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Besides trying different gameplays with my physics engine, I did some random funny looking simulations just out of curiosity.

174,986 görüntüleme • 1 yıl önce •via X (Twitter)

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@JP ✌🏻 profil fotoğrafı
@JP ✌🏻1 yıl önce

Can it simulate nukes and napalm? :3

Zolden profil fotoğrafı
Zolden1 yıl önce

Yes, a 2d approximation.

Page to Pixel Publishing profil fotoğrafı
Page to Pixel Publishing1 yıl önce

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Nikita Lisitsa profil fotoğrafı
Nikita Lisitsa1 yıl önce

So cool! Is there any write-up on how it works? E.g. what constraint solvers are used, how collisions are detected & handled, etc?

Zolden profil fotoğrafı
Zolden1 yıl önce

I haven't done a technical post yet. All is simple. Particles interact by Euler method using Lennard-Jones force + viscosity. Rigid bodies interact with particles by just pushing them hard. Time step is small, so strong push forces look like elastic collision.

🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️ profil fotoğrafı
🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️1 yıl önce

omg this reminds me of when I used to play OE Cake for years as a kid

Astro6Siege profil fotoğrafı
Astro6Siege1 yıl önce

Powder Game 2?

Firtina Ozbalikci profil fotoğrafı
Firtina Ozbalikci1 yıl önce

Mariongry birds got me, nice

Mads Olesen profil fotoğrafı
Mads Olesen1 yıl önce

...the physics based rope is really lively, but it's good to see the experiment.

Brian profil fotoğrafı
Brian1 yıl önce

This is very cool, thanks for sharing.

Tom Mewett profil fotoğrafı
Tom Mewett1 yıl önce

This looks great - on the gameplay front, have you ever heard of Dig N Rig? I wonder if a kind of game like that could work with realistic physics

Zolden profil fotoğrafı
Zolden1 yıl önce

I just checked this game, and the genre seems more of @LanttoGames department.

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