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Experimenting with bones to curves so animations can be exported to e.g game engines or something else. ( also coil squish mechanics )

21,460 görüntüleme • 8 ay önce •via X (Twitter)

8 Yorum

snek3d profil fotoğrafı
snek3d8 ay önce

First 15 seconds are the demo. The rest is an attempt to explain what I've done, hoping it'll help someone <3

snek3d profil fotoğrafı
snek3d8 ay önce

The only downside I can see far is the effort you'd need to put in to sculpt each squish section of the body and hook everything up. Depending on the length.

Queen of Cinders profil fotoğrafı
Queen of Cinders8 ay önce

Would be nice to have the same quality rigging usable in games, I know I’ve been trying to make quality long stomach vore creatures in a game I’m working on, but the smoothness of this Kaa is what I’d want when animating

Admiral Storm profil fotoğrafı
Admiral Storm8 ay önce

I like the look of these experiments

Lustful_Jungles NO RP(Com close) profil fotoğrafı
Lustful_Jungles NO RP(Com close)8 ay önce

Cool. Also sent a dm not sure if you got it

snek3d profil fotoğrafı
snek3d8 ay önce

Oops my bad, this website never notifies me about DMs

Balto Shagado profil fotoğrafı
Balto Shagado8 ay önce

Coils are always yay

Viperous ヴァイペラス VT 🐍LamiaVtuber🐍🕹 profil fotoğrafı
Viperous ヴァイペラス VT 🐍LamiaVtuber🐍🕹8 ay önce

This is so cool!!!!! ✨ 🐍

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snek3d

115,829 görüntüleme • 7 ay önce