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#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized

29,337 Aufrufe • vor 7 Tagen •via X (Twitter)

12 Kommentare

Profilbild von Krysidian
Krysidianvor 7 Tagen

Again this is an addon that's made to highlight the idea, it's not the actual implementation. You can try it out and learn more here: If you can, feel free to give feedback to help make this feature as awesome as possible!

Profilbild von DillonGoo Studios
DillonGoo Studiosvor 7 Tagen

Game. Changer.

Profilbild von Whimmery🕊️
Whimmery🕊️vor 7 Tagen

Oh my gooooosh! That rim light effect

Profilbild von Krysidian
Krysidianvor 7 Tagen

That's actually in 5.2 if you wanna try it out! Part of the online essentials

Profilbild von Raghav Katta
Raghav Kattavor 7 Tagen

object-specific compositing raises an interesting boundary case: an effect that extends beyond the object silhouette. testing a glow behind a foreground occluder could help show which operations need scene depth and which can stay local to the object.

Profilbild von Krysidian
Krysidianvor 7 Tagen

Yeah that's the main thing tackled right now and probably soon discussed in the thread. I think once that is figured out the implementation can happen a lot faster since the groundwork for implementation has been laid quite well

Profilbild von Luciano
Lucianovor 6 Tagen

SICKKKKK

Profilbild von Kurama
Kuramavor 7 Tagen

@insectforest984 AMAZING

Profilbild von Starr
Starrvor 7 Tagen

I'VE BEEN WANTING THIS FOR SO LONG! OH THIS IS BEAUTIFUL!

Profilbild von GAKU
GAKUvor 6 Tagen

wow..cool

Profilbild von The Dragon Emperor
The Dragon Emperorvor 7 Tagen

Awesome

Profilbild von Rei
Reivor 7 Tagen

YES

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