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#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized

29,337 просмотров • 7 дней назад •via X (Twitter)

Комментарии: 12

Фото профиля Krysidian
Krysidian7 дней назад

Again this is an addon that's made to highlight the idea, it's not the actual implementation. You can try it out and learn more here: If you can, feel free to give feedback to help make this feature as awesome as possible!

Фото профиля DillonGoo Studios
DillonGoo Studios7 дней назад

Game. Changer.

Фото профиля Whimmery🕊️
Whimmery🕊️7 дней назад

Oh my gooooosh! That rim light effect

Фото профиля Krysidian
Krysidian7 дней назад

That's actually in 5.2 if you wanna try it out! Part of the online essentials

Фото профиля Raghav Katta
Raghav Katta7 дней назад

object-specific compositing raises an interesting boundary case: an effect that extends beyond the object silhouette. testing a glow behind a foreground occluder could help show which operations need scene depth and which can stay local to the object.

Фото профиля Krysidian
Krysidian7 дней назад

Yeah that's the main thing tackled right now and probably soon discussed in the thread. I think once that is figured out the implementation can happen a lot faster since the groundwork for implementation has been laid quite well

Фото профиля Luciano
Luciano6 дней назад

SICKKKKK

Фото профиля Kurama
Kurama7 дней назад

@insectforest984 AMAZING

Фото профиля Starr
Starr7 дней назад

I'VE BEEN WANTING THIS FOR SO LONG! OH THIS IS BEAUTIFUL!

Фото профиля GAKU
GAKU6 дней назад

wow..cool

Фото профиля The Dragon Emperor
The Dragon Emperor7 дней назад

Awesome

Фото профиля Rei
Rei7 дней назад

YES

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