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Attention NVIDIA users playing Wuthering Waves ! → The new region has poor performance on Native resolution and may cause heavy stuttering. Fix: • Set DLSS to Quality • Set Shader Cache Size to Unlimited This should significantly reduce the stuttering issues. Thread #WutheringWaves #Gacha

541,429 views • 3 months ago •via X (Twitter)

60 Comments

Kaito's profile picture
Kaito3 months ago

2. After the update, the game is currently broken because almost all shader cache files were reset. Even on an X3D CPU, the game takes a long time to compile shaders.

Kaito's profile picture
Kaito3 months ago

Slow caching issue fixed in New patch

General Kenobi's profile picture
General Kenobi3 months ago

"Oh don't worry guys, just use DLSS to fix the game! 😃" Do you realize how that sounds

Kaito's profile picture
Kaito3 months ago

UE uses TAA and TSR inhouse engine, which is worse than DLSS lol Nothing wrong in using DLSS

Contori's profile picture
Contori3 months ago

@ObiWanK95088527 It’s not the same thing even, why you comparing those 😭

Kaito's profile picture
Kaito3 months ago

@ObiWanK95088527 UE engine has inhouse upscalers thats why ! if you are playing on Native means you are playing on either TSR or TAA so its worse than DLSS

Contori's profile picture
Contori3 months ago

@ObiWanK95088527 Neither of those is an upscaler 😂

Kaito's profile picture
Kaito3 months ago

@ObiWanK95088527

Contori's profile picture
Contori3 months ago

@ObiWanK95088527 Hmm I confused TSR with TXAA, my bad on that one seems I need a morning coffee. Still TAA is not an upscaler. It runs on full resolution.

Kaito's profile picture
Kaito3 months ago

@ObiWanK95088527 on sorry i didnt saw i typed TAA , i need coffee too i mean TSR

Laplace's profile picture
Laplace3 months ago

hmm? i have none of this issue, note that i didnt update to the latest driver yet, the latest driver has issues on almost every game

Kaito's profile picture
Kaito3 months ago

Updating driver is not related to Shaders caching , shaders became more heavy than the pervious update ! this time it took me almost 15 mins , it too almost 1 min on other UE games ! Also my cpu is X3d L3 is so big it should not take 15 mins

Vladyslav's profile picture
Vladyslav3 months ago

@AzraelMTS brother, if you take 15 minutes to compile shaders on x3d you are either a liar or your PC is bricked. Either way you are full of shit because my CPU, which is far inferior, took 2 minutes tops

Kaito's profile picture
Kaito3 months ago

@AzraelMTS Literally so many facing this issue lol 🤦🏻, thats why i said its weird why would i lie lmao My other games do it in 2 mins lol

Vladyslav's profile picture
Vladyslav3 months ago

@AzraelMTS Dude, I see posts from people that simply restarting the client after the update is some kind of insane issue, like daily. Now you post another noting burger, which is either a blatant lie or your PC is fried. Either way, your fault. Like i said, I didn't have this. Any proof?

Kaito's profile picture
Kaito3 months ago

@AzraelMTS “ you didnt have this” “ my pc Fried” are you ok lil bruh ? Go to post Qoutes see how many people complain lol , blatant lie lmao🤦🏻

Vladyslav's profile picture
Vladyslav3 months ago

@AzraelMTS As I said, people tend to over exaggerate things out of inconvenience. People will complain while lacking basic knowledge on why and how something is happening. And since you have 0 proof of your claims, you expect me to believe you based on other crybaby claims?

Kaito's profile picture
Kaito3 months ago

@AzraelMTS I dont wanna give proof to a random guy on internet who is acting smart “Mine didnt take 1 min” because your shaders didnt got deleted , meanwhile other people facing problems ! For me it took approx 15 mins , also i play other games

Lion Maks's profile picture
Lion Maks3 months ago

wdym? I thought wuwa has amazing optimization and everyone who complains plays on calculator and just needs to upgrade to RTX6090

KaLo 🇫🇷 🇵🇱's profile picture
KaLo 🇫🇷 🇵🇱3 months ago

Thay never learn , same shit happened with septimont and lahai roi . They need to really focus on optimisation

noone's profile picture
noone3 months ago

Idt setting the shader cache size to unlimited is a wise choice. It would eat up your storage so fast without you even realize since not only wuwa using it. Setting 10/16 GB is more than enough This is the updated solution from tech channel in WWO Discord

Kaito's profile picture
Kaito3 months ago

Unlimited is useful if you play multiple games. If your shader cache becomes full and you launch another game, older shader caches from other games will be deleted. Unlimited is safe because NVIDIA caches all required shaders and automatically stops caching once the process is complete.

Asiyele's profile picture
Asiyele3 months ago

do you guys realize it was even stuttering in their own trailer

Aodhdy's profile picture
Aodhdy3 months ago

Rather than mass clicking attack button, please test it by flying around with the bike...

Frank Rodríguez's profile picture
Frank Rodríguez3 months ago

I said ill quit if this versión of the Game still with Bad optimization, so good luck with the Game all, i enjoyed it alot

aebae's profile picture
aebae3 months ago

wuwa being unoptimized and having performance issues, what’s new

Thrall's profile picture
Thrall3 months ago

Game run perfectly on my side.

Athenae's profile picture
Athenae3 months ago

Cool, more compensation. The first couple of days are usually just extra beta testing.

MGPoohwa's profile picture
MGPoohwa3 months ago

You know the optimisation is that bad, when you had to changed your own default setting. Just to make the game playable.

Irritated Sprout's profile picture
Irritated Sprout3 months ago

Stuttering waves never fail to disappoint

Dart's profile picture
Dart3 months ago

Espero que con la traducción de X puedas entender este mensaje, MUCHAS GRACIAS POR LOS DATOS PARA ARREGLAR EL JUEGO

Ygnizenia's profile picture
Ygnizenia3 months ago

Imo, there's 0 reasons to play this game without AI upscaling. They've given us enough reasons not to especially since 2.0. If you're on a modern Nvidia or AMD gpu anyways, DLSS 4.5 is so good even at Perf/Ult Perf and even the new FSR4(although dk if it's avail on WuWa).

Ricardo B.'s profile picture
Ricardo B.3 months ago

What a shock, new region poorly optimized game. Wait for the mob of fat incels saying they run the game at 4k ultra on 3 monitors while playing ciberpunk 77 in the background all with a intel celeron and a gtx 1060 ti

lily 🪷's profile picture
lily 🪷3 months ago

Stuttering Waves once again

Grim's profile picture
Grim3 months ago

Bro you are a life saver! Game runs noticeably smoother with far less frame drops and the Quality is still IMMACULATE! Thank you!

mikhail21's profile picture
mikhail213 months ago

Also to note, DLSS option must me enabled in the Nvidia app, while Shader Cache size is located in the Nvidia Control Panel

Raven's profile picture
Raven3 months ago

Not again

SlimShady's profile picture
SlimShady3 months ago

I quit this game

kapy's profile picture
kapy3 months ago

Unless they randomly updated to Unreal 5, I see no reason for anything to have changed... The game had stupid performance issues and will keep having on non 3D CPUs cause its a stupid UE4 game that doesn't like utilizing the cores properly...

Curious Tiger 🇮🇳's profile picture
Curious Tiger 🇮🇳3 months ago

Well I am using Nvidia GPU but I didn't get any of this issue 👀

Ahmad Reza Pahlevi's profile picture
Ahmad Reza Pahlevi3 months ago

15 minutes to compile sader? maybe something must gone wrong with your PC, even my 9600x only takes less than 5 minutes just to compile sader for 3.5 update, not just 3.5, for every update It's still the same

𝕪𝕖𝕝𝕖𝕟𝕒 ✧˚.☾⋆⁺☁️'s profile picture
𝕪𝕖𝕝𝕖𝕟𝕒 ✧˚.☾⋆⁺☁️3 months ago

my dlss completely freezes my entire pc to the point i have to force shut down so i cant use it lmfao

genesaur's profile picture
genesaur3 months ago

Is the interactive environment setting gone? Or is it just me? I also switched to the Steam launcher, in case that's the cause.

kokolemonsk's profile picture
kokolemonsk3 months ago

Same mf who told amd users to not use FSR. So what really is it "Game Tester". Should anyone use upscaler or not?

Kaito's profile picture
Kaito3 months ago

I really love the fact you always make yourself clown , Wuwa uses TSR inhouse which looks better than fsr3 , Even with Driver override graphics doesnt look good on FSR 3 ! Go check my old videos and see quality 😭😭

kokolemonsk's profile picture
kokolemonsk3 months ago

interesting. on this post you recommend everyone to use dlss on the other you dont recommend fsr While both are just the freaking same. They are both upscalers. So what really is it "Game Tester"?

Kaito's profile picture
Kaito3 months ago

Fsr drops performance in wuwa stop the fcking yap

kokolemonsk's profile picture
kokolemonsk3 months ago

wtf is this larper saying omfg. what the fuck? FSR is an upscaler. It will increase the fps. DLSS is an upscaler. It will increase the fps. are you really a game tester???????

Kaito's profile picture
Kaito3 months ago

Dlss is hardware locked meanwhile fsr is not ! Fsr performance is bad on wuwa 😭😭 TSR is better than fsr 3 ! Both upscaler yes but not same performance

kokolemonsk's profile picture
kokolemonsk3 months ago

huh??????? what the fuck are you speaking. You said on the other post that people SHOULD NOT USE FSR. But on this post youre recommending people TO USE DLSS. DLSS (4.5) has more PERFORMANCE DROP on rtx 3000 and rtx 2000. BUT BOTH INCREASES THE PERFORMANCE. larp larp larp

Kaito's profile picture
Kaito3 months ago

Did you watched the video? Once u set to 3d setting to recommend it will set dlss tranformer model according to your gpu lol😭😭 my man you are just so dumb

Zakrulan's profile picture
Zakrulan3 months ago

Wuwa for Nvidia users has been fcked for a while now. Im stuck on an older driver on my laptop from somewhere March this year. Cuz with that my performance is good. Every time I tried to update the driver had to roll back cuz of the bad performance.

Thou art's profile picture
Thou art3 months ago

even in ultra reperformance its laggy idk why its alot it was fine in every other map

Cat Charo 😺's profile picture
Cat Charo 😺3 months ago

Does AMD user have this problem? I can't open my PC yet so I can't test it.

Kaito's profile picture
Kaito3 months ago

i think AMD GPU users are fine

Cat Charo 😺's profile picture
Cat Charo 😺3 months ago

Okay I just got in. In the academy I barely hit 60 fps which is very common tbh. Mainly 45-50FPS. But in jinzhou I can get 55-60 FPS. My PC spec is Rx6600 Ryzen 5 5600 16GB Ram.

Frem's profile picture
Frem3 months ago

Did they expect the game to be optimized? The game has been poorly optimized since the Septimont update, and at this point they don't even bother to optimize it because they think they implemented scalers to avoid optimization, and yet it still runs terribly.

ふりKEN's profile picture
ふりKEN3 months ago

@iKaito_1 i have issue with story scenes getting blurry

(ユ)_YUDHI's profile picture
(ユ)_YUDHI3 months ago

how to set the shader chace? is it from NVIDIA App?

Pyantler's profile picture
Pyantler3 months ago

bro did not even show 1% lows LOL

Related Videos

Wuthering Waves PS5 Performance Test • Test Setup PS5 Slim (brand new, clean, no dust) Room temperature: 22°C with AC • Map Issue Yes, it's real. The new map is locked to around 2 FPS when opened from the menu, making it extremely laggy. • Stuttering Problems The game has severe stuttering. In some areas, it even freezes for 4–5 seconds, making the experience frustrating. • My Observation From my testing, the game appears to be running at a very high internal resolution on PS5 instead of relying on aggressive upscaling. For example, DLSS Quality at 1440p renders the game internally at approximately 1707×960 before upscaling it to 2560×1440. On PS5, however, it looks like the game is rendering at or near 2560×1440 internally and then upscaling to 4K. If that's true, it's an extremely demanding target for a base PS5. • Is This Fixable? Yes. If the game is indeed using such a high internal resolution, lowering it and using better reconstruction or dynamic resolution scaling could significantly improve performance. Running at such a high internal resolution on a base PS5 doesn't make much sense, and the game has suffered from performance issues for nearly 12 months. • Final Thoughts Kuro Games needs to address this. At this point, we can't keep blaming players, their hardware, or the engine. If the high internal resolution is the cause, it should be adjusted. If it isn't, then something else in the game's optimization is seriously wrong. #WutheringWaves #Gacha

Kaito

50,500 views • 2 months ago