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Working on new addon for Blender - Infinity Bevel. Non destructive, CAD-like beveling.

31,677 views • 2 days ago •via X (Twitter)

18 Comments

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX2 days ago

build something similar with gnodes. But obviously I can only choose the edges from the original mesh. Yet still nice to have control.

Rafael's profile picture
Rafael2 days ago

These are chamfers, not bevels

Richie's profile picture
Richie2 days ago

This brings my mind to someone developing a revolutionary “CAD > DCC mesh converter” as I struggled with that mess pretty bad in my current job. Ended up dropping almost $200 on Plasticity because its CAD > OBJ export features were the closest & best thing I could track down.

Vinicius's profile picture
Vinicius2 days ago

I've been getting great results in Blender; I think my biggest challenge has been the technical views.

Adrian's profile picture
Adrian2 days ago

Amazing

Auspex's profile picture
Auspex2 days ago

I wonder if you’ll be able to create bevels similar to those in C4D. Imagine you need to bevel the letter “T,” where the bottom part is wider than the top - that is, the bases have different thicknesses. it’s like a bevel with varying angles of inclination and convergence...

Ev3rM0r3's profile picture
Ev3rM0r31 day ago

I used to write stuff that did this in mail script in Maya back in 2006 worked good. Sadly I lost all my tools when I quit modeling

NΣZΛЯ's profile picture
NΣZΛЯ2 days ago

Awesome! I wish beveling had more freedom in native blender

Chris Hunk's profile picture
Chris Hunk2 days ago

Qual é a ideia disso? Conseguiria fazer bevels em high poly cheio de booleans parecido com CAD

OldSchoolGamerP's profile picture
OldSchoolGamerP2 days ago

Beautiful!

Aloofeuf's profile picture
Aloofeuf2 days ago

Seatedd

Alexander Korbanov's profile picture
Alexander Korbanov2 days ago

Non-destructive CAD-like bevels would save a lot of motion-cleanup. How does it behave on dense Boolean mess?

W. S. Waldo's profile picture
W. S. Waldo2 days ago

Looks amazing. Please keep us posted. If the bevels are live and adjustable after the fact, this would be huge for hard surface modeling.

Lukas's profile picture
Lukas2 days ago

Interesting 🙂when will be available?

Michal Kalisz's profile picture
Michal Kalisz2 days ago

1-2 weeks, need to test it more.

Hammer Fist's profile picture
Hammer Fist1 day ago

That's a thing that really should be a native modifier or something in Blender, and it's kind of annoying that it isn't.

Karan Panchal's profile picture
Karan Panchal2 days ago

Looks very interesting!

Лякуша Йцукен's profile picture
Лякуша Йцукен2 days ago

rok

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