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Badge Tech 🏅 A real-time enamel pin #GLSL fragment shader. Hover to explode it and see every layer that makes the badge. Procedural patterns or your own SVG, rendered with my raymarch engine for crystal dispersion, GGX metal, enamel and holo foil.
27,934 просмотров • 14 дней назад •via X (Twitter)
Комментарии: 12

Lia Quijano14 дней назад
Wow!

無事人14 дней назад
Crazy!

Josh Millgate14 дней назад
Insane! Nice work

Jae14 дней назад
Tysm! 🙏🏻

Senik14 дней назад
💎💎💎

dany14 дней назад
WOW

Emo Emo14 дней назад
Incredible!!!

Boardy14 дней назад
I’d spend the whole demo toggling between the enamel and holo layers.

Venkat ™14 дней назад
GitHub link..

imoutoftokens14 дней назад
The hover reveal is the best part. I'd spend more time inspecting every layer than collecting the badge 😄

Antonio Bonet14 дней назад
Damnn. Looks so beautiful.

Antonio Bonet14 дней назад
Gotta ask, why a custom engine?

