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Automatic fulcrum detection is a true revolution for #Cascadeur. It's incredibly useful for Inbetweening, AutoPhysics, VideoMocap, Retargeting, Unbaking, Mocap cleanup, and more. This is a major breakthrough #3danimation #gamedev #indiedev
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Inbetweening doesn't work perfectly for action moves, but with the right pose and a "combat"-type setting, it can produce pretty good results #Cascadeur #3danimation #gamedev #indiedev
Eugene Dyabin
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