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Been working on the Bread Man rig v3 for a while. New features include: -Cycles/Universal Highlights Shader Support -Geometry nodes face rig with snapping -Simpifed rig controls -10x(ish) better performance -No Goo Engine needed(Vanilla) Still need to finish the face

21,738 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

Vortex profil fotoğrafı
Vortex2 yıl önce

I will definitely try to make the face rig as or more flexible than the old one, but it'll take a while. There is a lot more math to be done now it's purely in geo nodes. But it will be viewable in solid mode and run way way way faster.

blue profil fotoğrafı
blue2 yıl önce

OOOOH thats so exciting in vanilla too??? thats epic

GAMGAM profil fotoğrafı
GAMGAM2 yıl önce

i need this asap this looks amazing

❄️Wehttam™ profil fotoğrafı
❄️Wehttam™2 yıl önce

oh my god this is literally perfect for an animation I was thinking about making Thank you for your service 🙏

AhmadGT 🇵🇸 profil fotoğrafı
AhmadGT 🇵🇸2 yıl önce

That's Awesome!!!!

A M profil fotoğrafı
A M2 yıl önce

how much are u selling this?????!?!?!?!?!?!?!:?!?!?!?!?!? ? TAKE MY CARD!!!

JEFFIN profil fotoğrafı
JEFFIN2 yıl önce

is any old version of the rig available for download or is it a private rig? :)

Vortex profil fotoğrafı
Vortex2 yıl önce

@JefinDoPao Well I took down the downloads and page for the older version but I actually have already setup the gumroad page with a version of this rig and shader but It's not properly released or ready for use yet so it may be a bit broken and disorganized.

elonkkj profil fotoğrafı
elonkkj2 yıl önce

Will it be for cinema4d or blender??

Vortex profil fotoğrafı
Vortex2 yıl önce

Blender I've never used C4D

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