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Atlas + Fable 5.2 + three.js
83,977 просмотров • 11 часов назад •via X (Twitter)
Комментарии: 35

This is sick! Do you use World Labs Studio or APIs to build the world?

I used chisel API! Then generated splats from different styles

@grok when does Blender make sense vs three.js in Claude? And what does Atlas do?

Really digging the 2nd look. How did you achieve this?

Using Atlas chisel from World Labs to generate the 3D Gaussian splats from an image I created. Then used fable to do first person real time walk through with some really nice post processing effects / depth of field

Cool, real nice.

link to atlas?

👀

wow...

🤯

just amazing

Dude this is sick

So cool as always Ian!

How do you get this graphical rendering, it’s insane

3D Gaussian splats!

🙏🙏

cool

@martin_casado Atlas FTW!!

Wowww

Share repo?

This looks good man you should do some tutorials

מודל משוגעע @Uri

How to view this interactive 3D on machine without GPU?

sheesh

Is Atlas gonna be available in Europe eventually?

whoa can you share more details? Would love to learn more about this (its outside my wheelhouse). Also that last one is straight out of Encanto 🤣

No link?

will get this up soon

The browser keeps becoming the place where 3D work happens. When a scene like this runs in a tab, the barrier is no longer the software, it is the idea behind it.

Why exactly do you need Atlas for this?

Link to the demo?

give exact prompt

Fable 5.2 is about to create a planet simulator

whaatt

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