syntax?

Profilbild von Attributes Gallery
Attributes Galleryvor 1 Jahr

Crazy lib, need to use this at some point.

Profilbild von 𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮
𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮vor 1 Jahr

the editor is a work of art. Could you add a tab here labeled "raw" or something and allow to copy paste the formula of the easing in case someone wants to apply it in another engine?

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

Thanks! What do you mean by "raw" exactly? For example, what would be the expected raw output of the outInElastic here? Technically you already import all the Anime.js easing functions without having to import the entire lib

Profilbild von 𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮
𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮vor 1 Jahr

something like "const expLerp = (a, b, t) => a * (b / a) ** t;" but since we can change the parameters vía dragging the handlers, it would be cool to have that in the formula as whatever numbers they are. like (a+0.0564)*(b/...) etc... the cutomization in the equation.

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

I see, yeah not a bad idea but I don't think I can justify spending more time on this at the moment, especially when you can already `import { eases } from 'animejs/easings';` to only import the easing functions in your project

Profilbild von 𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮
𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮vor 1 Jahr

Yeah but what if the person is using another language like Kotlin, C++, Java, Go, etc... this editor is very cool to design a tween it can grow bigger than just to be used for 1 library. Anyway...

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

Porting all the easing functions types to any languages? It's a bit out of scope for me as you can imagine. Supporting other UI libraries maybe, but pre-configured "raw" code would generate huge amount of code (raw spring JS code for reference:

Profilbild von 𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮
𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮vor 1 Jahr

dare to dream, son, aim to the moon, even if you fail, you'll land among the stars 😎

Profilbild von Nene
Nenevor 1 Jahr

Awesome. 🎉🎉🎉🎉

Profilbild von AdityMehra
AdityMehravor 1 Jahr

this is sick

Profilbild von KnownUnknown
KnownUnknownvor 1 Jahr

A beautiful AND useful interface!

Profilbild von TheUncoloredBoy🦅 Will bag an M4
TheUncoloredBoy🦅 Will bag an M4vor 1 Jahr

the road to learning how to use node and incorporate this into my workflow hasn't been easy. thanks for making it easier. thanks for this meal @JulianGarnier

Profilbild von DiTieM Games - Wishlist Dungeon of Astaroth
DiTieM Games - Wishlist Dungeon of Astarothvor 1 Jahr

Really nice! I have a question: Can the final curve be exported to a Bezier so it can be used in any app?

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

I only support cubic bezier at the moment, so it's not possible to convert other easing curves to bezier. The CSS linear() version is the closest you can get at the moment

Profilbild von Andrew Baisden
Andrew Baisdenvor 1 Jahr

Beauty!

Profilbild von aXes Quest 👾 Coding Toy
aXes Quest 👾 Coding Toyvor 1 Jahr

420 is my favorite number

Profilbild von sunnyg.{sol, eth}, ~solsef-sonsef
sunnyg.{sol, eth}, ~solsef-sonsefvor 1 Jahr

Is the course still happening?

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

Yes!

Profilbild von Andrey
Andreyvor 1 Jahr

really useful tool

Profilbild von Vikash
Vikashvor 1 Jahr

Cool 🫨

Profilbild von Hexabl0b
Hexabl0bvor 1 Jahr

This editor is soooo time-saving !!

Profilbild von Jeremiah
Jeremiahvor 1 Jahr

This is peak web design

Profilbild von shivam | Code For Fun
shivam | Code For Funvor 1 Jahr

Damn this is really cool! One of the greatest tweet I came across in a while. Nice job 👏

Profilbild von akkun
akkunvor 1 Jahr

better than ae flow do something

Profilbild von Riccardo Causo
Riccardo Causovor 1 Jahr

I didn’t know the project but it is a reql gem! Kudos

Profilbild von Three.js Resources
Three.js Resourcesvor 1 Jahr

🤝🙏

Profilbild von Dustin
Dustinvor 1 Jahr

It's exciting to see such continuous improvements in animation tools! The modular imports and enhanced easing options will surely make creating smooth, dynamic animations even more accessible and customizable.

Profilbild von Shlomi Atar
Shlomi Atarvor 1 Jahr

amazing work

Profilbild von Skyfall
Skyfallvor 1 Jahr

Thank you for this masterpiece

Profilbild von rhemophrat
rhemophratvor 1 Jahr

Amazing 👏👏👏

Profilbild von phobon
phobonvor 1 Jahr

Geeze I love that configurator - so much juice in that 😊

Profilbild von Dima
Dimavor 1 Jahr

Looks like an LFO from any modern synth

Profilbild von Roman Trotsko
Roman Trotskovor 1 Jahr

This is exactly what modern web animation needs. Clean API and powerful features combined perfectly

Profilbild von Carlito
Carlitovor 1 Jahr

What's up the biggest difference between anime and gsap?

Profilbild von Harshil Prajapati
Harshil Prajapativor 1 Jahr

Was thinking of build tools for it, you Did it already.

Profilbild von Julian Garnier
Julian Garniervor 1 Jahr

You can still make your own, if you have an idea go for it

Profilbild von Harshil Prajapati
Harshil Prajapativor 1 Jahr

Thank you for your reply I was not expecting it tho, and getting back to cooking something. Will reach out to you once done.

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