正在加载视频...

视频加载失败

Arcturus Industries, who built the Steam Frame’s camera tracking system, is launching an official Color Passthrough Module Dual 32 megapixel sensors, 10 bit HDR capture, 64mm IPD Realtime environment mapping Spatial Video recording Gaussian Splatting support with tools

190,003 次观看 • 1 个月前 •via X (Twitter)

38 条评论

Brad Lynch 的头像
Brad Lynch1 个月前

More videos of it in action

Brad Lynch 的头像
Brad Lynch1 个月前

Also note that pricing in picture 4 is likely a placeholder (This was another Komodo station leak)

Max Tepafray 😈Resident Juxtubus💭 的头像
Max Tepafray 😈Resident Juxtubus💭1 个月前

Am I looking at that price correctly? Holy shit that's expensive.

Brad Lynch 的头像
Brad Lynch1 个月前

Definitely placeholder lol

GogoXR 的头像
GogoXR1 个月前

Let there be color!

Egon 的头像
Egon1 个月前

So we basically got Frame launch title AND colour passthrough before Steam Frame? Bravo, Valve. Bravo.

BinaryParallax 的头像
BinaryParallax1 个月前

@ZGFTECH OMG how is this even real. Pleas tell me this isn’t April fools. This is exactly what I hoped might some day be a thing but had just assumed might never come out. And it’s available before launch?!?

Brad Lynch 的头像
Brad Lynch1 个月前

@ZGFTECH It’s probably going to be available to order at launch This is a komodo station leak. The page isn’t actually active yet

Kaoru 的头像
Kaoru1 个月前

Finally, all the Quest 3 owners can quit complaining about lack of color passthrough instead of just lifting the headset up

Snazzie 的头像
Snazzie1 个月前

Should have literally been built in to the headset. would have cost them fuck all.

Timo_321 的头像
Timo_3211 个月前

We get an addon for the Headset before it's even out. Dang it Valve.

Lhun 的头像
Lhun1 个月前

I want polygonal meshing photogrammetry. Splats are cool but I want meshes too T.T

Brad Lynch 的头像
Brad Lynch1 个月前

You can usually use the same datasets for both splats and photogrammetry

Lhun 的头像
Lhun1 个月前

Of course, I do them a lot. But often, the software is tuned for the camera so the first party tool does better loop closure. This is something that i'm a huge fan of, been doing it for many years.

amsash 🌹🇪🇺 的头像
amsash 🌹🇪🇺1 个月前

2.3k euros seems…….. a lot

Brad Lynch 的头像
Brad Lynch1 个月前

Very likely a placeholder price I heard an expected price on what it would be many months ago. And it was not in the thousands (barely was in the hundreds)

Gabriel Barbosa 的头像
Gabriel Barbosa1 个月前

Can someone add more than one module to the port? Like, adding this and then another face tracking module? Doesn't look like it but not a deal breaker. I can't see me *needing* both at the same time.

Cbutters Tech 的头像
Cbutters Tech1 个月前

Quest3 hits with "We have 144hz too!" So Steam Frame drops "Oh yeah? We have color passthrough options too!" What happens next week?

Newbie_HK 的头像
Newbie_HK1 个月前

Hope their will be a converter to convert the Frame proprietary connector to connect normal USB for PC to use, more interesting to use it as PC cam or 3D scan

Raul 的头像
Raul1 个月前

@DennysKuhnert But the price! Kidding. Please post again when it’s live so I can buy.

Agant 的头像
Agant1 个月前

I'm all hyped for it. Using the frame like a Vision pro would be dope. What other games or app would be fun to test it out with it ? I don't like a permanant fix tho, i want to switch between the face tracking and the xr module. I can see it being used for hand tracking, &for ASL

lanceaddison.eth 的头像
lanceaddison.eth1 个月前

Please please please tell me it has its own xr chip specifically dedicated to pass through! Would be even cooler if it could handle all the tracking capabilities as well that way the Frames chip could be specifically used for graphics perf in whatever software/game being used.🤞

Pathetic Brook 的头像
Pathetic Brook1 个月前

Guess that port came in handy

Meewbs 的头像
Meewbs1 个月前

So the company that makes the camera is doing what valve didn't, for HOW MUCH??? shame, shame, shame, shame. And worse of it all it's going to use the port that I will most likely use for facial tracking meaning I would have to constantly swap between both...

sweg 的头像
sweg1 个月前

I'm gonna splat

joosniz 的头像
joosniz1 个月前

Are they gonna add a 10 bit HDR displays too? 😄

MooshPaw 的头像
MooshPaw1 个月前

Steam frame $3000 confirmed

James 的头像
James1 个月前

Hmm is it using PCIe or MIPI to transfer the pixels? Wondering about connecting it to a PC.

Hi, how are ya? 的头像
Hi, how are ya?1 个月前

will it work on other steamvr headsets like pimax and bigscreen or only the frame ?

JMEYER85 的头像
JMEYER851 个月前

Will hand occlusion be possible?

JackWagon 的头像
JackWagon1 个月前

So now my concern is immediately, if being used for passthrough, what the latency/motion to photon stuff look like? Framerate on the spec sheet seems fine, but…

Sean Gilleece (Headset Historian) 的头像
Sean Gilleece (Headset Historian)1 个月前

Wow, I wasn't expecting this so soon. Although I guess it wouldn't have been so soon if frame had released in early 2026 lol.

Nymphomania 的头像
Nymphomania1 个月前

@BowsetteKoopa

Tr4der.cro 的头像
Tr4der.cro1 个月前

Brilliant and on an open platform, think of the possibilities - going to be fantastic.

A Lionlike Mane 的头像
A Lionlike Mane1 个月前

Supremely interested in seeing what impact this has on stuff like battery life/temps/other resources… …and how ideal it can make Steam Frame for someone like me who spends entire 8hr shifts remote working in mixed reality.

David Vision 的头像
David Vision1 个月前

Can’t wait to try cooking with it. If I can do that comfortably (which I can’t on the Vision Pro, due to resolution and battery tether), then this will become my everywhere device. Nice to know there is basically a color passthrough option from the start. Next, thermal cam?

Giodude 的头像
Giodude1 个月前

I would love to hear how it compares to the AVP

Bogdan.Ghica 的头像
Bogdan.Ghica1 个月前

How hard would have been to make the module have the cameras split and adjustable... why not have people adjusting the module to their own IPD thus less warping software magic needed? Or is OK having the world size mismatched with real one because hands don't work anyway?

相关视频