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Besides trying different gameplays with my physics engine, I did some random funny looking simulations just out of curiosity.

174,986 次观看 • 1 年前 •via X (Twitter)

12 条评论

@JP ✌🏻 的头像
@JP ✌🏻1 年前

Can it simulate nukes and napalm? :3

Zolden 的头像
Zolden1 年前

Yes, a 2d approximation.

Page to Pixel Publishing 的头像
Page to Pixel Publishing1 年前

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Nikita Lisitsa 的头像
Nikita Lisitsa1 年前

So cool! Is there any write-up on how it works? E.g. what constraint solvers are used, how collisions are detected & handled, etc?

Zolden 的头像
Zolden1 年前

I haven't done a technical post yet. All is simple. Particles interact by Euler method using Lennard-Jones force + viscosity. Rigid bodies interact with particles by just pushing them hard. Time step is small, so strong push forces look like elastic collision.

🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️ 的头像
🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️1 年前

omg this reminds me of when I used to play OE Cake for years as a kid

Astro6Siege 的头像
Astro6Siege1 年前

Powder Game 2?

Firtina Ozbalikci 的头像
Firtina Ozbalikci1 年前

Mariongry birds got me, nice

Mads Olesen 的头像
Mads Olesen1 年前

...the physics based rope is really lively, but it's good to see the experiment.

Brian 的头像
Brian1 年前

This is very cool, thanks for sharing.

Tom Mewett 的头像
Tom Mewett1 年前

This looks great - on the gameplay front, have you ever heard of Dig N Rig? I wonder if a kind of game like that could work with realistic physics

Zolden 的头像
Zolden1 年前

I just checked this game, and the genre seems more of @LanttoGames department.

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