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Apex performance issue • Rampart's cover is causing a 25 FPS drop when standing behind it • Activating the 'Infinite Ammo' perk also reduces FPS by 20 (clip via u/Other-Entrance5312)

173,088 Aufrufe • vor 7 Monaten •via X (Twitter)

14 Kommentare

Profilbild von Nyx 🇪🇸
Nyx 🇪🇸vor 7 Monaten

One more reason u shouldn’t vibecode 80% of the updates

Profilbild von Imperial GoDzZ
Imperial GoDzZvor 7 Monaten

Why is the game laggy at the end the game and kicking teammates out the game

Profilbild von Clu
Cluvor 7 Monaten

Respawn: chat gpiddy fix it make no mistakes

Profilbild von Walker
Walkervor 7 Monaten

PS4 mode since season 18

Profilbild von JamirYO
JamirYOvor 7 Monaten

The situation is even worse on consoles. In some parts of the maps, the FPS drops to as low as 90. Sometimes, even in savai areas with intense visual effects, the FPS drops to 20-30.

Profilbild von Whozae ✨️
Whozae ✨️vor 7 Monaten

I framedrop when am next to enemies when they are cluttered or just have some crazy movement.

Profilbild von Sqriiblz (All Platforms but IG)
Sqriiblz (All Platforms but IG)vor 7 Monaten

No cuse why was my PlayStation 5 getting more consistent frames than my pc

Profilbild von Loco Motivz
Loco Motivzvor 7 Monaten

It truly amazes me how this game is still making money 🤦🏾‍♂️🤦🏾‍♂️🤦🏾‍♂️

Profilbild von BBQ Penguin
BBQ Penguinvor 7 Monaten

server performance on top of this. no wonder im dying instantly.

Profilbild von sanazuke2
sanazuke2vor 7 Monaten

Definitely an llm generated code. 25 fps drop is huge.

Profilbild von ORCA
ORCAvor 7 Monaten

@HYPERMYSTx are there any leaks or rumors about further legend specific heirlooms?

Profilbild von likely ✝️
likely ✝️vor 7 Monaten

just checked, seems to only be at your end

Profilbild von mrsteyk
mrsteykvor 7 Monaten

It’s not a 20fps drop, it’s a 1ms cost (based on the video 1000/132 - 100/153 is 0.99681≈1). For 60 it’s down to 56, for 30 it’s down to 29.

Profilbild von Vashy
Vashyvor 7 Monaten

I’ve been saying apex has been getting more and more unoptimized since the wildcard season dropped, went from being able to hold a locked 300fps to dropping to 140 on my old pc just looking certain directions

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In my previous post about the #Nioh3 demo, I mentioned that when the game isn’t consistently holding 60 FPS or 120 FPS, several issues can show up. Here’s a clearer breakdown of what's going on. The main reason is that the game speed and physics are tied to the frame rate. When you enable the 120 FPS cap, the engine start overreacting and pushes CPU usage very high, even if the game is still running at around 60 FPS (as shown in the first example). In the second clip, you can see the uneven, jittery camera movement I mentioned before. Notice how much smoother 60 FPS and 120 FPS look compared to the unlocked side. Also, camera movement at 60 FPS is slightly faster than at 120 FPS. In the third clip, player movement is slower when the frame rate is unlocked. This doesn’t happen all the time, but it shows up often enough to be noticeable. Because of how the Katana Engine behaves, the game is clearly designed around 60 FPS. Running at 120 FPS is possible, but it’s only recommended if your system can maintain that target almost all the time, which isn’t easy to achieve. There’s also an alternative workaround where you select the 60 (locked) option and enable Frame Generation (DLSS or FSR 3), as shown in the last clip. The downside is that DLSS Frame Generation tends to show the same stuttery look as when the frame rate isn’t holding a fixed target, likely due to Reflex keeping the frame rate slightly below target. FSR Frame Generation, on the other hand, looks much smoother and works better here.

BenchmarKing

17,820 Aufrufe • vor 9 Monaten