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Built my first fully live custom personalization tool for a product. Interactive scene (made in Rive ) → fully embedded in the webpage: smooth transitions, perfect visuals, full flow, results sent to email. Mobile‑ready too (both vers in video) Try it: What problem do I solve? • Closes the...

40,380 просмотров • 1 год назад •via X (Twitter)

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THIS GUY BUILT A SCREEN RECORDER THAT MAKES YOUR DEMOS LOOK LIKE AN APPLE COMMERCIAL every founder right now has the same problem. you build something cool but your demo video looks HORRIBLE (like a janky screen recording from 2014) this tool records your screen and automatically makes it look cinematic here's what it does: > records both screen and screenshots in one app (most tools only do one) > multi-window support where each window is a separate layer you can rearrange after recording > 3D scenes, virtual backgrounds, and a simulated camera lens for cinematic shots > smooth or instant zooms, transitions, custom cursors, and auto-replaced desktop backgrounds > add and mix audio and music directly in the editor > standard 2D polish too if you don't need the 3D stuff it even gives you the option to render your recording inside a 3D macbook mockup so the final output looks like an actual apple keynote presentation if you've ever tried to make a product demo look professional, you probably know the pain. you either spend hours in premiere or after effects doing it manually, or you pay someone to do it, or you just ship an ugly screen recording and hope nobody judges your product by the video now you can just record your screen normally and it handles the polish automatically for anyone shipping a landing page, a product hunt launch, an app store listing, or a pitch deck, the demo video is usually the first thing people see and most of the time it's the weakest part of the whole launch this fixes that without needing any video editing experience

Om Patel

155,691 просмотров • 3 месяцев назад

I’ve tested dozens of AI video tools for ecommerce ads. Most still look obviously fake. They either distort the product, break character consistency, or completely miss the pacing that makes viral content actually work. Wizstar was the first one that genuinely surprised me. I tested Wizstar’s Wizstar_official Video Reference workflow using a viral-style ad, and honestly… I wasn’t ready for how accurate it would be. It didn’t just “generate a similar video.” It recreated the entire feel of a high-performing ad — the pacing, the transitions, the camera movements, even that subtle “social-first” storytelling rhythm that usually takes real creative teams to get right. And the wild part is… it still kept the product completely stable across brand-new scenes. No distortions. No weird AI shifts. Just clean, consistent visuals from start to finish. What really impressed me is that Video Reference isn’t just copying visuals at all. It actually analyzes the structure behind viral ecommerce content — things like: - how the hook is built, - how attention is retained across cuts, - and how emotion is paced through the video. Then it rebuilds that logic into a completely new ad, optimized for product testing and fast campaign iteration. And it feels like it understands performance content. The workflow also handled synchronized audiovisual timing surprisingly well — cuts land where they should, motion matches the sound, and the storytelling flow feels intentionally designed, not randomly generated. Combined with stable product consistency and influencer-style framing, the final output honestly felt closer to a real paid social campaign than anything I’d expect from an AI tool. What surprised me is that Wizstar isn’t powered by just one model—it orchestrates multiple top-tier AI models, including Seedance 2.0, and even supports face input out of the box. If you’re curious to try it yourself, you can test it here: New users get free credits, and the first membership is only $19 — plus a complimentary 30-second E-commerce Agent experience included. #Wizstar

Doreen

153,944 просмотров • 3 месяцев назад

Here is the Geometry Nodes Weighted Normals with Laplacian Blur on a full character (a vroid). It easily improves the shading even on game topology with almost no setup. I built this as part of my quest to improve real time toon shading. 3D anime models are popular, but use of dynamic light is rare even among high quality vtuber models. This is for several reasons, but a big one is simply that it takes a lot of Custom Normals work to make 3D cel shading not look like a jagged mess (other pieces of the puzzle are issues like deformations, multiple lights, etc). And fixing Normals is tedious, especially on existing game topology. I have focused on proxy meshes for priority areas like character faces, but they aren't an efficient solution for the whole body + outfit. I wanted something I could just throw on any model and make it at least not a jagged mess anymore even if it wasn't perfect. As you can see from this clip, this does that very well! And vertex groups can be used to control the style of the effect and power. It still can't smooth beyond what the topology density can support, but the topo itself is no longer a problem (for higher res, could be run on a subdivided version of the model and then baked to a Normal Map.) The only changes I made to this model were adding a weld modifier to merge split edges during interpolation, and a vertex group to select the skirt. I have not yet added full handling and logic for detecting edges with big angles like the skirt, or for handling boundaries like on the hair, so both those areas can get better too. You can also see that while it successfully smooths out the Face, it isn't really stylistically correct there. That is still best done with a proxy mesh to define a new shape. This is part of the tools I am working on for Fondant. We are putting together a Blender Addon to release this + a proxy mesh tool for the face, and are working on resolving other problems in-engine to fully bring dynamic light to real time 3D toon shading. Give us a follow, and send them a DM if you are interested in testing these tools as they develop!

aVersionOfReality

14,679 просмотров • 1 год назад

“blank canvas problem” figma says raw and unformed feelings… this should not be shared. * Look, I love AI! I lead and design products for AI & Data Solutions in one of the largest firms in the world. I use these tools every day. I’m one of the biggest advocates of AI. I do NOT fear it. I leverage it. I appreciate what Figma is trying to do here. Good intentions to help designers build faster. Make the design easier and accessible for everyone. And of course, meanwhile, profit from It. it is a business after all and it is perfectly fine. While I was watching Dylan generate detailed designs from a prompt, I started seeing aspiring designers getting attached to these tools and having everything easy, ready, quick… and a series of questions started to arise in my mind; * ➟ Are we going to see a generation of designers who lack resilience and love/appreciation for craft? ➟ Designers who are easily hurt and seek help from AI tools every time a client raises a criticism for the proposed design? ➟ Are these designers going to blame AI tools for the outcome and not take accountability for it? ➟ Perhaps they will go back to the AI input and generate 20+ options for clients in 5 mins without thinking instead of talking to the client, understanding the product positioning and actually thinking/exploring/working for the best design solution? ➟ Are we going to see lazier designers? and weak, giving up, getting frustrated easily? * Dylan says ”This tool helps us to get past the blank canvas problem” Blank canvas is one of the best parts of this work. A new fresh start with endless possibilities. Staring at the blank screen and reflecting on our past experiences, our conversations with the client, transforming these thoughts on screen pixel by pixel… That’s how we truly understand the problem at hand and grow as designers. You may say I’m being a romantic, trying to stay in the past. No. Again, I build these tools and encourage everyone to leverage them. However, yes, I have concerns. Not about the efficiencies this technology brings, Concerns about; AI may raise a generation of weak-minded designers who lack an appreciation for the craft. * It is 2:14 am, I should go to sleep. I should not share this writing. this is not meant to be for others but for me. just thinking in writing… thinking…. thinking… …

Oykun

38,358 просмотров • 2 лет назад