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Attention fellow Blender artists! Wiggle+ addon!

55,693 次观看 • 4 个月前 •via X (Twitter)

15 条评论

LillEsp - Daily AD.Artist 的头像
LillEsp - Daily AD.Artist4 个月前

hi ,Is it working fine on basic vrchat avatar like rexouium ect ? Kinda scared I was using another Wiggle addons and was 100% broken sooooo ... I'm waiting for more "reviews"

foxtomas 的头像
foxtomas4 个月前

Hi! I understand the concern. Wiggle+ works with standard Blender armature rigs and has been tested on complex character setups, including constraints, animation, collisions, and baking. I don’t want to promise 100% compatibility with every VRChat avatar, because some avatars have very custom rig setups. But if it uses a normal Blender armature workflow, it should be fine. I’m also actively testing/fixing real user cases, so reports are welcome.

JFJ🇺🇸 的头像
JFJ🇺🇸3 个月前

Goo physics hasn't worked 1 fucking time since I bought it. Think this'll do?

foxtomas 的头像
foxtomas3 个月前

What exactly didn't work for you with Goo Physics, and what kind of effect are you looking to achieve?

JFJ🇺🇸 的头像
JFJ🇺🇸3 个月前

like a simple coat catching small momentum, or any movement at all. Goo hasn't worked fucking 1 time.

foxtomas 的头像
foxtomas3 个月前

Here’s a video of ears reacting to momentum as I move them back and forth. If this is the kind of secondary motion you're looking for :3

JFJ🇺🇸 的头像
JFJ🇺🇸3 个月前

Think this could work on clothes too?

foxtomas 的头像
foxtomas3 个月前

As long as the clothing has a rig with bones, it should work

Fun_Fact 的头像
Fun_Fact4 个月前

That's amazing! It runs so smoothly.

Musetrigger 的头像
Musetrigger4 个月前

Damn, I just bought Goo Physics.

foxtomas 的头像
foxtomas4 个月前

Bad timing xd! No worries at all though, Goo Physics is a wonderful tool, so you’ve definitely got a solid asset in your pipeline

𝗗𝗮𝗿𝗸𝗪𝗼𝗹𝗳𝟴𝟬𝘀 的头像
𝗗𝗮𝗿𝗸𝗪𝗼𝗹𝗳𝟴𝟬𝘀4 个月前

I did read the summary and change logs for the addon. $40 is a bit on the high side. If it was $30 it would be much better.

Kurotenshi 的头像
Kurotenshi4 个月前

Can I make a whole character using rigid body with this? So they suddenly go completely limp.

foxtomas 的头像
foxtomas4 个月前

At the moment, no. The addon is primarily designed to add secondary motion blended with your manual animation. True ragdoll physics requires giving the solver complete control over the rig, which works a bit broken right now since the engine is heavily dependent on poses

Vanny (Djpon3) 的头像
Vanny (Djpon3)4 个月前

Jajajajaja me acabas de salir en un shorts de YouTube xD está genial

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