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But wait, what if we can also rotate/twist the normal and normal coordinates along the curve before feeding them to the noise function? #MudBun #MadeWithUnity #GameDev #VFX
21,416 Aufrufe • vor 1 Jahr •via X (Twitter)
8 Kommentare

Rolltheredvor 1 Jahr
I want blueberry icecream now

RedDeer.Gamesvor 4 Jahren
Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Jakob Wahlbergvor 1 Jahr
Looks awesome. How much do I need to pay to get blend modes and/or convex and concave masks for dye?

Ming-Lun “Allen” Chou | TheAllenChou@bskyvor 1 Jahr
You mean making a brush group and setting the group’s operator to dye?

Epibatesvor 1 Jahr
Is this just multiplying times a matrix on a per pixel basis?

Ming-Lun “Allen” Chou | TheAllenChou@bskyvor 1 Jahr
It’s generating a new mesh every frame from signed distance field using marching cubes.

David Estradavor 1 Jahr
Wow this is insane!

Charlie Jiangvor 1 Jahr
genius
