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Can GPT-4-Vision Play Super Mario 64? I created 'Multimodal Gamer,' a framework enabling multi-modal models (combining text and visual inputs) to play games. Check out my video overview below and let me know your thoughts!

22,233 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Josh
Joshvor 2 Jahren

Repository:

Profilbild von Josh
Joshvor 2 Jahren

YouTube if you prefer to watch it there:

Profilbild von Bob
Bobvor 2 Jahren

You can pause the game for when the model is thinking so latency isn't a issue. I coded my own version a few weeks ago for Legends of Zelda but the issue was the Model had trouble "Seeing" the enemies relative to itself (and sight issues in general) and GPT-4 just walk into the enemies.

Profilbild von Sir Mr Meow Meow
Sir Mr Meow Meowvor 2 Jahren

very cool, I compare it to my own (once token price come down). About what I expected. What frequency were you calling the api at? Wish we could "react" faster (faster api response), and

Profilbild von SJ
SJvor 2 Jahren

@chillzaza_ so cool!

Profilbild von Dave Craige 🇺🇸
Dave Craige 🇺🇸vor 2 Jahren

Very cool!

Profilbild von Louiepecan.base.eth🗡🛡
Louiepecan.base.eth🗡🛡vor 2 Jahren

🔥💎🤌

Profilbild von gabriel
gabrielvor 2 Jahren

This is really cool. I’m gonna try this with pokemon haha

Profilbild von Christopher Fryant
Christopher Fryantvor 2 Jahren

I know this would increase latency, but do you think passing a small screenshot every so often would significantly help the model's understanding of the play space?

Profilbild von algomax
algomaxvor 2 Jahren

awesome

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