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#blender #b3d #geometrynodes #game done!ink cat!!!!🐱 improved my ink brush again! fully rigged!can be exported to game engine!

333,158 次观看 • 3 年前 •via X (Twitter)

10 条评论

五天晴 Zhihao 的头像
五天晴 Zhihao3 年前

My animation is bad😅

Julian Oberbeck 的头像
Julian Oberbeck3 年前

Before exporting, do you convert curve to mesh / apply modifiers, copy named attributes and then weight paint them or do you have a setup with which you can keep everything non destructive?

五天晴 Zhihao 的头像
五天晴 Zhihao3 年前

exactly!your workflow is right!it is destructive😂

Guren 的头像
Guren3 年前

Would you be willing to put the rig on gumroad? I'd totally pay to animate with it.

Pierre Schiller 的头像
Pierre Schiller3 年前

It looks spectacular!

五天晴 Zhihao 的头像
五天晴 Zhihao3 年前

thx!help my animation😂

学院路李浩宇 的头像
学院路李浩宇3 年前

太酷了!!

m a s 的头像
m a s3 年前

Geometry nodes export to game engine?! What wizardry is that??🪄

五天晴 Zhihao 的头像
五天晴 Zhihao3 年前

@Masangri_Art just bake mesh and texture😂

Sara 🐸 Looking for Fulltime Role! 的头像
Sara 🐸 Looking for Fulltime Role!3 年前

Omg this looks amazing 💛 Im now imagining an Okami remake using this

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