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bounce bounce #gamedev

14,180 次观看 • 8 个月前 •via X (Twitter)

18 条评论

Yudou 的头像
Yudou8 个月前

huh i noticed that the splash effect drifts off axis when I made the screen larger. I'll have to fix that...

blearthrew(VALERIAN guy) 的头像
blearthrew(VALERIAN guy)8 个月前

that is smooth as fuuuuck did you animate all that manually or is there some 3d model trickery occuring

Yudou 的头像
Yudou8 个月前

character animations are all hand drawn and animated

blearthrew(VALERIAN guy) 的头像
blearthrew(VALERIAN guy)8 个月前

and here i thought i was a good animator bro. keep up the good work

bromanguy | Wishlist SOULGRAVE 的头像
bromanguy | Wishlist SOULGRAVE8 个月前

hell yeah, looking slick

Haru - Jogue Exo! 的头像
Haru - Jogue Exo!8 个月前

how do you make your movements so fluid?

Yudou 的头像
Yudou8 个月前

I draw a lot of frames

Haru - Jogue Exo! 的头像
Haru - Jogue Exo!8 个月前

OMG

NO END STUDIO 的头像
NO END STUDIO8 个月前

Looks really cool!

Ejectgame 的头像
Ejectgame8 个月前

Beautiful animation with the hair waving around ! Congratulations

Todd Grilliot 的头像
Todd Grilliot8 个月前

Very crisp Nice nice nice

z 的头像
z8 个月前

Looks so satisfying to play

Silvanuz | Wishlist Bloomies on Steam ☘️ 的头像
Silvanuz | Wishlist Bloomies on Steam ☘️8 个月前

I always saw your animation posts but never actually gameplay. This is the first time I see your animations ingame. Is there a demo or steampage out already?? :) Would love to wishlist it. It looks so satisfying to control.

CypherArt 的头像
CypherArt8 个月前

Bro is cooking

devchoy 的头像
devchoy8 个月前

This looks like it plays satisfying! Followed!!

Mrak 的头像
Mrak8 个月前

This is one of the mosft satisfying "pogo" type moves I've seen in a game. Does it not look off when the character lands higher up, while they are still upside down in the animation?

Open Dev Kit 的头像
Open Dev Kit8 个月前

Butter smooth animation and camera movement 😌! Feels kinda floaty though, is it intended? I'd consider increasing the gravity a tad to make it feel more responsive.

Yudou 的头像
Yudou8 个月前

The hang time she has in the air is indeed intended~ This allows for more freedom of movement and easier timing of hitting midair foes. This had a faster drop at the apex but I increased her hang time by one extra frame yesterday for this purpose. I think it feels plenty responsive when in control as her air movement is affected by your input right away. And if you wanted less hang time you can just let go of the jump button early. Tapping it makes her short hop

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