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Been working on the Bread Man rig v3 for a while. New features include: -Cycles/Universal Highlights Shader Support -Geometry nodes face rig with snapping -Simpifed rig controls -10x(ish) better performance -No Goo Engine needed(Vanilla) Still need to finish the face

21,738 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Vortex
Vortex2 лет назад

I will definitely try to make the face rig as or more flexible than the old one, but it'll take a while. There is a lot more math to be done now it's purely in geo nodes. But it will be viewable in solid mode and run way way way faster.

Фото профиля blue
blue2 лет назад

OOOOH thats so exciting in vanilla too??? thats epic

Фото профиля GAMGAM
GAMGAM2 лет назад

i need this asap this looks amazing

Фото профиля ❄️Wehttam™
❄️Wehttam™2 лет назад

oh my god this is literally perfect for an animation I was thinking about making Thank you for your service 🙏

Фото профиля AhmadGT 🇵🇸
AhmadGT 🇵🇸2 лет назад

That's Awesome!!!!

Фото профиля A M
A M2 лет назад

how much are u selling this?????!?!?!?!?!?!?!:?!?!?!?!?!? ? TAKE MY CARD!!!

Фото профиля JEFFIN
JEFFIN2 лет назад

is any old version of the rig available for download or is it a private rig? :)

Фото профиля Vortex
Vortex2 лет назад

@JefinDoPao Well I took down the downloads and page for the older version but I actually have already setup the gumroad page with a version of this rig and shader but It's not properly released or ready for use yet so it may be a bit broken and disorganized.

Фото профиля elonkkj
elonkkj2 лет назад

Will it be for cinema4d or blender??

Фото профиля Vortex
Vortex2 лет назад

Blender I've never used C4D

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