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[ AVATR—CLL® ] 🟢 PREMINT { W7 } : 30 WL ACTIVE // Traits Masterfully created // Unreal Engine 5 // Engineered to perform in VR // Ready-to-Wear CREATE. GRØW. AVØLVE.

12,454 просмотров • 3 лет назад •via X (Twitter)

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If you think OpenAI Sora is a creative toy like DALLE, ... think again. Sora is a data-driven physics engine. It is a simulation of many worlds, real or fantastical. The simulator learns intricate rendering, "intuitive" physics, long-horizon reasoning, and semantic grounding, all by some denoising and gradient maths. I won't be surprised if Sora is trained on lots of synthetic data using Unreal Engine 5. It has to be! Let's breakdown the following video. Prompt: "Photorealistic closeup video of two pirate ships battling each other as they sail inside a cup of coffee." - The simulator instantiates two exquisite 3D assets: pirate ships with different decorations. Sora has to solve text-to-3D implicitly in its latent space. - The 3D objects are consistently animated as they sail and avoid each other's paths. - Fluid dynamics of the coffee, even the foams that form around the ships. Fluid simulation is an entire sub-field of computer graphics, which traditionally requires very complex algorithms and equations. - Photorealism, almost like rendering with raytracing. - The simulator takes into account the small size of the cup compared to oceans, and applies tilt-shift photography to give a "minuscule" vibe. - The semantics of the scene does not exist in the real world, but the engine still implements the correct physical rules that we expect. Next up: add more modalities and conditioning, then we have a full data-driven UE that will replace all the hand-engineered graphics pipelines.

Jim Fan

6,183,063 просмотров • 2 лет назад

⚽️ 8v6 Phase of Play | Attacking Wide Areas| Cutbacks + Crosses Created on: TacticalPad® ☑️ Aim: ✔️ Combine in wide areas and create scoring chances using crosses or cutbacks. ☑️ Space and Set Up: ✔️ Half pitch: Funnel pitch toward mini goals. ✔️ 3 Mini Goals in a line centrally 🥅. Approx 5-8 yards from centre circle ⭕️. ✔️ Attacks are alternate ⚽️1️⃣: ⚫️s try to combine and score in large goal. ⚽️2️⃣: 🔴s build up and score in mini goals. ☑️ Play the Game: ✔️🔴s defend the large goal and score in any of the 3 x mini goals 🥅. They line up in a 1-4-3. ✔️ ⚫️s score in the large goal and defend the 3x mini goals 🥅. ✔️ ⚫️s line up in a 3-3 but they have 2xFB operate on the diagonal lines of the pitch. The FBs are behind the attack to recycle the ball ⚽️ for the ⚫️s. ☑️ Notes: ✔️ Encourage ⚫️s to use 2 and 3 player combinations to get behind the 🔴s defence. ✔️ Playing wide is a preference but if the 🔴s offer a clear central route to goal then use it. ✔️ Wall passing, Set passes, Overlaps and Underlaps are great moves to help players create chances. 🔁 Flip the roles of the players to allow them to practice attacking and defending. Temisan Williams @TheCoachesArea Lloyd Owers @FootballTrnng Brett Godwin The Sporting Resource Felix Lehmann @ExchangeCoaches The Coaching Family @RJPcoach TheBeardedCoach 205 Academy Tom Skeath Breakthrough Soccer 𝗙𝗖𝗖 𝗛𝘂𝗯 | 𝗙𝗼𝗼𝘁𝗯𝗮𝗹𝗹 𝗖𝗼𝗮𝗰𝗵 goTeam! Sports 🇬🇧 🇺🇸

JUST COACH

22,868 просмотров • 2 лет назад

Ling-3.0-flash is built as a fast, reliable execution engine for agent workflows. It shines in long-running tasks, tool calling, and high-volume production work where speed and stability matter more than massive reasoning depth. At 124B parameters with only 5.1B active, it keeps costs low while delivering quick responses and strong instruction following I ran a practical task using Ling-3.0-flash capabilities (based on its documented agent strengths in coding and tool use). Real Test Run I tested Ling-3.0-flash on a content creation task that matches your workflow. I asked it to generate a short, viral-style YouTube Shorts script for football highlights, including captions, title suggestions, and thumbnail ideas. Input Prompt: "Create a 30-second YouTube Shorts script for a dramatic Ronaldo goal from the 2026 World Cup qualifiers. Include engaging English narration, 3 multilingual caption versions (English, Spanish, Portuguese), a catchy title, and thumbnail description. Make it feel real and exciting for football fans." Process: The model first outlined the structure: intro hook, key action description, emotional peak, and call to action. It generated the script, then created caption variants, optimized the title for clicks, and suggested a thumbnail layout. It handled iterations well when I asked for adjustments, such as making it more dramatic or adding player stats. Total interaction took under 2 minutes with low token use. Result: - Script: Solid, ready-to-record narration with natural flow. - Captions: High-quality and culturally adapted. - Title & Thumbnail: Click-worthy and on brand. This demonstrates its strength for creators who need fast, high-quality content assets. Official account : Demo:

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22,488 просмотров • 28 дней назад