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Awesome rigs in just one click! Notice how the simulated version smooths out any popping in the static version. #geometrynodes

626,639 次观看 • 2 年前 •via X (Twitter)

10 条评论

Xeofrios 的头像
Xeofrios2 年前

Squish 2.0 is currently in development. You can get both 1.1 and 2.0 beta version from my Gumroad right now.

DemNikoArt 🔶 的头像
DemNikoArt 🔶2 年前

Whoa 😮 The skin also looks kinda sticky like real skin. Is it just a side effect or intentional? 😁 Either way, it looks incredible!

Xeofrios 的头像
Xeofrios2 年前

Thanks! The mesh is displaced along the normals, so it might look like the different parts are sticking more. Maybe also because the inflation profile shape.

BaoBinks 的头像
BaoBinks2 年前

Its AWESOME Does it work on the entire body or just a part of it ( can be defined in vertex group ? ) Great job

Xeofrios 的头像
Xeofrios2 年前

Any location with mesh intersections. You can control the influence with a vertex group.

Oneleven 的头像
Oneleven2 年前

Whoa, too real!

pwebb 的头像
pwebb2 年前

Looks so good 👍👌

SchaduwLink 🔞 的头像
SchaduwLink 🔞2 年前

That looks amazing!!! 😍😍 I would love to know more about it!

🔞Squishy🔞 的头像
🔞Squishy🔞2 年前

This is extremely impressive! I want to play around with this. Have you tried including the translation that happens when knees bend? A knee doesn't just rotate, it also ~opens~, which is unsettling, and seldom modeled, but important!

John T. Valles II: Chief SonicAdventure2 Apologist 的头像
John T. Valles II: Chief SonicAdventure2 Apologist2 年前

@PotassiumHere just in case you get real advanced with your sculpting projects

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