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Before the design was finalized on the NES that we know today, NOA's Lance Barr came up with this awesome sleek design. Learn more about the journey from the Famicom to the NES here:

23,061 просмотров • 2 месяцев назад •via X (Twitter)

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Zelda II released for Famicom January 14, 1987 (yes, I’m a few days late!). I honestly love this game and thought it would be fun to cover 10 ways the NES release is different from Famicom! 1. The NES version rewrites the intro, removes the second “n” from Ganon’s and reference to “another” sleeping Zelda, and refers to palaces rather than sanctuaries. 2. NES introduces an ominous red game over screen, removes the second “” from Ganon and incorporates his taunting laugh, which is reused from Mike Tyson’s Punch Out!! (Released September 18, 1987, while the NES version released Dec. 1, 1988). 3. Link’s sprite has a visible mouth in the NES version absent in Famicom’s. 4. Additional Pillars are added to Zelda’s North Palace chamber for NES. 5. Roaming monsters are more distinct in the NES version. 6. Link’s NES raft sprite in faces right while Famicom’s is forward. 7. Famicom used fewer brick palates for Palaces, with NES including more colors. 8. The 4the boss, Carock at Maze Island, only faces forward for Famicom but can face left or right for NES. 9. The 5th Palace boss for Famicom pits players against a stronger version Helmethead reused from the 2nd Palace, while the NES introduces a new boss, Gooma. 10. The River devil appears as an oni (devil) rather than a spider like creature. This is not exhaustive and I’d love to cover more at a later date! Thank you for watching as I try something new!

Christina Rose

15,922 просмотров • 5 месяцев назад