Loading video...

Video Failed to Load

Go Home

๐Ÿ’ก Are you using the Simple Deform modifier correctly?

30,267 views โ€ข 1 year ago โ€ขvia X (Twitter)

6 Comments

CG COOKIE's profile picture
CG COOKIE1 year ago

Quick tip from our course "Mesh Modeling Fundamentals" - included in every CG Cookie membership

Xkabanchique's profile picture
Xkabanchique1 year ago

Yes!

RaccoonGraphics's profile picture
RaccoonGraphics1 year ago

Nice to know the basics, but for everyday use:

softyoda's profile picture
softyoda1 year ago

Sadly we won't open bug-report to report tangent is missing while this isn't being fully replaced by a geometry-node modifier.

Blender Bob ๐Ÿ”ถ's profile picture
Blender Bob ๐Ÿ”ถ1 year ago

Only in two axis because itโ€™s broken in one of them. ;-)

๐‘€๐’ถ๐“ ๐’Ÿ๐‘’๐“‡๐“€๐“ˆ๐‘’๐“ƒ's profile picture
๐‘€๐’ถ๐“ ๐’Ÿ๐‘’๐“‡๐“€๐“ˆ๐‘’๐“ƒ1 year ago

one of the most dysfunctional features in a blender. They need to focus on C4D in this regard, as already written here.

Related Videos