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been building an agent-native, node-based, real-time environment. as a test, I gave gpt-5.6 sol a prompt to plan out its own setup and go into a loop of creative exploration until it felt that it was done. it invented every node, every data type, every connection and all of... show more
22,863 views • 3 months ago •via X (Twitter)
25 Comments

Love to see people building weird shit just because they can! That’s always where the coolest ideas come from

touchdesigner but you have to be even more autistic

Very cool

so glad to run into your account again Cers! I gotta hop in the discord soon! Miss seeing you guys and your bad ass creations!! Hope you are well!!

Amazing Spencer keep building

Yesssssssssss

RIP

Remember hearing you at the comfy meet up in nyc a couple years ago and was impressed back then but this is 🤯

Wizardry 🤯

Killing it Spencer

Hey Super, build a single-page browser tool called 'Agent Node Studio' where an autonomous planning agent designs a creative node-graph pipeline that visitors steer in real time. The first viewport shows a dark Konva.js canvas with a left-side prompt dock ("What should the agent build?") and a right-side agent reasoning panel ("Thinking… proposing source node"). The visitor types a creative intent like "a generative ambient music sequencer that responds to text mood" and clicks Compose. The agent immediately begins spawning nodes — Input(text), Analyzer(mood_score), Mapper(scale/tempo), Sequencer(drone/arpeggio), Mixer, Output(audio_graph) — with bezier connections animating as they wire. Each node is a draggable rounded rectangle with editable parameters (sliders, type selectors, value fields), color-coded by category (teal input, violet transform, amber combine, rose output, slate control). While the agent plans, the user can pause, reject a proposal, redirect with a steering prompt ("make it more glitchy"), or jump in and edit any node's parameters — the agent then adapts its next proposal to compensate. The graph runs live: audio nodes use Tone.js for real playback, visual nodes draw to the canvas, data nodes show live charts. Pin Konva.js v9 as the canvas engine and Tone.js v15 for any audio nodes. Persist the current graph and agent state to localStorage so a refresh restores the workspace, with a visible Reset button and iteration rollback. Handle empty prompts by auto-suggesting three starter intents the user can click to launch the agent. On mobile, collapse the side panels into a bottom sheet so the graph stays the primary interaction surface with full touch-drag support. When the visitor clicks Done, the canvas reveals an export panel with a clean, human-readable JSON recipe of the entire graph, ready to copy or download. The agent's planning loop is a deterministic local state machine driven by the prompt's detected domain (audio, visual, data, text) — no external API keys, no cloud calls.

holy

Is there appropriate chaos? Is there a controller? Is there blockchain based snapshots? Can a snapshot be bidded on?

Insane!

Could you please put this on github? I’m interested in the visual aspects of it. What kind of hardware does it need or is it webgpu? Thanks

Cool. What the fuck is it? This looks like a whole lot of broken scalar noise layered up and randomly masked by other scalar. Can't any 3D DCC do this today? I think many have MCP hooks too now.

Wow! Looks amazing.

👀

soo interesting to watch new aesthetic vibes

holy..

Did you just say you built this in chat gpt??

The entire software was built mostly with claude all in c++. The actual visuals in this example were vibecoded with chatgpt using the built in terminal and mcp!

@cerspense I hear that, it’s just gpt & Claude is getting expensive on my “freelance not much work career” diet lol & im having way too much fun making my life’s work come to life in Claude. I’m bout to phase GPT out sadly, and I’m praying to install comfy UI this weekend. Wish me luck lol

Dude this is so cool! Similar to some of the stuff I'm working on

Building something similar. Very inspiring to see! My system is also nodebased and aims to create audiovisual organisms "truly" random. Let's have a chat if you like!
