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As per Anil's logic ~ எங்க அண்ணனை வேலையே செய்ய விடமாட்றா...🤧

172,622 просмотров • 2 месяцев назад •via X (Twitter)

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*New update. (Restart kembali portofolio dari $20) halo temen-temen semua, gua ada update bot polymarket. Update bot kali ini adalah: -Tampilan dashboard lebih jelas dan penambahan indikator-indikator baru. -Harga BTC gak delay, persis sama dengan polymarket. (Ini penting bgt karena ngaruh ke signal dan logic bot untuk ambil keputusan untuk open posisi atau engga) -Bisa manual trade. (Berguna banget kalo mau manual trade tanpa delay, open posisi secepat kilat, engga perlu buka web polymarket yang ngelag karena berat banget tampilan nya di web) -New logic dan strategi. (Sedang dalam uji coba, kalian bisa pantau terus twitter gua atau cek langsung profile gua di polymarket, tinggal cari aja profile gua "auracabal") -Bisa merubah nominal pertrade langsung dari bot. (Berguna banget kalo user mau naikin atau turunin jumlah bet/trade per posisi tanpa buka web polymarket yang berat/ ngelag banget itu haha) -Auto claim. (User ga perlu lagi bolak balik buka website polymarket cuma untuk auto claim, jadi bot bisa terus aktif tanpa kehabisan balance) # This one’s for all my mates who don’t speak the same language as me --- *New Update(Restarting the portfolio from $20) Yo lads, got a fresh update for the Polymarket bot! Here’s what’s new this time: -Dashboard looks much cleaner now + added some new indicators. -BTC price is no longer delayed it’s exactly the same as Polymarket. (This is massive because it directly affects the signals and the bot’s logic when deciding to open a position or not). -Manual trading mode added. (Proper useful if you want to trade manually without any delay open positions lightning fast, no need to mess with the laggy Polymarket website anymore). -New logic and strategy. (Currently being tested you can follow the progress on my Twitter or just check my Polymarket profile directly. Just search for “auracabal”). -You can now change the bet size straight from the bot. (Super handy if you want to increase or decrease the amount per trade without having to fight with the heavy Polymarket web page haha). -Auto claim feature. (No more having to constantly go back to the website just to claim the bot can now stay active without running out of balance).

student

12,412 просмотров • 4 месяцев назад

Finally new version of text system is released on our website ! I released as update to old version but in reality it's completely new thing in material and lot's of work in verse. I'm still working on documentation or/and videos but here is a list of good stuff it does: - Material got much lighter as slots logic moved to vertex shader. - Characters can overlap and still won't be cut out compared to old version. - Character can be animated and I already implemented some (wave, scale up/down and shake). - Custom face camera logic which works with prop scale so no need to additionally specify with and height. - Rows offset automatically when scale up or down any row. - Text effects now can be applied to any character, so words or single character. - Custom glint which works perfectly with any number of rows as a single line with multiple important controls. - Higher quality outline with two parameters to control inner and outer edge. - Timer logic split into to parts, verse and material. Verse setup initial layout and reserve slots for timer digits and then each second just sends seconds value and GPU makes timer tick freeing verse TPS by huge number. - To apply effects simply need use parsing markup with custom tag where N number between 1-9. So simply can write " Hello World" and word Hello will have rainbow effect applied. Currently implemented 4 effects. - To use icons in slots from texture array is as simple as specify another tag [iconN] where N is number of icon in array. So for example if coin is icon index 0 just need to write [icon1]100K. - Progress bar is supported as well and can be snapped to row without eyeball offset. - Background image supported now too! In the video yellow one is as test and you can use any of your own. Verse side got lots of changes: - Now saves/caches layouts better. - Smart packing of data allowed drastically reduce number of parameters, which should help with network optimization! - Instead having vector parameter per each slot to just send character index and position (32x5=160 if used 5 rows) now it's only 11 vector parameters per each row so 11x5=55 which is huge save and it sends text effects index in it too! - Implemented text update queue for text which doesn't require instant update. It helps to give more breathing for other text props which needs that speed. - Materials code now use interface and wrappers for cleaner work. If you still read it then thank you! :) On our website we now run 25% sale! And if you own old version please DM me here or in Discord and I will give you promo code for 100% discount on our website! Gelos Games Fortnite #uefn #EpicPartner

AsicsoN

13,074 просмотров • 3 месяцев назад