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been making a lot more progress on the API for the animation mod lately! (now named 'locomotion') i've also been experimenting with new rest poses for first person empty hand and holding item transforms in this little test anim, looking for feedback on how natural this feels!

11,645 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

hatsondogs profil fotoğrafı
hatsondogs1 yıl önce

new trainguy minecraft tweet

GabrielDja profil fotoğrafı
GabrielDja1 yıl önce

This is awesome! if you plan on slightly increasing the speed of the transitions, this is perfect!

James P. profil fotoğrafı
James P.1 yıl önce

that's the plan! it's slower because it was a quick switch animation i threw together for the test

blue profil fotoğrafı
blue1 yıl önce

i really really like how the rest pose looks when empty & holding tools, but i don't think the other items (like the chestplate, leather, etc.) look too great at that angle

James P. profil fotoğrafı
James P.1 yıl önce

yeah the holding-item transform in this is definitely meant for tools and weapons, i'll have alternate transforms for other items

Yukami profil fotoğrafı
Yukami1 yıl önce

We gonna get Action & Stuffs on java with this soon

Ty profil fotoğrafı
Ty1 yıl önce

This is sick! You should increase the speed a little

Melvitos profil fotoğrafı
Melvitos1 yıl önce

I was fan of your trainguy animation overhaul mod, keep going

Chawk_ profil fotoğrafı
Chawk_1 yıl önce

I love this! I think you should make the axe do a spin until it's finally in the players hand or something but other than that, loving it!

James P. profil fotoğrafı
James P.1 yıl önce

yee i have a few idea for special raise item animations, i just wanna find a way to make sure they arent too distracting when on commonly used items. i think some FPS games do that so ill take a look at those

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