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been making a lot more progress on the API for the animation mod lately! (now named 'locomotion') i've also been experimenting with new rest poses for first person empty hand and holding item transforms in this little test anim, looking for feedback on how natural this feels!

11,645 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля hatsondogs
hatsondogs1 год назад

new trainguy minecraft tweet

Фото профиля GabrielDja
GabrielDja1 год назад

This is awesome! if you plan on slightly increasing the speed of the transitions, this is perfect!

Фото профиля James P.
James P.1 год назад

that's the plan! it's slower because it was a quick switch animation i threw together for the test

Фото профиля blue
blue1 год назад

i really really like how the rest pose looks when empty & holding tools, but i don't think the other items (like the chestplate, leather, etc.) look too great at that angle

Фото профиля James P.
James P.1 год назад

yeah the holding-item transform in this is definitely meant for tools and weapons, i'll have alternate transforms for other items

Фото профиля Yukami
Yukami1 год назад

We gonna get Action & Stuffs on java with this soon

Фото профиля Ty
Ty1 год назад

This is sick! You should increase the speed a little

Фото профиля Melvitos
Melvitos1 год назад

I was fan of your trainguy animation overhaul mod, keep going

Фото профиля Chawk_
Chawk_1 год назад

I love this! I think you should make the axe do a spin until it's finally in the players hand or something but other than that, loving it!

Фото профиля James P.
James P.1 год назад

yee i have a few idea for special raise item animations, i just wanna find a way to make sure they arent too distracting when on commonly used items. i think some FPS games do that so ill take a look at those

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