Video wird geladen...
Video konnte nicht geladen werden
#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized
29,337 Aufrufe • vor 7 Tagen •via X (Twitter)
12 Kommentare

Again this is an addon that's made to highlight the idea, it's not the actual implementation. You can try it out and learn more here: If you can, feel free to give feedback to help make this feature as awesome as possible!

Game. Changer.

Oh my gooooosh! That rim light effect

That's actually in 5.2 if you wanna try it out! Part of the online essentials

object-specific compositing raises an interesting boundary case: an effect that extends beyond the object silhouette. testing a glow behind a foreground occluder could help show which operations need scene depth and which can stay local to the object.

Yeah that's the main thing tackled right now and probably soon discussed in the thread. I think once that is figured out the implementation can happen a lot faster since the groundwork for implementation has been laid quite well

SICKKKKK

@insectforest984 AMAZING

I'VE BEEN WANTING THIS FOR SO LONG! OH THIS IS BEAUTIFUL!

wow..cool

Awesome

YES
