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C&C Generals Rise of the Reds Superweapons Showcase #CommandAndConquer #RiseOfTheReds #Mod A showcase of the Rise of The Reds mod's added/edited superweapons (Version shown is 1.87 PB 2), To Qualify as one It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as...

13,426 次观看 • 1 年前 •via X (Twitter)

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Murphy 💙💛1 年前

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China Tank General: C&C Untitled (Generals Zero Hour Mod) Let's Play #CommandAndConquer #CNC #VideoGame #Mod #RealTimeStrategy #LetsPlay #RTS #VideoGameMod #Gaming #CommandAndConquerGenerals #GeneralsZeroHour The Tank General of the C&C Untitled mod for C&C Generals Zero Hour is also heavily edited like the other factions, with reskins and new units, a emphasis on heavily armored units gives him a different arsenal of land vehicles with even his supply truck and listening outpost replaced with heavier armored variants, the heavy supply truck can carry bigger resource loads funding your base faster. Units include: Warmaster which replaces the battle master and has a working machine gun and 2 autocannons in addition to it's tank cannon, Tiananmen SPAAG (a anti air unit that replaces the gatling cannon), Locust Tank (a light and cheap tank), Emperor Overlord (has a high caliber cannon and autocannon instead of 2 tank cannons), ECM overlord which is surprisingly cheap for it's massive size and unlike the other Chinese ECM vehicles in this mod is powerful enough to shut down buildings with it's ECM gun, and Immolator (a heavily armored flame tank that can shoot fire in multiple directions), Armored Outpost (listening outpost but tougher), Heavy Supply Truck (carries more resources and is tougher). The mod can be found on ModDB, look it up. The old C&C games as part of the Ultimate Collection can be found on the Official EA App or Steam. It is also possible to procure C&C Untitled through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB (where it also has the 1920x1080 resolution). I also upload videos on YouTube and Facebook that look at and profile video game mods.

ZanyOnePip

10,335 次观看 • 2 年前

USA: The Power Of The West (C&C Generals Zero Hour Mod) Let's Play #CommandAndConquer #GeneralsZeroHour #LetsPlay The Power Of The West is a mod for Command and Conquer Generals Zero Hour which adds a bunch of new units and reskins some existing units. It also changes the graphics effects. The USA is heavily edited and receives various stealth aircraft units to be built at the airfield in addition to a roster of new land vehicles. New infantry are: Heavy Gunner (heavy infantry) and Javelin Soldier (heavy rocket infantry). Aircraft Options are UCAV (combat air drone), F/A XX (Air Superiority Fighter that is stealted), A10 Warthog (ground attack aircraft), Raptor (a expensive multirole jet), Stealth Fighter (more like a bomber unit and the splash damage will affect flying units if your lucky, it also has been reskinned to look like the F-35), and AH-61 Apache (the helicopter gunship unit). Land vehicles include: Rhino Tank (Replaces the Crusader tank and has a anti-infantry attack in addition to it's tank gun), Cougar (A mine resistant infantry transport), M270 (the MLRS artillery unit), THAAD (a heavy air defense unit), and Mammoth tank (a 2 barreled heavy tank with rocket pods). The mod can be found on ModDB, look it up. The old C&C games as part of the Ultimate Collection can be found on the Official EA App or Steam. It is also possible to procure The Power Of The West through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB (where it also has the 1920x1080 resolution). I also upload videos on YouTube and Facebook that look at and profile video game mods, but I got other videos as well.

ZanyOnePip

43,667 次观看 • 1 年前

USA Superweapons General: The Power Of The West (C&C Generals Zero Hour Mod) Let's Play #CommandAndConquer #GameMod The USA Superweapons General of the Power Of The West mod for Command and Conquer Generals Zero Hour features a nearly entirely different arsenal to the default USA of this mod. Heavy base defenses, one exclusive for anti-land, one exclusive for anti-air to defend your base as more powerful Particle Cannons carve up your enemies base. New and exclusive Land Units are: APC (A troop transport armed with a autocannon), ATV (fast attack vehicle), Vulcan Tank (a anti-personal tank), Archangel (a mech armed with minigun and anti-tank missiles), Archangel B (a mech with quad 60mm cannons), M113 (a expensive rocket launching unit that can destroy tanks and aircraft), 0Warthog Tank (a heavy tank), Gryphon Launcher (a long range launcher said to be armed with nuclear cruise missiles but they don't seem to leave behind radiation), Sentry Drone (has a unique 3D model with this faction), Stinger Soldier (A soldier with a anti-air rocket launcher, not trained or shown in this video). Air units are: NightEagle (the fighter plane unit for this faction), Huracan (bomber), Wraith (stealthed ground attack aircraft), BlackGhost (stealth helicopter gunship), Venom (support aircraft that can carry 6 soldiers), Viper (helicopter gunship that has a 20mm cannon, 8 anti-tank missiles, and can even attack aircraft). The mod can be found on ModDB, look it up. The old C&C games as part of the Ultimate Collection can be found on the Official EA App or Steam. It is also possible to procure The Power Of The West through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB (where it also has the 1920x1080 resolution). I also upload videos on YouTube and Facebook that look at and profile video game mods, but I got other videos as well.

ZanyOnePip

10,184 次观看 • 1 年前

The mode of existence of the world can be understood as the set of its fundamental characteristics that make both its existence and its transformations possible. In other words, what basic properties must a world possess for its evolutionary existence to be possible at all? Among the key aspects, several can be identified: (a) physical space must be either finite or infinite; (b) if infinite, this infinity must be either spherical or linear; (c) physical reality must possess the capacity to generate vast, stable structures and highly complex phenomena — which, according to our observations, it indeed does; (d) this capacity, as an active self-organizing property, must either have a beginning or be beginningless — that is, it either existed eternally, or the world was originally maximally simple and static before this property spontaneously emerged. : The author proposes that the mode of existence of the world is defined by a set of fundamental characteristics that make both its persistence and its transformations possible. In other words, for any reality capable of evolutionary development to arise, certain basic properties must be present. Physical space must be either finite or infinite. If infinite, its geometry must be either spherical or linear. Physical reality must possess the inherent capacity to generate vast, stable structures and highly complex phenomena, as we observe in our own universe. Finally, this self-organizing property must either have existed eternally or have emerged spontaneously at a certain moment from an originally simple and static state. This framework invites us to consider the minimal conditions required for a universe like ours to evolve intelligence and complexity. It frames the question of cosmic origins not as a mystery of creation from nothing, but as an inquiry into the necessary and sufficient properties of matter and space that allow reality to unfold as it has.

Zafar Mirzo | Quotes

1,851,777 次观看 • 4 个月前