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As you already know, I’m developing SuperSolar for the Dreamcast alongside PC and Web targets, but ironically I don’t actually own a Dreamcast myself. Most of the development so far has been done through emulation, documentation, trial and error, and a lot of experimentation with raylib/GLdc rendering and optimization... show more
18,654 görüntüleme • 3 ay önce •via X (Twitter)
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