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Besides trying different gameplays with my physics engine, I did some random funny looking simulations just out of curiosity.

174,986 Aufrufe • vor 1 Jahr •via X (Twitter)

12 Kommentare

Profilbild von @JP ✌🏻
@JP ✌🏻vor 1 Jahr

Can it simulate nukes and napalm? :3

Profilbild von Zolden
Zoldenvor 1 Jahr

Yes, a 2d approximation.

Profilbild von Page to Pixel Publishing
Page to Pixel Publishingvor 1 Jahr

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Profilbild von Nikita Lisitsa
Nikita Lisitsavor 1 Jahr

So cool! Is there any write-up on how it works? E.g. what constraint solvers are used, how collisions are detected & handled, etc?

Profilbild von Zolden
Zoldenvor 1 Jahr

I haven't done a technical post yet. All is simple. Particles interact by Euler method using Lennard-Jones force + viscosity. Rigid bodies interact with particles by just pushing them hard. Time step is small, so strong push forces look like elastic collision.

Profilbild von 🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️
🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️vor 1 Jahr

omg this reminds me of when I used to play OE Cake for years as a kid

Profilbild von Astro6Siege
Astro6Siegevor 1 Jahr

Powder Game 2?

Profilbild von Firtina Ozbalikci
Firtina Ozbalikcivor 1 Jahr

Mariongry birds got me, nice

Profilbild von Mads Olesen
Mads Olesenvor 1 Jahr

...the physics based rope is really lively, but it's good to see the experiment.

Profilbild von Brian
Brianvor 1 Jahr

This is very cool, thanks for sharing.

Profilbild von Tom Mewett
Tom Mewettvor 1 Jahr

This looks great - on the gameplay front, have you ever heard of Dig N Rig? I wonder if a kind of game like that could work with realistic physics

Profilbild von Zolden
Zoldenvor 1 Jahr

I just checked this game, and the genre seems more of @LanttoGames department.

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