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Beta Blocker just got a big update on Windows and Android. Buckle in 🐾 🎨 New Censor Styles Windows gets a full new lineup of effects: Static, Glitch, RGB Shift, Terminal and lot's more. Android gets also gets most of them too! 🎭 Preset Styles Windows now has themed...

73,975 Aufrufe • vor 1 Monat •via X (Twitter)

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Beta Blocker 3.6 is here and it introduces a BIG new feature. Here's everything that's new: 🖥️ UI Overhaul. The entire interface has been cleaned up to feel more premium, modern, and less boxed-in. 📐 Better Window Scaling. Wider windows now properly use the available space instead of stretching awkwardly or leaving everything floating in the center. 🎨 Live Preview. The Style tab now includes a real-time preview, so you can see exactly what your block will look like before you enable it. ⚙️ Cleaner Detection Settings. Detection settings have been reorganised and simplified so everything is easier to understand. 🧭 Reworked Help & Settings Layout. Important options are now easier to find with a cleaner settings and help structure. now for the big one… 🔄 REVERSE CENSOR REWORK This is the biggest part of the update. Reverse Censor has been completely rebuilt. Instead of blocking detected areas, it now applies your block across the screen while leaving detected parts visible. This also adds: ✨ New Reverse Censor settings tab 🌀 Blur or mosaic modes 🎚️ Strength controls 🖥️ Full monitor selection support ⚡ Live setting updates while blocking is active BUG FIXES & POLISH 🛠️ Fixed Reverse Censor sizing issues on second monitors, including Windows scaling modes like 125% 🖥️ Improved multi-monitor behaviour for effects and Popup Storm 🧹 Cleaned up the Help tab 🎯 Fixed Auto-Detect changing results after switching tabs 📷 Improved camera handling in virtual camera mode 🎮 Reduced cursor flicker while Beta Blocker is active for a smoother gaming experience 🖤 & lots more smaller QoL improvements throughout the app. sfw

Isla

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long time no posting, here's some of the stuff we released in helium recently: - customizable keyboard shortcuts on all platforms - automatic updates on windows - frameless mode (previously zen mode), with floating sidebar, is now out of beta and included in settings by default - improved fingerprint noising: fixed the canvas noising algorithm and added protections against analysis attacks (thank you Cynthia 🐈 for your report, research, and assistance) - tab URL copying, one or multiple, formatted as a list with line breaks - manual tab hibernation, with an option to hibernate all tabs except for selected/active ones - an option to close tabs to the left (or above, in vertical layout) - redesigned toast notifications, now anchored to the active web page, and no longer blinding in dark mode - toast notification about newly opened background tabs in frameless mode (can be disabled in settings) - redesigned the infobar, it no longer looks out of place - improved QR code generation, now it's actually useful - downloads bubble is now shown instead of the full page whenever applicable - kagi search now supports reverse image search from image context menu - frameless mode animations are now smoother - better color contrast in light and dark modes - a lot of bug fixes and other minor improvements all of these changes are present in the latest version of helium. if you're using helium on windows, please update to the latest version, so your browser can be updated automatically from now on!

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We're excited to announce a major update to the $WSG mobile application, now available for download on both Google Play and the App Store. In addition, the first collection of the first $WSG album is live! This update brings a host of new features and improvements to enhance your gaming experience: New design We've overhauled the UX and UI for a smoother, more intuitive navigation experience across the entire application. Treasure chests Open treasure chests within the app to earn gold or even gold and album collection NFTs as rewards. Gold economy Dive into our newly introduced gold economy system. For details on how gold can be used within the app, visit gold economy info on our docs page. Heart purchases Run out of game tries? Now you can buy hearts directly in-game to continue playing, with up to three tries. Learn more at hearts info on our docs page. In-app minigame purchases Acquire games directly through the app using gold, adding a new layer of convenience and accessibility. Login update We've removed Twitter login to comply with store policies, ensuring a seamless experience for all users. What's coming next? 🔜 Multiplayer Lobbies Soon, you'll be able to create lobbies for multiplayer games, set wagers, and enjoy private games with friends. Game Subscription System Choose from Bi-Daily, Weekly, Monthly, Half-Yearly, or Lifetime Passes to access games and earn keys. New Minigames Stay tuned for a variety of new minigames coming your way, adding more diversity and excitement to your gaming experience. This update not only enhances the current features but also introduces new ways to engage with the app and community. Download the updated WSG mobile application today and dive into a world of enhanced gaming and community interaction. Stay tuned for more updates and happy gaming!

Wall Street Games Token

17,066 Aufrufe • vor 2 Jahren

Just wrapped up Hardwood Empire 3.2. A lot of the most asked for features / improvements you guys have been pushing for are in this one. Live Interactive Court: Biggest visual upgrade we've made. Gamecast now has a full live court built into the sim with dynamic home court branding, center logos, arena styling, and live shot mapping. You can actually see where shots happen in real time instead of just reading text. Dynamic Crowds: Arenas feel alive now. Crowds scale based on prestige, so blue blood home games feel packed while smaller gyms feel smaller. Neutral site games can have split crowds depending on who's playing, and fans react live during big moments. Usage Control System: Still the normal 1st / 2nd / 3rd option setup, but now there's also full usage sliders if you want total control over offensive shot distribution. One guy taking over or a completely balanced system, totally up to you. Plugs directly into the actual sim. Music: Added in-game soundtracks for a more immersive experience, with more music coming next update. Gameplay / Sim Improvements: Big realism pass. Late game logic is much smarter, offensive systems behave more realistically, and I spent a lot of time tuning sim rates so scoring, assists, rebounds, pace, and advanced metrics better match modern college basketball. Also tuned long-term dynasty balance so smaller / mid-major schools can still have real breakthrough runs without turning into permanent national powers every save. Other Fixes + QOL: New Player IQ attribute. Working haptics on iOS + Android. Transfer portal affordability indicators. Career / retirement history fixes. International recruit fixes. Schedule + MTE fixes. UI polish. And more. Everything in this update is completely free. No God Mode purchase needed. 3.1 got submitted before I was even home from school, so 3.2 had way more time for polish and bug fixes, and the update after this will probably be way more bug-focused since the game has a ton of features now and making everything as polished and stable as possible is the priority. Most of these features will also be toggleable, so if you want the more classic Hardwood Empire experience you're more than welcome to play that way too. Seriously appreciate all the support, this community has grown way faster than I ever expected. Submitting to iOS + Android as soon as this post hits 500 likes ❤️

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Gemini for Android is here! This new app makes it easier to access Google's chatbot, powered by the Gemini Pro LLM, right from your Android device. You can ask Gemini a question by tapping the launcher icon or long-pressing the power button. Once invoked, the Gemini overlay lets you enter a text or text+image prompt. You can tap the camera icon to snap a photo or press the "add this screen" button to take a screenshot of the current page to include in your prompt. The Gemini app for Android is available on Google Play with support for English, but support for Korean and Japanese will be coming next week. While there won't be an app for iOS, iPhone users can access Gemini by opening the Google App and tapping the "Gemini" button up top. How can you long-press the power button to invoke Gemini if that gesture is handled by Google Assistant? The answer is that the Gemini Android app can replace Google Assistant as your default assistant if you want, meaning all the ways you'd normally invoke Google Assistant on your phone can instead invoke Gemini. Unfortunately, Gemini currently doesn't offer ALL the same functionality as Google Assistant and requires an active data connection, but more features will be added over time. There's also now a Gemini Advanced tier, which offers access to Google's most powerful Ultra 1.0 LLM. Access to Gemini Advanced requires a subscription to the new $20/month "AI Premium" Google One plan, which offers the same benefits as the 2TB plan but adds access to Gemini Advanced and soon Gemini features in Gmail, Docs, & other Workspace apps (formerly under the Duet AI umbrella). Gemini Advanced is available in English on the web.

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NEW APP UPDATE! 👑 Update your apps, Kings. Release 2.5.0 is now available in app stores. This update introduces the fully revamped Destiny Attack mechanic, increases game speed, fixes numerous issues/bugs, and continues to optimize & improve the first-time user experience (FTUE). Upcoming releases will focus on further FTUE enhancement for new players, and continue to introduce new features aimed at early retention and stickiness — en route to scale as we strive to become the #1 Luck Battle game in mobile, supercharged by onchain features. NEW FEATURES — 👑 Revamped Destiny Attack: We've refreshed the Destiny Attack with updated animations, lightning effects, and improved audio for more immersive battles. 👑 Destiny Attack Multipliers: Rewards are now multiplied by your Deal Multiplier. 👑 Feature Map Widget: New animated map lets players track city progress and preview upcoming unlocks directly from the play screen. 👑 Customizable End-Of-Level Reward Chests: Complete cities to unlock bonus rewards, now delivered through a sleek new chest system that evolves with the player journey. 👑 Improved Offer Popups (Phase 1): Redesigned sales & limited-time offer popups to feature smoother transitions, cleaner visuals, and a better browsing experience. IMPROVEMENTS — ⚡️ 3-Sword Attack & Destiny Attack sequences can both now be skipped with a tap. ⚡️ City completion rewards are now configurable per city for better scaling (end-of-level rewards will be updated in the near future to better reward deeper game progression). ⚡️ Badge system & Avatar images now load faster. ⚡️ Sales popups now support multiple animation styles in higher resolution. ⚡️ Improved UI responsiveness across attacks, tutorials, and reward screens. ⚡️ Reduced app size to meet further reduce load time. BUG FIXES — 🐛 Fixed a bug where autodeal wasn't working for returning players. 🐛 Fixed a bug where Destiny Attacks were only granting coin rewards for some players. Rewards are now randomized based on the attack type. 🐛 Fixed a bug where the incorrect city was being shown during Destiny Attacks for certain existing players. 🐛 Fixed numerous minor bugs causing crashes for some players. Additionally, multiple different types of live ops have resumed for players. See you in the game, Kings!

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17,279 Aufrufe • vor 1 Jahr

💾 Okay I finally bought a Raspberry Pi 5 to make into a real retro computer as a proof of concept I love the Raspberry Pi much more than my ESP32 simply because I can SSH into it and it's just like a normal computer or server, the ESP32 required specific software to re-flash it everytime and it was TEDIOUS!!!! I need a fast feedback loop to develop with so all this flashing is too slow for me The Raspberry Pi 5 instead just runs Linux which then runs DOSBox-X to run Windows 3.11 install live downloaded from there so it stays fresh I then also got a Checkmate 19" IPS Retro Monitor by Stephen Jones (very indie and Kickstarter-style product) which is like a vintage retro PC monitor but with an OLED and it runs at 1280x1024, and the Raspberry Pi 5 has HDMI out so it works perfectly with it Then I got an 8BitDo retro IBM keyboard, but the spacebar broke, so I gotta send it back and get a new one, but it was great while it worked, so it's not in this video, and I got the 8BitDo retro mouse So altogether it's a proof of concept of a real vintage retro PC with internet and it works now My end goal is to make this into production and SELL it, not for money but more for fun because I think it should exist, just like Palmer Luckey's ModRetro Chromatic Gameboy-remake I'd go with something smaller than this 19" checkmate display though, it's great but too big for the Windows 3.11 era I think, more like 14" with a matching sized retro IBM-style keyboard and Windows 3.11 preinstalled (if legally allowed by Satya Nadella) with WiFi working out of the box We could also go with Windows 98/XP, because for me too Windows 3.11 was a very short time, so I too have vague memories of it, most of my computing memories is Windows 98/XP etc. Inside it could simply run on a Raspberry Pi 5 like here, which is easily powerful enough to run all of these OS'es I see many SF founders with Apple II's in their living room, and I guess cause Apple was more popular there back then, but in the rest of the world we were mostly IBM PCs and clones that ran Windows, so it's cool to have that as one retro object working with internet in your living room Anyway, step by step, we're here now 😊

@levelsio

149,119 Aufrufe • vor 9 Monaten

Keet Mobile 4.0.0 Changelog 🍐 Features - Keet 4.0.0 introduces a new engine which improves performance, app scalability and sets the ground for a new set of features development. Improvements - Faster room loading with optimised icons and image-preview caching. - Media previews respect maximum image size to save bandwidth. - Added a system-update banner to keep you informed of important upgrades. - Cleaner room creation flow and refined DM request handling. - Down arrow and room avatar colours match desktop application. - Bottom tab bar is now hidden until onboarding is complete. - Clearer username error messages and progress indicators on slow networks. - Better feedback form now includes your username automatically - Call experience tweaks: hangs up cleanly; DM ring logic improved; Android auto-end in background. - Introduced hang-up icon for when call ends in rooms. - Device naming screen now auto focuses the input field. - Updated confirm device screen. - Software version list now shows Hyperdiscovery and lists WebRTC as keet-webrtc. - Refreshed onboarding pages and UI text updates. - Improved audio record UX and many Fixes - Fixed avatar rendering issues. - Removed grey bars at the top of several pages. - Stopped the tooltip from appearing when the username is already set. - Aligned the error-log message-field layout. - Resolved cursor and emoji picker jumps when switching between emoji and keyboard input. - Corrected chat text input width. - Restored fullscreen video previews. - Fixed image loading status indicators. - Adjusted code block spacing for messages sent from mobile. - Prevented locked recordings from following you when leaving a room. - Fixed a crash when opening a room on Android. - Stopped unnecessary FlatList re-renders. - Center aligned preview images. - Resolved chat UI breakage after double tapping the emoji picker icon. - Corrected contentFit on image messages. - Ensured pinned messages remain visible during a call. - Fixed speaker tooltip content overflow. - Calls: fixed orientation breaks, crash when app is killed, call-ring answer now opens the screen. - Resolved unrecoverable error when sharing a file from Google Files. - Eliminated flicker when searching usernames. - Disabled button presses while a tooltip is visible. - Fixed Discover Communities being cut off on small devices. - Disabled bottom tab presses when no identity is set. - Corrected tooltip orientation on tablets. Keet Desktop 4.0.0 Changelog Features - Keet 4.0.0 introduces a new engine which improves performance, app scalability and sets the ground for a new set of features development Improvements - Introduced system-banner UI for updates and notices. - Added a 'Quit' button to uncaught error screens. - Displayed an app loader before the app initialises. - Added a toast notification and an informative banner when sending a DM request. - Consistent avatars between DM rooms and member views. - Added support to medium sized file previews in chat. - Smoother last message rendering in the room list. - Added a chat loader on start up when no cache is available. - Clearer version display in the software section and added hyper db version to the list. - Updated texts for system and migration banners. - Refactored DM request actions and block member logic. Fixes - Prevented image preview blinking while loading. - Fixed crash when removing an avatar file from a deleted message. - Onboarding status is now remembered after a restart. - Eliminated room menu blinking via useDeferredValue. - Prevented Rive animation from disappearing when switching monitors. - Stopped creation of duplicate DM rooms for the same member. - Resolved broken file preview when a file lacked a name. - Restored missing styles on error pages. - Prevented error pages from appearing behind the loader. - Corrected emoji rendering on macOS. - Repaired chat voice message playback. - Fixed useRoomConfig imports. - Corrected file item height in room info. And more

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Update 8 is one of the biggest yet for MindsEye, with the addition of multiplayer and a new mode: Grenade Football. It also deepens the single-player experience and expands the possibilities of player creation through new features and improvements. With this summer’s football fever still running high, we couldn't sit out. Grenade Football is a fast-paced multiplayer mode that gives the classic game an explosive twist. Players swap their boots for launchers and bring the firepower to the pitch, where teamwork, timing, and skill decide the winner. Finding your squad is easy. New social features let you connect with friends, create parties, communicate through voice and text chat, and take on multiplayer experiences together across PlayStation 5, Xbox Series X|S, and PC. Multiplayer supports full cross-play: one shared player pool across every platform. For solo players, the Silva E-Series: Summer Circuits Time Trial delivers a new challenge to master. Perfect your racing line, chase the fastest lap, and climb the global leaderboards. A milestone we have been building toward: ARCADIA’s player-created content arrives on consoles for the first time. Every game and experience the PC community has built is now in the hands of PlayStation and Xbox players. As always, this update includes continued polish and refinements across gameplay, audio, visuals, and stability. Please continue sharing your feedback through the usual channels. detailed patch notes on steam and discord. Thanks, The MindsEye Team

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149,538 Aufrufe • vor 15 Tagen

WINDOWS // NYC For the past five years, I've immersed myself in a photographic, typological study of the illuminated windows of New York City at night. On June 16th, we invite you to build a new world with us, a multilayered, interconnected city of light and shadow, powered by Transient Labs Studio. This has been my biggest undertaking to date, and is the extension of my lifelong interest in photographic patterns and generative photography. This interest was crystalized in 2021 with my project DRIVE and continued in 2022 with Drip Drop. Over the years, I've learned so much about the conceptual world of typologies, about the intersection of photographic technologies and blockchain as immutable records of consensus and truth, and of course, about how the constant evolution of technology broadens the scope of what is possible for us artists- revealing new ways to create and connect with the people who seek to do the same. The process of creating WINDOWS // NYC has been the best sort of challenge, and as always, the incredible minds at Transient Labs have taken my ideas and built technological frameworks that have elevated this project beyond my wildest dreams. I cannot wait to show you more, but for now, drop a comment if you want to connect, hear what we've built, and for information on how to participate and get involved. I love this world. I love looking at it in intricate detail and making photographs so that others can look at it that way too. And this pattern of windows and grids is one of my favorite ways to see. Sign up at windows dot davekrugman dot com, or via link in the comments below!

Dave

179,289 Aufrufe • vor 2 Monaten

EllesmereUI's Biggest Patch since Raid Frames is live! Aug Evokers since Blizzard won't give you an active state on your CDM for Ebon Might, I decided to give you one. check out the video! This feature also allows trinkets/pots/racials to get custom active states Players who share profiles: you can now include your full spell layout (which spells go where) and per-spell settings for CDM when exporting profiles! ----------- Full patch notes with new features and bugfixes: **Profiles:** - **NEW:** Profile exports can now carry your entire Cooldown Manager setup - which spells sit on which bars plus every per-spell setting - for the specs you choose, so importing a profile recreates your CDM layout instantly. **CDM:** - **NEW:** Give any trinket, potion, racial, or custom spell an Active State that adds its own glow and color while active, plus a Cooldown State Effect that changes its look based on whether it's ready. - **NEW:** Sync your trinkets, potions, and racials across specs with one button so you only set them up once. - Sound pickers for Focus Cast Sound and per-buff Audio Effect now have a search box. - Pandemic glow's Apply to All now also syncs tracking bars and keeps the same glow style everywhere. - 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Fixed the threshold color not showing with Enhance 5 Bar Style. - The cast bar latency overlay now reads live latency, so spell queueing no longer stops it showing. **Raid Frames:** - **NEW:** New healer tools including heal-absorb text, a crowd-control glow on debuffs, and more ways to position and highlight dispellable debuffs. - The Auto Resize toggle is now a dropdown that scales Indicators & Auras and Tracked Buffs independently with frame size. - New Show Over Dispels toggle lifts the heal-absorb overlay above the dispel gradient. - Fixed custom (non-20-player) sizes loading at the wrong position after login. **Unit Frames:** - **NEW:** A non-tank threat border shadows your player frame when you pull or hold aggro, with Has Aggro and Close to Aggro colors. - **NEW:** Player health text gains Heal Absorb Amount and Heal Absorb Short options. - **NEW:** Mini frames and Boss frames gain a per-frame Bar Texture dropdown. - **NEW:** Boss frames gain a Hover Borders control with its own mouseover and target colors. - 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Ellesmere

52,703 Aufrufe • vor 1 Monat

Crimson Desert Update 1.04 is HUGE, adding difficulty settings and more. • Difficulty options added • New pets - birds, 5 new cats, and more • Added new Storage Chests that allow materials and ingredients to be used directly from storage • New weapons, quests, and armor for all 3 playable characters • Improved the rendering quality of distant objects and textures • Can now name your pets and horses • Pets can now equip accessories for a wider variety of roles • Abyss Gears, insects, fish, and animals now stack in inventory • Can now select between different house layouts • Improved housing controls and UI • Observing a skill you already have now rewards an Abyss Artifact • Added a new item that allows cats to stay on your shoulder for a longer time • New weapons for all three playable characters • New Baltheon armor for Kliff • New pet gear shop added to Pororin • Added more ores and wells across Pywell • Nerfed the amount of attack and defense gained from anvils and grindstones • Greymane camp NPCs now sell items at a 10% discount • Can now 'Lock' items to prevent accidental selling or deletion • New control presets for controller and KBM • Added a feature where, when the interaction key is pressed, the corresponding action is performed immediately • Can now switch the controls for Dodge Roll and Evasion • Improved aiming controls • Can now open the map directly on controller by holding down the Touch Pad or View button • Adjusted the overall balance of bosses - bosses are no longer immune while performing powerful attacks and the frequency at which they escape or counterattack has been adjusted • Increased damage taken from elemental status effects • Force Palm Pulse can now be charged up to 3 stages • Improved the overall speed of 'Examine' • Improved the speed of pushing or rotating objects during puzzles • Improved follow-up attacks so they connect more quickly even when the initial attack is blocked • Blinding Flash can now be used anywhere and auto-targets whatever target you're facing • Added a Weapon Throw ability while dual-wielding • Improved Force Palm attack speed • Inventory now has 5 category tabs • Inventory groups will now show relevant icons • Added a Filter/Search to the map • Reaching max trust with a shop will allow you to see their current stock directly from the map • Minimap now shows north, south, east, west • Shops now show how many of that item you own • Improved the visual quality of characters at long distances • Improved hair lighting in shaded areas, errors and flickering • Camera distance is now maintained when adjusting visual range • Can now disable Chromatic Aberration • Added Colorblind and Photosensitive accessibility modes Update is out now on Steam, PS5, and Xbox with other platforms coming soon.

KAMI

534,951 Aufrufe • vor 3 Monaten