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#blender #b3d #geometrynodes #game done!ink cat!!!!🐱 improved my ink brush again! fully rigged!can be exported to game engine!

333,158 views • 3 years ago •via X (Twitter)

10 Comments

五天晴 Zhihao's profile picture
五天晴 Zhihao3 years ago

My animation is bad😅

Julian Oberbeck's profile picture
Julian Oberbeck3 years ago

Before exporting, do you convert curve to mesh / apply modifiers, copy named attributes and then weight paint them or do you have a setup with which you can keep everything non destructive?

五天晴 Zhihao's profile picture
五天晴 Zhihao3 years ago

exactly!your workflow is right!it is destructive😂

Guren's profile picture
Guren3 years ago

Would you be willing to put the rig on gumroad? I'd totally pay to animate with it.

Pierre Schiller's profile picture
Pierre Schiller3 years ago

It looks spectacular!

五天晴 Zhihao's profile picture
五天晴 Zhihao3 years ago

thx!help my animation😂

学院路李浩宇's profile picture
学院路李浩宇3 years ago

太酷了!!

m a s's profile picture
m a s3 years ago

Geometry nodes export to game engine?! What wizardry is that??🪄

五天晴 Zhihao's profile picture
五天晴 Zhihao3 years ago

@Masangri_Art just bake mesh and texture😂

Sara 🐸 Looking for Fulltime Role!'s profile picture
Sara 🐸 Looking for Fulltime Role!3 years ago

Omg this looks amazing 💛 Im now imagining an Okami remake using this

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