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Been working on the Bread Man rig v3 for a while. New features include: -Cycles/Universal Highlights Shader Support -Geometry nodes face rig with snapping -Simpifed rig controls -10x(ish) better performance -No Goo Engine needed(Vanilla) Still need to finish the face

21,738 views • 2 years ago •via X (Twitter)

10 Comments

Vortex's profile picture
Vortex2 years ago

I will definitely try to make the face rig as or more flexible than the old one, but it'll take a while. There is a lot more math to be done now it's purely in geo nodes. But it will be viewable in solid mode and run way way way faster.

blue's profile picture
blue2 years ago

OOOOH thats so exciting in vanilla too??? thats epic

GAMGAM's profile picture
GAMGAM2 years ago

i need this asap this looks amazing

❄️Wehttam™'s profile picture
❄️Wehttam™2 years ago

oh my god this is literally perfect for an animation I was thinking about making Thank you for your service 🙏

AhmadGT 🇵🇸's profile picture
AhmadGT 🇵🇸2 years ago

That's Awesome!!!!

A M's profile picture
A M2 years ago

how much are u selling this?????!?!?!?!?!?!?!:?!?!?!?!?!? ? TAKE MY CARD!!!

JEFFIN's profile picture
JEFFIN2 years ago

is any old version of the rig available for download or is it a private rig? :)

Vortex's profile picture
Vortex2 years ago

@JefinDoPao Well I took down the downloads and page for the older version but I actually have already setup the gumroad page with a version of this rig and shader but It's not properly released or ready for use yet so it may be a bit broken and disorganized.

elonkkj's profile picture
elonkkj2 years ago

Will it be for cinema4d or blender??

Vortex's profile picture
Vortex2 years ago

Blender I've never used C4D

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