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🚨BREAKING: Someone just built a tool that generates full 3D particle systems from a single text prompt. You describe what you want. It builds the simulation and you export production-ready React or Three.js code instantly. 100% Free.
156,716 Aufrufe • vor 7 Monaten •via X (Twitter)
34 Kommentare

"someone" - fucking name them you gremlin

Explore it here:

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I'm pretty sure this is the creator 💕

BREAKING?! dude this is shit people were building 6 months ago. Not breaking at all stop spamming slop

Yet they couldn't vibe a remotely competent human UX Position of the > to tab through examples varies based on the text width of particle system name — dumb as hell; you have to adjust mouse cursor position and click each time. Arrows keys were not even made a functional backup

Text-to-3D particle systems with instant React/Three.js export? This is insane going from prompt to production-ready code in seconds.

'someone' slop. just say their fucking name.

That someone? Barack Obama.

What can I use this for?

sounds neat, but free tools often struggle with long-term support. I’ll keep an eye on this one.

Wow, this looks sick! 😍

I want to try it with AI memory storage

hardest part is to describe what you want

Hopefully the arbitrary code accepted goes through a review pipeline :scared:

loooks dope 👀

AI generating full 3D particle systems from a prompt is a massive productivity leap, devs can go from idea to production-ready code instantly, lowering the barrier for interactive graphics.

The smart part is exporting as Three.js code specifically. Particle systems are one of the few things in 3D where you can generate a complete, self-contained module — it doesn't depend on the rest of your scene graph, physics, or game state. That's what makes this work as a standalone tool. Generating a full scene from a prompt is still unreliable because the dependencies between objects are complex. But particles are stateless enough that AI can nail them. Curious whether the export handles custom shaders or if it's using Three.js built-in PointsMaterial. The visual quality ceiling depends on that.

This is cool, but “100% free” and “production-ready instantly” is where I get skeptical. Most of these tools are great for quick prototypes, not final builds. Still impressive if it actually saves time on setup.

three.js ???

Cool

Would be nice if we could see some high level agent details on how it worked for this project using SwarmWatch.

marvellous ! playing with it a lot now !

Será que dá pra usar no projetor?

MUCHLOVE

Pretty cool!

This tool looks incredibly useful and the generation speed is impressive.

@tndwolf this looks incredible.

wait it exports actual production-ready code? every tool says this and its always garbage. if this one actually spits out clean react and threejs thats a massive time save somebody send me the lnk

@grok what's the best use case of this ?

thanks for sharing Rimsha

This is why I stopped waiting to learn everything before starting. By the time you master the old tool the new one is already here. Ship fast, adapt faster.

@coreyepstein @PeytonPRJCT would go crazy on the cortex

Oh! FULL particle systems, not REAL 3D particle systems constructed from MATTER. You mean on a computer screen. I was about to say, "Tea. Earl Gray. Hot."
