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Cerebras inference is very fast. So fast that it changes how we think about configuring our LLMs for voice agent use cases. Kimi K2.6 is a 1T parameter reasoning model that Cerebras serves at 650 - 1,000 tokens per second (end-to-end throughput), with time to first token metrics as...

40,593 次观看 • 5 个月前 •via X (Twitter)

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Introducing PhoneLLM, an open model for voice agents. GPT 5.6 Terra performance on typical voice agent tasks at 1/3 the latency and 1/18 the cost. For voice agents, we need models that are both very low latency and very good at tool calling and instruction following. There's a trade-off here, and we often have to compromise on either latency or capability when building voice agents. With PhoneLLM (and the training and data stack that made this model possible) we're fixing this problem. For the last couple of years, most of the effort in frontier model development has gone towards leveraging test-time compute. Which is awesome! Models of all shapes and sizes are available that perform really, really well ... if you have "thinking" turned on for your model. But if you need your agent to respond at voice conversation speed, you can't use thinking models. PhoneLLM is a full-weights fine-tune of NVIDIA Nemotron Nano 30B. We trained on a wide range of real-world telephone and customer support use cases. The training focused on taking the excellent Nano 30B base capabilities and teaching the model to do typical voice agent tasks with thinking disabled. The results are really good: accurate tool calling and concise, on-topic responses in long conversations. And fast: TTFAT measured server-side is <100ms if you run PhoneLLM on a lightly loaded B200. :-) But seriously, when we characterize model latency, we do it with full, end-to-end, batched request simulations using real Pipecat voice agent pipelines. You can serve more than 80 concurrent agents on a single B200 with P95 end-to-end TTFAT <600ms. Including network overhead. That's an LLM cost-per-minute around $0.0025. (1/4 of a cent.) At a latency lower than any third-party API offers today. More details about this model, including weights on Hugging Face, how to spin it up with one click on Modal, and a starter project repo you can clone, are in the thread ...

kwindla

335,905 次观看 • 2 个月前

Voice AI turn taking is a solved problem. The single most common complaint about voice AI, today, is that agents interrupt too often. But the voice agents I build for myself now respond quickly and interrupt me less often than the people I talk to every day. (I actually measured this.) Mark Backman made a Pipecat AI PR two weeks ago that was the last piece of the puzzle for turn taking so good that I no longer ever think about it. The approach combines three layers of processing: 1. Voice activity detection, with a short (200ms) trigger. 2. A native audio turn detection model that's small, fast, and runs on CPU. This model captures audio nuances like inflection and filler sounds that don't get transcribed. 3. A prompt mixin for the conversation LLM that decides turn completion based on conversation context. None of these are new. We've been using VAD for a long time. We trained the first version of the Pipecat Smart Turn native audio model in December 2024. And we've been experimenting with prompt-based large model turn detection (sometimes called "selective refusal") for more than a year. Now, the Smart Turn model and the SOTA LLMs we're using in voice agents have both gotten so good that using them together feels like we've finally "solved" turn detection. Mark also figured out how to elegantly apply a "single-token tagging" technique to this problem. We sometimes use single-token tagging in place of tool calling, when we need a near-zero latency programmatic trigger. Mark's Pipecat mixin defines three single-token characters and prompts the LLM to output exactly one of them at the beginning of every response. - ✓ means the agent should respond normally (immediately) - ○ is a "short incomplete" - the agent should wait 5 seconds - ◐ is a "long incomplete" - the agent should wait 10 seconds The wait times, and the details of the prompt, are configurable, of course. Watch the video to see me talk to an agent that handles all my various pauses and inflections, plus phrases like "let me think," pretty much the way a person would handle them, in terms of response latency. Also, in the second half of the video, I ask the agent to adjust its response pattern because I'm going to tell it a phone number. This kind of "in-context" adjustment of response wait times is really useful. The LLM in the video is GTP-4.1. We've tested the prompt and single-token adherance with GPT-4.1, Gemini 2.5 Flash, Anthropic Claude Sonnet 4.5, and AWS Nova 2 Pro. Note that older models in all these families (and, in general, smaller open weights models) aren't able to reliably output these single-token tags. But the new models we're using these days are pretty amazing.

kwindla

27,086 次观看 • 8 个月前

Learn to build conversational AI voice agents in "Building AI Voice Agents for Production", created in collaboration with LiveKit and RealAvatar, and taught by dsa (Co-founder & CEO of LiveKit), Shayne (Developer Advocate, LiveKit), and Nedelina Teneva (Head of AI at RealAvatar, an AI Fund portfolio company). Voice agents combine speech and reasoning capabilities to enable real-time conversations. They're already being used to support customer service, to improve accessibility in healthcare, for entertainment applications, and for talk therapy. In this course, you’ll learn to build voice agents that listen, reason, and respond naturally. You’ll follow the architecture used to create the "AI Andrew" Avatar, a collaborative project between and RealAvatar that responds to users in what sounds like my voice. You’ll build a voice agent from scratch and deploy it to the cloud, enabling support for many simultaneous users. What you’ll learn: - Understand the fundamentals of voice agents, including key components like speech-to-text (STT), text-to-speech (TTS), and LLMs, and how latency is introduced at each layer. - Explore voice agent architectures and the trade-offs between modular pipelines and speech-to-speech APIs. - Explore how platforms like LiveKit mitigate latency issues with optimized networking infrastructure and low-latency communication protocols. - Learn how to connect client devices to voice agents using WebRTC—and why it outperforms HTTP and WebSocket for low-latency audio streaming. - Incorporate voice activity detection (VAD), end-of-turn detection, and context management to detect turns, handle interruptions, and manage conversational flow. - Understand the trade-offs between latency, quality, and cost in an example in which you build a voice agent and change its voice. - Equip your agent with metrics to measure latency at each stage of the voice pipeline and learn the key levers you can pull to make your agent faster and more responsive. The voice agents built in this course also incorporate voice technology from , a supporting contributor to the project. By the end of this course, you'll have learned the components of an AI voice agent pipeline, combined them into a system with low-latency communication, and deployed them on cloud infrastructure so it scales to many users. I’m looking forward to seeing what voice agents you build from this course! Please sign up here:

Andrew Ng

87,965 次观看 • 1 年前

We blew past the Turing test for voice agents about a year ago. I don't think we talk about this enough. We have lots of data from real-world voice agent deployments. In contexts like customer support, people often forget they are talking to a voice agent. This is true even when the system tells people they are talking to an AI agent at the beginning of the session. (Which I think is a best practice that almost all AI agents should adhere to.) So ... when will this happen for realtime, conversational AI video? Well, we're getting very close. Tavus just released a new realtime video model that, at its best, passes the Turing test for conversational video. It's pretty amazing. The model is full-duplex (it can talk and listen at the same time), and does vision and audio input and audio+video output in realtime. Both on the nascent conversational video benchmarks, and in my testing, it's a pretty big step forward. Here's an unedited video of one of my conversations with the new model. I think you can see a few interesting things here. When the model responds as quickly as you expect a human to respond, the experience is magical. The responses are conversational and natural; there's no leaning on stock filler phrases to hit the response time goals. The integration between the video and audio feels natural, which has historically been an uncanny valley thing that most video avatar experiences didn't quite get past. The model can do hand gestures! If you're deep into this stuff, you'll find that a little bit mind-blowing. And, in keeping with all the stuff that Tavus has released, the fact that the model can "see" as well as hear and talk is integral to the experience and a big part of what makes the conversation feel useful and interesting. At the very beginning of the conversation, you can see that the model and I talk over each other. Which is something that happens a lot in human-to-human video call conversations. We both recover from this gracefully, which, again, has been something that rarely worked quite perfectly in previous generations of realtime video systems. Even more than the "when it works perfectly" capabilities, it's probably these recovery and robustness moments that get us all the way to experiences that feel completely natural.

kwindla

40,489 次观看 • 1 个月前