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Awesome rigs in just one click! Notice how the simulated version smooths out any popping in the static version. #geometrynodes

626,639 views • 2 years ago •via X (Twitter)

10 Comments

Xeofrios's profile picture
Xeofrios2 years ago

Squish 2.0 is currently in development. You can get both 1.1 and 2.0 beta version from my Gumroad right now.

DemNikoArt 🔶's profile picture
DemNikoArt 🔶2 years ago

Whoa 😮 The skin also looks kinda sticky like real skin. Is it just a side effect or intentional? 😁 Either way, it looks incredible!

Xeofrios's profile picture
Xeofrios2 years ago

Thanks! The mesh is displaced along the normals, so it might look like the different parts are sticking more. Maybe also because the inflation profile shape.

BaoBinks's profile picture
BaoBinks2 years ago

Its AWESOME Does it work on the entire body or just a part of it ( can be defined in vertex group ? ) Great job

Xeofrios's profile picture
Xeofrios2 years ago

Any location with mesh intersections. You can control the influence with a vertex group.

Oneleven's profile picture
Oneleven2 years ago

Whoa, too real!

pwebb's profile picture
pwebb2 years ago

Looks so good 👍👌

SchaduwLink 🔞's profile picture
SchaduwLink 🔞2 years ago

That looks amazing!!! 😍😍 I would love to know more about it!

🔞Squishy🔞's profile picture
🔞Squishy🔞2 years ago

This is extremely impressive! I want to play around with this. Have you tried including the translation that happens when knees bend? A knee doesn't just rotate, it also ~opens~, which is unsettling, and seldom modeled, but important!

John T. Valles II: Chief SonicAdventure2 Apologist's profile picture
John T. Valles II: Chief SonicAdventure2 Apologist2 years ago

@PotassiumHere just in case you get real advanced with your sculpting projects

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